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Bug 340788 - unplayable when using relative motion
unplayable when using relative motion
Status: RESOLVED FIXED
Product: gnome-games-superseded
Classification: Deprecated
Component: gnibbles
2.14.x
Other Linux
: Normal normal
: ---
Assigned To: GNOME Games maintainers
GNOME Games maintainers
Depends on:
Blocks:
 
 
Reported: 2006-05-05 22:43 UTC by Josselin Mouette
Modified: 2006-05-06 03:30 UTC
See Also:
GNOME target: ---
GNOME version: 2.13/2.14



Description Josselin Mouette 2006-05-05 22:43:55 UTC
[ forwarded from http://bugs.debian.org/366167 ]

When setting up the controls to use relative motion, the worm dies as soon as the left/right keys are used. This makes the game quite difficult to play.
Comment 1 Richard Hoelscher 2006-05-06 01:26:20 UTC
Looks like a side effect from comment 8 of Bug #128639.
Comment 2 Callum McKenzie 2006-05-06 03:30:06 UTC
Not quite a side-effect of the stuff referred to in that comment Richard, but most likely caused by the changes to the code made at that time for that bug. It turns out that the logic for determining when you'd gone around a full circle was a little faulty.

Fixed in CVS for both HEAD and 2.14 branches (along with a bug in the same code that would have stopped relative motion working in a networked game).