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Bug 154480 - segfault on SPARC
segfault on SPARC
Status: RESOLVED DUPLICATE of bug 140545
Product: gnome-games-superseded
Classification: Deprecated
Component: gnect
1.4.x
Other other
: Normal normal
: ---
Assigned To: GNOME Games maintainers
GNOME Games maintainers
Depends on:
Blocks:
 
 
Reported: 2004-10-04 16:38 UTC by wouter
Modified: 2004-12-22 21:47 UTC
See Also:
GNOME target: ---
GNOME version: 2.5/2.6



Description wouter 2004-10-04 16:38:23 UTC
Distribution: Debian 3.1
Package: gnome-games
Severity: normal
Version: GNOME2.6.1 2.6.2
Gnome-Distributor: Debian
Synopsis: segfault on SPARC
Bugzilla-Product: gnome-games
Bugzilla-Component: gnect
Bugzilla-Version: 2.6.2
BugBuddy-GnomeVersion: 2.0 (2.6.1.1)
Description:
Description of the crash:gnect crashes pretty soon on SPARC


Steps to reproduce the crash:
1. Fire up gnect on a sparc64 running GNU/Linux
2. Start a new game
3. play one stone. Wait for the computer opponent to play a stone, which
will produce a segfault.

Expected Results:
It should Just Work(TM)

How often does this happen?
every time

Additional Information:



Debugging Information:

Backtrace was generated from '/usr/games/gnect'

(no debugging symbols found)...Using host libthread_db library
"/lib/libthread_db.so.1".
(no debugging symbols found)...(no debugging symbols found)...(no
debugging symbols found)...(no debugging symbols found)...(no debugging
symbols found)...(no debugging symbols found)...(no debugging symbols
found)...[Thread debugging using libthread_db enabled]
[New Thread 16384 (LWP 6318)]
(no debugging symbols found)...(no debugging symbols found)...(no
debugging symbols found)...(no debugging symbols found)...(no debugging
symbols found)...(no debugging symbols found)...(no debugging symbols
found)...(no debugging symbols found)...(no debugging symbols
found)...(no debugging symbols found)...(no debugging symbols
found)...(no debugging symbols found)...(no debugging symbols
found)...(no debugging symbols found)...(no debugging symbols
found)...(no debugging symbols found)...(no debugging symbols
found)...(no debugging symbols found)...(no debugging symbols
found)...(no debugging symbols found)...(no debugging symbols
found)...(no debugging symbols found)...(no debugging symbols
found)...(no debugging symbols found)...(no debugging symbols
found)...(no debugging symbols found)...(no debugging symbols
found)...(no debugging symbols found)...(no debugging symbols
found)...(no debugging symbols found)...(no debugging symbols
found)...(no debugging symbols found)...(no debugging symbols
found)...(no debugging symbols found)...(no debugging symbols
found)...(no debugging symbols found)...(no debugging symbols
found)...(no debugging symbols found)...(no debugging symbols
found)...(no debugging symbols found)...(no debugging symbols
found)...(no debugging symbols found)...(no debugging symbols
found)...(no debugging symbols found)...(no debugging symbols
found)...(no debugging symbols found)...(no debugging symbols
found)...(no debugging symbols found)...(no debugging symbols
found)...(no debugging symbols found)...(no debugging symbols
found)...(no debugging symbols found)...(no debugging symbols
found)...(no debugging symbols found)...(no debugging symbols
found)...(no debugging symbols found)...(no debugging symbols
found)...(no debugging symbols found)...(no debugging symbols
found)...0x7031fb58 in waitpid () from /lib/libpthread.so.0

Thread 1 (Thread 16384 (LWP 6318))

  • #0 waitpid
    from /lib/libpthread.so.0
  • #1 libgnomeui_module_info_get
    from /usr/lib/libgnomeui-2.so.0
  • #2 __pthread_sighandler
    from /lib/libpthread.so.0
  • #3 <signal handler called>
  • #4 her_generate_all_children
  • #5 her_develop_node
  • #6 her_pn_search
  • #7 heuristic_play_best
  • #8 ia_compute_move
  • #9 playgame
  • #10 toolbar_changed
  • #11 toolbar_changed
  • #12 _gtk_marshal_BOOLEAN__BOXED
    from /usr/lib/libgtk-x11-2.0.so.0
  • #13 g_closure_invoke
    from /usr/lib/libgobject-2.0.so.0
  • #14 g_signal_emit_by_name
    from /usr/lib/libgobject-2.0.so.0
  • #15 g_signal_emit_valist
    from /usr/lib/libgobject-2.0.so.0
  • #16 g_signal_emit
    from /usr/lib/libgobject-2.0.so.0
  • #17 gtk_widget_send_expose
    from /usr/lib/libgtk-x11-2.0.so.0
  • #18 gtk_propagate_event
    from /usr/lib/libgtk-x11-2.0.so.0
  • #19 gtk_main_do_event
    from /usr/lib/libgtk-x11-2.0.so.0
  • #20 _gdk_events_queue
    from /usr/lib/libgdk-x11-2.0.so.0
  • #21 g_main_depth
    from /usr/lib/libglib-2.0.so.0
  • #22 g_main_context_dispatch
    from /usr/lib/libglib-2.0.so.0
  • #23 g_main_context_dispatch
    from /usr/lib/libglib-2.0.so.0
  • #24 g_main_loop_run
    from /usr/lib/libglib-2.0.so.0
  • #25 gtk_main
    from /usr/lib/libgtk-x11-2.0.so.0
  • #26 main
  • #0 waitpid
    from /lib/libpthread.so.0




------- Bug moved to this database by unknown@bugzilla.gnome.org 2004-10-04 12:38 -------


Unknown version 2.6.2 in product gnome-games. Setting version to "1.4.x".
Unknown platform unknown. Setting to default platform "Other".
Unknown milestone "unknown" in product "gnome-games".
   Setting to default milestone for this product, '---'
The original reporter of this bug does not have
   an account here. Reassigning to the person who moved
   it here, unknown@bugzilla.gnome.org.
   Previous reporter was wouter@grep.be.
Setting to default status "UNCONFIRMED".
Setting qa contact to the default for this product.
   This bug either had no qa contact or an invalid one.

Comment 1 Vincent Noel 2004-10-04 18:30:20 UTC
unique stack trace.
Comment 2 Richard Hoelscher 2004-10-04 21:18:20 UTC
Not really... This is a duplicate of bug #140545 trying to trick bughunters it 
is unique. It was only a problem on certain (64-bit) CPUs, fixed during the 
2.7.0 cycle.
Comment 3 Callum McKenzie 2004-10-04 23:13:13 UTC
Yeah, I agree, it looks like a duplicate. gnome-games 2.8.0 compiles in a GNOME
2.6 environment so you don't need to upgrade everything to get a fix.

*** This bug has been marked as a duplicate of 140545 ***
Comment 4 Vincent Noel 2004-10-05 18:19:33 UTC
Damn. Do we need to worry about stealth bugs now ? :-)