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Bug 474277 - crash in Sudoku: Ich wollte ein vergangen...
crash in Sudoku: Ich wollte ein vergangen...
Status: RESOLVED DUPLICATE of bug 431367
Product: gnome-games-superseded
Classification: Deprecated
Component: gnome-sudoku
unspecified
Other All
: High critical
: ---
Assigned To: GNOME Games maintainers
GNOME Games maintainers
Depends on:
Blocks:
 
 
Reported: 2007-09-06 16:27 UTC by dennis.schroeter
Modified: 2007-09-07 20:25 UTC
See Also:
GNOME target: ---
GNOME version: 2.17/2.18



Description dennis.schroeter 2007-09-06 16:27:54 UTC
What were you doing when the application crashed?
Ich wollte ein vergangenes Sodoku laden


Distribution: Ubuntu 7.04 (feisty)
Gnome Release: 2.18.1 2007-04-11 (Ubuntu)
BugBuddy Version: 2.18.1

System: Linux 2.6.20-16-generic #2 SMP Thu Aug 30 23:16:15 UTC 2007 x86_64
X Vendor: The X.Org Foundation
X Vendor Release: 70200000
Selinux: No
Accessibility: Disabled
GTK+ Theme: Human
Icon Theme: Human

Memory status: size: 0 vsize: 0 resident: 0 share: 0 rss: 0 rss_rlim: 0
CPU usage: start_time: 0 rtime: 0 utime: 0 stime: 0 cutime:0 cstime: 0 timeout: 0 it_real_value: 0 frequency: 0



----------- .xsession-errors ---------------------
(bug-buddy:12143): GLib-CRITICAL **: g_hash_table_destroy: assertion `hash_table->ref_count > 0' failed
(bug-buddy:12143): GLib-GObject-CRITICAL **: g_object_unref: assertion `G_IS_OBJECT (object)' failed
Traceback (most recent call last):
  • File "/usr/lib/python2.5/site-packages/gnome_sudoku/gnome_sudoku.py", line 64 in _
    fun(ui,*args,**kwargs)
  • File "/usr/lib/python2.5/site-packages/gnome_sudoku/gnome_sudoku.py", line 580 in open_game
    saver.open_game(self,puzzl)
  • File "/usr/lib/python2.5/site-packages/gnome_sudoku/saver.py", line 46 in open_game
    ui.gsd.load_game(jar['game'])
  • File "/usr/lib/python2.5/site-packages/gnome_sudoku/gsudoku.py", line 1023 in load_game
    values = [int(c) for c in in_prog.split()]
ValueError: invalid literal for int() with base 10: 'None'
--------------------------------------------------
Traceback (most recent call last):
  • File "/usr/lib/python2.5/site-packages/gnome_sudoku/gnome_sudoku.py", line 64 in _
    fun(ui,*args,**kwargs)
  • File "/usr/lib/python2.5/site-packages/gnome_sudoku/gnome_sudoku.py", line 580 in open_game
    saver.open_game(self,puzzl)
  • File "/usr/lib/python2.5/site-packages/gnome_sudoku/saver.py", line 46 in open_game
    ui.gsd.load_game(jar['game'])
  • File "/usr/lib/python2.5/site-packages/gnome_sudoku/gsudoku.py", line 1023 in load_game
    values = [int(c) for c in in_prog.split()]
ValueError: invalid literal for int() with base 10: 'None'

Comment 1 Andreas Røsdal 2007-09-07 20:25:54 UTC
Thanks for taking the time to report this bug.
This particular bug has already been reported into our bug tracking system, but we are happy to tell you that the problem has already been fixed. It should be solved in the next software version. You may want to check for a software upgrade.


*** This bug has been marked as a duplicate of 431367 ***