GNOME Bugzilla – Bug 468616
crash in Sudoku: loading previously playe...
Last modified: 2007-08-20 18:18:12 UTC
What were you doing when the application crashed? loading previously played unfinished game while printing a game Distribution: Ubuntu 7.04 (feisty) Gnome Release: 2.18.1 2007-04-10 (Ubuntu) BugBuddy Version: 2.18.1 System: Linux 2.6.20-16-generic #2 SMP Thu Jun 7 20:19:32 UTC 2007 i686 X Vendor: The X.Org Foundation X Vendor Release: 70200000 Selinux: No Accessibility: Disabled GTK+ Theme: Human Icon Theme: Human Memory status: size: 0 vsize: 0 resident: 0 share: 0 rss: 0 rss_rlim: 0 CPU usage: start_time: 0 rtime: 0 utime: 0 stime: 0 cutime:0 cstime: 0 timeout: 0 it_real_value: 0 frequency: 0 ----------- .xsession-errors --------------------- (gnome-sudoku:15662): GnomePrint-CRITICAL **: gnome_print_filter_flush: assertion `GNOME_IS_PRINT_FILTER (f)' failed ** (gnome-sudoku:15662): WARNING **: could not set the value of Settings.Document.Filter, node not found Traceback (most recent call last):
+ Trace 156646
fun(ui,*args,**kwargs)
saver.open_game(self,puzzl)
ui.gsd.load_game(jar['game'])
values = [int(c) for c in in_prog.split()]
-------------------------------------------------- Traceback (most recent call last):
Thanks for the bug report. This particular bug has already been reported into our bug tracking system, but please feel free to report any further bugs you find. *** This bug has been marked as a duplicate of 419388 ***