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Bug 502563 - crash in Sudoku: trying to load previousl...
crash in Sudoku: trying to load previousl...
Status: RESOLVED DUPLICATE of bug 419388
Product: gnome-games-superseded
Classification: Deprecated
Component: gnome-sudoku
unspecified
Other All
: High critical
: ---
Assigned To: GNOME Games maintainers
GNOME Games maintainers
Depends on:
Blocks:
 
 
Reported: 2007-12-08 20:57 UTC by tilly397
Modified: 2007-12-10 10:12 UTC
See Also:
GNOME target: ---
GNOME version: 2.17/2.18



Description tilly397 2007-12-08 20:57:56 UTC
What were you doing when the application crashed?
trying to load previously start game


Distribution: Ubuntu 7.04 (feisty)
Gnome Release: 2.18.1 2007-04-10 (Ubuntu)
BugBuddy Version: 2.18.1

System: Linux 2.6.20-16-generic #2 SMP Sun Sep 23 19:50:39 UTC 2007 i686
X Vendor: The X.Org Foundation
X Vendor Release: 70200000
Selinux: No
Accessibility: Disabled
GTK+ Theme: Human
Icon Theme: Human

Memory status: size: 0 vsize: 0 resident: 0 share: 0 rss: 0 rss_rlim: 0
CPU usage: start_time: 0 rtime: 0 utime: 0 stime: 0 cutime:0 cstime: 0 timeout: 0 it_real_value: 0 frequency: 0



----------- .xsession-errors ---------------------
alarm-notify.c:349 (alarm_msg_rece
(gnome-panel:5146): Gtk-WARNING **: gtk_widget_size_allocate(): attempt to allocate widget with width -3 and height 24
** Message: <information>	You are now connected to the wireless network 'BallsOnYourFace'.
Traceback (most recent call last):
  • File "/usr/lib/python2.5/site-packages/gnome_sudoku/gnome_sudoku.py", line 64 in _
    fun(ui,*args,**kwargs)
  • File "/usr/lib/python2.5/site-packages/gnome_sudoku/gnome_sudoku.py", line 580 in open_game
    saver.open_game(self,puzzl)
  • File "/usr/lib/python2.5/site-packages/gnome_sudoku/saver.py", line 46 in open_game
    ui.gsd.load_game(jar['game'])
  • File "/usr/lib/python2.5/site-packages/gnome_sudoku/gsudoku.py", line 1023 in load_game
    values = [int(c) for c in in_prog.split()]
ValueError: invalid literal for int() with base 10: 'None'
--------------------------------------------------
Traceback (most recent call last):
  • File "/usr/lib/python2.5/site-packages/gnome_sudoku/gnome_sudoku.py", line 64 in _
    fun(ui,*args,**kwargs)
  • File "/usr/lib/python2.5/site-packages/gnome_sudoku/gnome_sudoku.py", line 580 in open_game
    saver.open_game(self,puzzl)
  • File "/usr/lib/python2.5/site-packages/gnome_sudoku/saver.py", line 46 in open_game
    ui.gsd.load_game(jar['game'])
  • File "/usr/lib/python2.5/site-packages/gnome_sudoku/gsudoku.py", line 1023 in load_game
    values = [int(c) for c in in_prog.split()]
ValueError: invalid literal for int() with base 10: 'None'

Comment 1 Thomas Andersen 2007-12-10 10:12:32 UTC
Thanks for the bug report. This particular bug has already been reported into our bug tracking system, but please feel free to report any further bugs you find.


*** This bug has been marked as a duplicate of 419388 ***