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Bug 486081 - crash in Sudoku: I didnt know it had cras...
crash in Sudoku: I didnt know it had cras...
Status: RESOLVED DUPLICATE of bug 419388
Product: gnome-games-superseded
Classification: Deprecated
Component: gnome-sudoku
unspecified
Other All
: High critical
: ---
Assigned To: GNOME Games maintainers
GNOME Games maintainers
Depends on:
Blocks:
 
 
Reported: 2007-10-12 17:20 UTC by tenashoe
Modified: 2007-10-13 08:04 UTC
See Also:
GNOME target: ---
GNOME version: 2.17/2.18



Description tenashoe 2007-10-12 17:20:03 UTC
What were you doing when the application crashed?
I didnt know it had crashed. I didnt notice any thing unusal happening while I was playing the game. Sorry. I am pretty much of a novice.


Distribution: Ubuntu 7.04 (feisty)
Gnome Release: 2.18.1 2007-04-10 (Ubuntu)
BugBuddy Version: 2.18.1

System: Linux 2.6.20-16-generic #2 SMP Sun Sep 23 19:50:39 UTC 2007 i686
X Vendor: The X.Org Foundation
X Vendor Release: 70200000
Selinux: No
Accessibility: Disabled
GTK+ Theme: Human
Icon Theme: Human

Memory status: size: 0 vsize: 0 resident: 0 share: 0 rss: 0 rss_rlim: 0
CPU usage: start_time: 0 rtime: 0 utime: 0 stime: 0 cutime:0 cstime: 0 timeout: 0 it_real_value: 0 frequency: 0



----------- .xsession-errors ---------------------
** Message: GetValue variable 1 (1)
** Message: GetValue variable 2 (2)
** Message: GetValue variable 1 (1)
** Message: GetValue variable 2 (2)
Traceback (most recent call last):
  • File "/usr/lib/python2.5/site-packages/gnome_sudoku/gnome_sudoku.py", line 64 in _
    fun(ui,*args,**kwargs)
  • File "/usr/lib/python2.5/site-packages/gnome_sudoku/gnome_sudoku.py", line 580 in open_game
    saver.open_game(self,puzzl)
  • File "/usr/lib/python2.5/site-packages/gnome_sudoku/saver.py", line 46 in open_game
    ui.gsd.load_game(jar['game'])
  • File "/usr/lib/python2.5/site-packages/gnome_sudoku/gsudoku.py", line 1023 in load_game
    values = [int(c) for c in in_prog.split()]
ValueError: invalid literal for int() with base 10: 'None'
--------------------------------------------------
Traceback (most recent call last):
  • File "/usr/lib/python2.5/site-packages/gnome_sudoku/gnome_sudoku.py", line 64 in _
    fun(ui,*args,**kwargs)
  • File "/usr/lib/python2.5/site-packages/gnome_sudoku/gnome_sudoku.py", line 580 in open_game
    saver.open_game(self,puzzl)
  • File "/usr/lib/python2.5/site-packages/gnome_sudoku/saver.py", line 46 in open_game
    ui.gsd.load_game(jar['game'])
  • File "/usr/lib/python2.5/site-packages/gnome_sudoku/gsudoku.py", line 1023 in load_game
    values = [int(c) for c in in_prog.split()]
ValueError: invalid literal for int() with base 10: 'None'

Comment 1 Christoph Wolk 2007-10-12 18:29:17 UTC
Thank you for reporting this bug. It looks like this bug is the same as bug 419388.
Comment 2 Andreas Røsdal 2007-10-13 08:04:56 UTC
Thanks for taking the time to report this bug.
This particular bug has already been reported into our bug tracking system, but we are happy to tell you that the problem has already been fixed. It should be solved in the next software version. You may want to check for a software upgrade.


*** This bug has been marked as a duplicate of 419388 ***