GNOME Bugzilla – Bug 148027
Proposal: remove Toys from the GIMP
Last modified: 2009-08-15 18:40:50 UTC
Filters, Toys, Gee-Zoom and Gee-Slime should not be included with the GIMP (I am suggestion that they be removed before version 2.2). They are intersting but they are not useful, there is no way to take the effect they produce and apply it to the current image. It is a bit of tease to be shown the effect but not be able to actually use it. The reason I thought of it in the first place as all was the planned menu reorganisation, Toys is yet another menu for just two items. They could be made useful instead but I am not volunteering either so the most straightforward thing to do would be to remove them. I asked Adam D. Moss what he thought about making these plugins more useful. here are two of the relevant mails: Date: Tue, 08 Jun 2004 20:16:26 +0100 From: Adam D. Moss <adam@gimp.org> Reply-To: aspirin@ntlworld.com To: Alan Horkan <horkana@maths.tcd.ie> Subject: Re: Gimp Toys Alan Horkan wrote: > Before filing a bug report or anything I thought I'd ask if you have any > plans to work on Gee-Zoom or Gee-Slime? > > They are interesting all right (I particularly like the Gee-Zoom > Kaledescope effect) but because they do not provide any way to copy/apply > the effect back onto the original image they have not gone beyond being > toys and I think they should be more than just toys. So what I'm asking > is, could you please add some way to get output from the Toys to the image > and make them into useful tools instead of interesting demo's? > > - Alan H. > Hi. I'm not personally interested in doing this. It would be fairly easy as long as the 256x256 pixel constraint is kept, but I don't think anyone wants the 256x256 constraint if they want to use the output for something real -- but they're totally optimized (geezoom particularly) for exactly 256x256 pixels. So they'd probably need their pixel-processing cores pretty much rewritten to deal with arbitrary sizes for general use. So they're just toys (more precisely, they've both historically been hidden as easter eggs, only being moved to 'Toys' after being made redundant by new easter eggs -- hence not having had effort put into making them do something really useful). If someone wants to cannibalise them for a more flexible, less- optimized plugin then they're of course welcome. If you want to file a bug then you can paste the above in to save me repeating myself... --Adam [and a followup mail, in response to my suggestion that they be removed] Date: Tue, 08 Jun 2004 20:27:25 +0100 From: Adam D. Moss <adam@gimp.org> Reply-To: aspirin@ntlworld.com To: Alan Horkan <horkana@maths.tcd.ie> Subject: Re: Gimp Toys > Any objection to them being removed? Nope.
I agree on the basis that less code means less maintenance etc. It would be nice however if each major gimp release could have an eastern egg hidden somewhere...
The old eggs will stay there.
Maurits, You amaze me. First you say less code means less maintenance. Then you say each major gimp release could have an easter egg! each easter egg only adds more code, which only pops out if you do something really strange. even then it will be utterly useless. more maintanence for something which peeps out somewhere once in a lifetime. Let the old eggs remain! But dont let them be eggs All the time. now that Gee- zoom and gee-slime have hatched and become little chickens, Let them grow to be big chikens, and then hens or cocks!
Laxminarayan, can you please refrain from adding such useless and pointless comments to our bug reports. Thank you.
Sorry
got a second opinion and some reasoning and explanation http://www.mail-archive.com/gimp-developer%40lists.xcf.berkeley.edu/msg07665.html I still think that toys/easter eggs should be hidden and out of the way but the developers clearly want to keep them and I'm willing to accept that so I'm marking this bug CLOSED.
Noone would object to move them to a different menu if that would improve the situation.