GNOME Bugzilla – Bug 671849
"Game over" text is not scaled to the window size
Last modified: 2012-03-17 09:05:22 UTC
Created attachment 209449 [details] [review] Scale the text actor to the scene size When playing the small board the text is way too big to fit the screen. The problem is that the size of the actor for the text is calculated from the given text and font size. The current setting fits the large board but does not fit the small. The attached patch fixes the problem by adjusting the scale when the actor animates.
Created attachment 209790 [details] Before
Created attachment 209791 [details] After
If you're looking for a review, then I confirm the bug and agree with the solution.
Thanks. I guess this needs a UI freeze approval from the release team.
I'd say this is just a standard bug - the current scaling is just wrong and you're not changing any other aspect of it.
I already filed the request so I'll just wait for them to ok it :)
Comment on attachment 209449 [details] [review] Scale the text actor to the scene size Got the UI freeze approval. Committed to master: http://git.gnome.org/browse/gnome-games/commit/?id=6e0cf036f48732541cf58cd10aed96cf905fd0be