GNOME Bugzilla – Bug 491439
crash in Deskbar: The Deskbar Applet with ...
Last modified: 2007-10-29 18:41:06 UTC
What were you doing when the application crashed? The Deskbar Applet with tracker (or wathever) crashes every now and then. I was just trying to find suff in my home-folder, typing letters in the Deskbar Applet Distribution: Ubuntu 7.10 (gutsy) Gnome Release: 2.20.0 2007-09-17 (Ubuntu) BugBuddy Version: 2.18.1 System: Linux 2.6.22-14-generic #1 SMP Sun Oct 14 23:05:12 GMT 2007 i686 X Vendor: The X.Org Foundation X Vendor Release: 10300000 Selinux: No Accessibility: Enabled GTK+ Theme: Clearlooks Icon Theme: Oxygen-Gnome Memory status: size: 0 vsize: 0 resident: 0 share: 0 rss: 0 rss_rlim: 0 CPU usage: start_time: 0 rtime: 0 utime: 0 stime: 0 cutime:0 cstime: 0 timeout: 0 it_real_value: 0 frequency: 0 ----------- .xsession-errors (20446 sec old) --------------------- fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: GouraudApt[0]") : stub fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: GouraudApt[0]") : stub fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: GouraudApt[0]") : stub fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: TextureApt[0]") : stub fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: GouraudApt[0]") : stub ...Too much output, ignoring rest... -------------------------------------------------- Traceback (most recent call last):
+ Trace 173713
cell.set_property ("has-more-actions", len(match.get_actions()) > 1)
Thanks for taking the time to report this bug. This particular bug has already been reported into our bug tracking system, but the maintainers need more information to fix the bug. Could you please answer the questions in the other report in order to help the developers? *** This bug has been marked as a duplicate of 471672 ***