GNOME Bugzilla – Bug 122969
Opened from closed cells are very hard to be distinguished!
Last modified: 2004-12-22 21:47:04 UTC
Distribution: Slackware Slackware 9.0.0 Package: gnome-games Severity: normal Version: GNOME2.4.0 unspecified Gnome-Distributor: GNOME.Org Synopsis: Opened from closed cells are very hard to be distinguished! Bugzilla-Product: gnome-games Bugzilla-Component: gnomine Bugzilla-Version: unspecified Description: Description of Problem: Opened and closed cells are very similar and this results in very bad user experience Steps to reproduce the problem: 1. 2. 3. Actual Results: Expected Results: How often does this happen? Additional Information: ------- Bug moved to this database by unknown@bugzilla.gnome.org 2003-09-22 15:57 ------- The original reporter (pavlov@clockbs.com) of this bug does not have an account here. Reassigning to the exporter, unknown@bugzilla.gnome.org. Reassigning to the default owner of the component, gnome-games-maint@bugzilla.gnome.org.
What theme are you using and can you provide a screen-shot ? I thought we'd fixed this for GNOME 2.4 (I hate to ask this, but are you sure it is the 2.4 version of gnomine).
Created attachment 20389 [details] Cells are very flat. I think they need some 3D
The fill color of the open cells must be lighter than the closed. Right now they seem equal. Second I think that opened cells need some 3D effect - may be one extra line border to the bottom and right.
The flatness of the closed cells is due to the theme, to get a proper 3D effect the hilighting colours need to be distinct. I'm not going to try to fix that. Changing the colours for the open and closed cells in an interesting one. Since we work off the theme colours it could be difficult, but I can think of some things that might be worth a try. The open cells are meant to be flat to make them look like they are below the closed cells. I could try making it an inverse 3D, but that will probably lead to something hideously ugly and give an odd "inversion" optical illusion too (i.e. which one is in the foreground). I should note that for your theme doing the 3D effect based on theme colours will make it impossible to distinguish the open and closed cells (it was this sort of issue that made us use the dotted lines). So in summary, I'm sceptical that this isn't basically a theme problem. However there are some ideas to try and at some point I'll give them a go and if they work, I'll keep them.
I've just adjusted the drawing code to take full advantage of GTK+'s style handling code. The cleared and uncleared mines are now very distinct, possibly to the point of being ugly, but I'm sure a small tweak can make them look OK across almost all themes. This essentially implements my second paragraph above. After this any indistinctness is definitely a theme problem. For your added enjoyment the cells indent when clicked on (including any that are about to be cleared, I'm not sure whether this is a feature or a bug). This is all in CVS, but will also be released in 2.5.0 in about a week.