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Bug 437949 - crash in Sudoku: Trying to load a previou...
crash in Sudoku: Trying to load a previou...
Status: RESOLVED DUPLICATE of bug 419388
Product: gnome-games-superseded
Classification: Deprecated
Component: gnome-sudoku
unspecified
Other All
: High critical
: ---
Assigned To: GNOME Games maintainers
GNOME Games maintainers
Depends on:
Blocks:
 
 
Reported: 2007-05-12 17:44 UTC by jello
Modified: 2007-05-13 21:21 UTC
See Also:
GNOME target: ---
GNOME version: 2.17/2.18



Description jello 2007-05-12 17:44:43 UTC
What were you doing when the application crashed?
Trying to load a previous game


Distribution: Ubuntu 7.04 (feisty)
Gnome Release: 2.18.1 2007-04-10 (Ubuntu)
BugBuddy Version: 2.18.1

System: Linux 2.6.20-15-generic #2 SMP Sun Apr 15 07:36:31 UTC 2007 i686
X Vendor: The X.Org Foundation
X Vendor Release: 70200000
Selinux: No
Accessibility: Disabled
GTK+ Theme: Human
Icon Theme: Human

Memory status: size: 0 vsize: 0 resident: 0 share: 0 rss: 0 rss_rlim: 0
CPU usage: start_time: 0 rtime: 0 utime: 0 stime: 0 cutime:0 cstime: 0 timeout: 0 it_real_value: 0 frequency: 0



----------- .xsession-errors ---------------------
** Message: GetValue variable 2 (2)
** Message: <information>	You are now connected to the wireless network 'Instupicuous'.
Window manager warning: Received a _NET_WM_MOVERESIZE message for 0x3000003 (GNOME Sudo); these messages lack timestamps and therefore suck.
Traceback (most recent call last):
  • File "/usr/lib/python2.5/site-packages/gnome_sudoku/gnome_sudoku.py", line 64 in _
    fun(ui,*args,**kwargs)
  • File "/usr/lib/python2.5/site-packages/gnome_sudoku/gnome_sudoku.py", line 580 in open_game
    saver.open_game(self,puzzl)
  • File "/usr/lib/python2.5/site-packages/gnome_sudoku/saver.py", line 46 in open_game
    ui.gsd.load_game(jar['game'])
  • File "/usr/lib/python2.5/site-packages/gnome_sudoku/gsudoku.py", line 1023 in load_game
    values = [int(c) for c in in_prog.split()]
ValueError: invalid literal for int() with base 10: 'None'
--------------------------------------------------
Traceback (most recent call last):
  • File "/usr/lib/python2.5/site-packages/gnome_sudoku/gnome_sudoku.py", line 64 in _
    fun(ui,*args,**kwargs)
  • File "/usr/lib/python2.5/site-packages/gnome_sudoku/gnome_sudoku.py", line 580 in open_game
    saver.open_game(self,puzzl)
  • File "/usr/lib/python2.5/site-packages/gnome_sudoku/saver.py", line 46 in open_game
    ui.gsd.load_game(jar['game'])
  • File "/usr/lib/python2.5/site-packages/gnome_sudoku/gsudoku.py", line 1023 in load_game
    values = [int(c) for c in in_prog.split()]
ValueError: invalid literal for int() with base 10: 'None'

Comment 1 Sven Arvidsson 2007-05-13 21:21:42 UTC
Thanks for taking the time to report this bug.
This particular bug has already been reported into our bug tracking system, but the maintainers need more information to fix the bug. Could you please answer the questions in the other report in order to help the developers?


*** This bug has been marked as a duplicate of 419388 ***