GNOME Bugzilla – Bug 531240
Game is not saved but marked as lost at exit
Last modified: 2013-09-15 17:26:43 UTC
As reported in LP #226173 by Arnfinn Fornes: When you've been playing FreeCell for a while and exit before the game has ended, the game is marked as lost. He suggests to save the current state of the game when you exit and restore it at restart of the program. URL to Launchpad bug report: https://bugs.launchpad.net/ubuntu/+source/gnome-games/+bug/226173
(Just for reference, Aisleriot game state saving was discussed a bit in this ML thread: http://mail.gnome.org/archives/games-list/2005-August/msg00002.html .) Personally, I think it's not worth the code.
I think it'd be easy to implement on the scheme side a (save-state filename)/(load-state filename) function pair. The undo/redo code already does most of the work. I don't know about the C side.
Notwithstanding comment 1, having code to save the state and restore it would be nice to have to debug problems in the scheme code; we could create this state when writing the exception data.
*** Bug 516216 has been marked as a duplicate of this bug. ***
Mass-moving only open aisleriot bugs to the new product. Search for "aisleriot-mass-move" to filter them.
Not going to happen; closing.
*** Bug 707160 has been marked as a duplicate of this bug. ***