<?xml version="1.0"?>
<metacity_theme>
<info>
	<name>Meh</name>
	<author>Lapo Calamandrei</author>
	<copyright>Lapo Calamandrei, 2010</copyright>
	<date>November 22, 2010</date>
	<description>Proto Gnome 3 theme</description>
</info>

<!-- meaningfull constants -->

<constant name="C_border_focused" value="blend/#000000/gtk:bg[NORMAL]/0.6" />
<constant name="C_border_unfocused" value="blend/#000000/gtk:bg[NORMAL]/0.8" />
<constant name="C_titlebar_focused" value="blend/gtk:text[NORMAL]/gtk:bg[NORMAL]/0.5" />
<constant name="C_titlebar_focused_hilight" value="gtk:text[SELECTED]" />
<constant name="C_titlebar_unfocused" value="gtk:bg[NORMAL]" />
<constant name="C_title_focused" value="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.1" />
<constant name="C_title_focused_hilight" value="gtk:text[SELECTED]" />
<constant name="C_title_unfocused" value="blend/gtk:text[NORMAL]/gtk:bg[NORMAL]/0.8" />
<!-- color of the button icons -->
<constant name="C_icons_focused" value="gtk:text[SELECTED]" />
<constant name="C_icons_unfocused" value="blend/gtk:text[NORMAL]/gtk:bg[NORMAL]/0.8" />
<constant name="C_icons_focused_pressed" value="gtk:text[SELECTED]" />
<constant name="C_icons_unfocused_pressed" value="blend/gtk:text[NORMAL]]/gtk:bg[NORMAL]/0.8" />
<!-- color of button background -->
<constant name="C_button_focused" value="blend/gtk:text[NORMAL]/gtk:bg[NORMAL]/0.4" />
<!-- <constant name="C_button_unfocused" value="" />
<constant name="C_button_focused_prelight" value="" />
<constant name="C_button_unfocused_prelight" value="" /> -->
<constant name="D_icons_unfocused_offset" value="2" />

<!-- geometries -->

<frame_geometry name="normal" title_scale="medium" rounded_top_left="4" rounded_top_right="4">
	<distance name="left_width" value="1" />
	<distance name="right_width" value="1" />
	<distance name="bottom_height" value="2" />
	<distance name="left_titlebar_edge" value="0"/>
	<distance name="right_titlebar_edge" value="0"/>
	<distance name="title_vertical_pad" value="15"/>
	<border name="title_border" left="10" right="10" top="1" bottom="1"/>
	<border name="button_border" left="0" right="0" top="1" bottom="3"/>
	<aspect_ratio name="button" value="1"/>
</frame_geometry>

<frame_geometry name="normal_unfocused" title_scale="medium" parent="normal">
	<distance name="left_titlebar_edge" value="1"/>
	<distance name="right_titlebar_edge" value="1"/>
</frame_geometry>

<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false">
	<distance name="left_width" value="0" />
	<distance name="right_width" value="0" />
	<distance name="left_titlebar_edge" value="0"/>
	<distance name="right_titlebar_edge" value="0"/>
	<distance name="title_vertical_pad" value="14"/>
	<border name="title_border" left="10" right="10" top="1" bottom="1"/>
	<border name="button_border" left="0" right="0" top="0" bottom="3"/>
	<distance name="bottom_height" value="0" />
</frame_geometry>

<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false">
	<distance name="title_vertical_pad" value="10"/>
	<border name="title_border" left="10" right="10" top="0" bottom="1"/>
	<border name="button_border" left="0" right="0" top="0" bottom="2"/>
</frame_geometry>

<frame_geometry name="small_unfocused" parent="small">
	<distance name="left_titlebar_edge" value="1"/>
	<distance name="right_titlebar_edge" value="1"/>
</frame_geometry>

<frame_geometry name="nobuttons" hide_buttons="true" parent="normal">
</frame_geometry>

<frame_geometry name="borderless" has_title="false" parent="normal" rounded_top_left="false" rounded_top_right="false">
	<distance name="left_width" value="1" />
	<distance name="right_width" value="1" />
	<distance name="bottom_height" value="1" />
	<border name="title_border" left="10" right="10" top="0" bottom="0" />
	<border name="button_border" left="0" right="0" top="0" bottom="0"/>
	<distance name="title_vertical_pad" value="1" />
</frame_geometry>

<!-- drawing operations -->

	<!-- title -->

<draw_ops name="title_focused">
	<title version="< 3.1"
               x="(0 `max` ((width - title_width) / 2)) + 3"
               y="(0 `max` ((height - title_height) / 2)) + 2"
               color="C_title_focused_hilight" />
	<title version="< 3.1"
               x="(0 `max` ((width - title_width) / 2)) + 2"
               y="(0 `max` ((height - title_height) / 2)) + 1"
               color="C_title_focused" />
	<title version=">= 3.1"
               x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 3"
               y="(0 `max` ((height - title_height) / 2)) + 2"
               ellipsize_width="width"
               color="C_title_focused_hilight" />
	<title version=">= 3.1"
               x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 2"
               y="(0 `max` ((height - title_height) / 2)) + 1"
               ellipsize_width="width"
               color="C_title_focused" />
	<!-- <tint color="blend/#ffffff/gtk:bg[NORMAL]/0.9" alpha="0.4" x="width" y="0" width="2" height="height-2" /> -->
</draw_ops>

<draw_ops name="title_unfocused">
	<title version="< 3.1"
               x="(0 `max` ((width - title_width) / 2)) + 2"
               y="(0 `max` ((height - title_height) / 2)) + 1"
               color="C_title_unfocused"/>
	<title version=">= 3.1"
               x="(0 `max` ((frame_x_center - title_width/2) `min` (width - title_width))) + 2"
               y="(0 `max` ((height - title_height) / 2)) + 1"
               ellipsize_width="width"
               color="C_title_unfocused"/>
</draw_ops>

<!--
<draw_ops name="title_focused">
	<title color="C_title_focused" x="0" y="(((height - title_height) / 2) `max` 0) +1" />
</draw_ops>

<draw_ops name="title_unfocused">
	<title color="C_title_unfocused" x="0" y="(((height - title_height) / 2) `max` 0)" />
</draw_ops>
-->

	<!-- window decorations -->

<draw_ops name="entire_background_focused">
	<rectangle color="gtk:bg[NORMAL]" x="0" y="0" width="width" height="height" filled="true" />
</draw_ops>

<draw_ops name="entire_background_unfocused">
	<include name="entire_background_focused" />
</draw_ops>

<draw_ops name="titlebar_fill_focused">
	<gradient type="vertical" x="0" y="0" width="width" height="height">
		<color value="blend/gtk:bg[NORMAL]/#ffffff/0.4" />
		<color value="gtk:bg[NORMAL]"/>
		<color value="blend/gtk:bg[NORMAL]/#000000/0.03" />
		<color value="blend/gtk:bg[NORMAL]/#000000/0.06" />
	</gradient>
</draw_ops>

<draw_ops name="titlebar_fill_focused_alt">
	<gradient type="vertical" x="0" y="0" width="width" height="height">
		<color value="blend/gtk:bg[NORMAL]/#ffffff/0.4" />
		<color value="gtk:bg[NORMAL]"/>
		<color value="blend/gtk:bg[NORMAL]/#000000/0.03" />
		<color value="gtk:bg[NORMAL]" />
	</gradient>
</draw_ops>

<draw_ops name="titlebar_fill_unfocused">
	<rectangle color="C_titlebar_unfocused" x="0" y="0" width="width" height="height" filled="true" />
</draw_ops>

<draw_ops name="hilight">
	<line x1="0" y1="1" x2="width-1" y2="1" color="C_titlebar_focused_hilight" />
	<gradient type="vertical" x="1" y="1" width="1" height="height-4">
		<color value="C_titlebar_focused_hilight" />
		<color value="blend/gtk:bg[NORMAL]/#000000/0.03" />
	</gradient>
</draw_ops>

<draw_ops name="rounded_hilight">
	<line x1="5" y1="1" x2="width-6" y2="1" color="C_titlebar_focused_hilight" />
	<arc color="C_titlebar_focused_hilight" x="1" y="1" width="7" height="7"  start_angle="270" extent_angle="90" />
	<arc color="C_titlebar_focused_hilight" x="width-10" y="1" width="9" height="7"  start_angle="0" extent_angle="90" />
	<gradient type="vertical" x="1" y="5" width="1" height="height-9">
		<color value="C_titlebar_focused_hilight" />
		<color value="blend/gtk:bg[NORMAL]/#000000/0.03" />
	</gradient>
</draw_ops>

<draw_ops name="titlebar_focused">
	<include name="titlebar_fill_focused_alt" />
	<include name="hilight" />
</draw_ops>

<draw_ops name="rounded_titlebar_focused">
	<include name="titlebar_fill_focused" />
	<include name="rounded_hilight" />
</draw_ops>

<draw_ops name="rounded_titlebar_focused_alt">
	<include name="titlebar_fill_focused_alt" />
	<include name="rounded_hilight" />
</draw_ops>

<draw_ops name="border_focused">
	<rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" />
</draw_ops>

<draw_ops name="border_unfocused">
	<rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" />
</draw_ops>

<draw_ops name="rounded_border_focused">
	<line color="C_border_focused" x1="4" y1="0" x2="width-5" y2="0" />
	<line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
	<line color="C_border_focused" x1="0" y1="4" x2="0" y2="height-2" />
	<line color="C_border_focused" x1="width-1" y1="4" x2="width-1" y2="height-2" />
	<!-- arcs are broken in metacity, using lines, yeah it sucks -->
	<!-- top left
	<line color="C_border_focused" x1="1" y1="2" x2="1" y2="3" />
	<line color="C_border_focused" x1="2" y1="1" x2="3" y2="1" /> -->
	<!-- top right 
	<line color="C_border_focused" x1="width-2" y1="2" x2="width-2" y2="3" />
	<line color="C_border_focused" x1="width-4" y1="1" x2="width-2" y2="1" /> -->
	<arc color="C_border_focused" x="0" y="0" width="9" height="9"  start_angle="270" extent_angle="90" />
	<arc color="C_border_focused" x="width-10" y="0" width="9" height="9"  start_angle="0" extent_angle="90" />
</draw_ops>

<draw_ops name="rounded_border_unfocused">
	<line color="C_border_unfocused" x1="4" y1="0" x2="width-5" y2="0" />
	<line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
	<line color="C_border_unfocused" x1="0" y1="4" x2="0" y2="height-2" />
	<line color="C_border_unfocused" x1="width-1" y1="4" x2="width-1" y2="height-2" />
	<!-- arcs are broken in metacity, using lines, yeah it sucks -->
	<!-- top left
	<line color="C_border_unfocused" x1="1" y1="2" x2="1" y2="3" />
	<line color="C_border_unfocused" x1="2" y1="1" x2="3" y2="1" /> -->
	<!-- top right 
	<line color="C_border_unfocused" x1="width-2" y1="2" x2="width-2" y2="3" />
	<line color="C_border_unfocused" x1="width-4" y1="1" x2="width-2" y2="1" /> -->
	<arc color="C_border_unfocused" x="0" y="0" width="9" height="9"  start_angle="270" extent_angle="90" />
	<arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9"  start_angle="0" extent_angle="90" />
</draw_ops>

<draw_ops name="rounded_titlebar_hilight"></draw_ops>
<draw_ops name="titlebar_hilight"></draw_ops>

	<!-- button icons-->

<constant name="C_icons_shadow" value="blend/#000000/gtk:bg[NORMAL]/0.6" />

<draw_ops name="close_glyph_focused">
	<line x1="(width-width%3)/3" y1="(height-height%3)/3" x2="width-(width-width%3)/3-1" y2="height-(height-height%3)/3-1" 
		color="C_icons_focused" />
	<line x1="(width-width%3)/3+1" y1="(height-height%3)/3" x2="width-(width-width%3)/3-1" y2="height-(height-height%3)/3-2"
		color="C_icons_focused" />
	<line x1="(width-width%3)/3" y1="(height-height%3)/3+1" x2="width-(width-width%3)/3-2" y2="height-(height-height%3)/3-1"
		color="C_icons_focused" />
	<line x1="width-(width-width%3)/3-1" y1="(height-height%3)/3" x2="(width-width%3)/3" y2="height-(height-height%3)/3-1"
		color="C_icons_focused" />
	<line x1="width-(width-width%3)/3-2" y1="(height-height%3)/3" x2="(width-width%3)/3" y2="height-(height-height%3)/3-2"
		color="C_icons_focused" />
	<line x1="width-(width-width%3)/3-1" y1="(height-height%3)/3+1" x2="(width-width%3)/3+1" y2="height-(height-height%3)/3-1"
		color="C_icons_focused" />
</draw_ops>

<draw_ops name="close_shadow_focused">
	<line x1="(width-width%3)/3" y1="(height-height%3)/3" x2="width-(width-width%3)/3-1" y2="height-(height-height%3)/3-1" 
		color="C_icons_shadow" />
	<line x1="(width-width%3)/3+1" y1="(height-height%3)/3" x2="width-(width-width%3)/3-1" y2="height-(height-height%3)/3-2"
		color="C_icons_shadow" />
	<line x1="(width-width%3)/3" y1="(height-height%3)/3+1" x2="width-(width-width%3)/3-2" y2="height-(height-height%3)/3-1"
		color="C_icons_shadow" />
	<line x1="width-(width-width%3)/3-1" y1="(height-height%3)/3" x2="(width-width%3)/3" y2="height-(height-height%3)/3-1"
		color="C_icons_shadow" />
	<line x1="width-(width-width%3)/3-2" y1="(height-height%3)/3" x2="(width-width%3)/3" y2="height-(height-height%3)/3-2"
		color="C_icons_shadow" />
	<line x1="width-(width-width%3)/3-1" y1="(height-height%3)/3+1" x2="(width-width%3)/3+1" y2="height-(height-height%3)/3-1"
		color="C_icons_shadow" />
</draw_ops>

<draw_ops name="close_focused">
	<include name="close_shadow_focused" y="1" />
	<include name="close_glyph_focused" />
</draw_ops>

<draw_ops name="close_focused_pressed">
	<include name="close_glyph_focused" y="1" />
</draw_ops>

<draw_ops name="close_glyph_unfocused">
	<line x1="(width-width%3)/3" y1="(height-height%3)/3" x2="width-(width-width%3)/3-1" y2="height-(height-height%3)/3-1" 
		color="C_icons_unfocused" />
	<line x1="(width-width%3)/3+1" y1="(height-height%3)/3" x2="width-(width-width%3)/3-1" y2="height-(height-height%3)/3-2"
		color="C_icons_unfocused" />
	<line x1="(width-width%3)/3" y1="(height-height%3)/3+1" x2="width-(width-width%3)/3-2" y2="height-(height-height%3)/3-1"
		color="C_icons_unfocused" />
	<line x1="width-(width-width%3)/3-1" y1="(height-height%3)/3" x2="(width-width%3)/3" y2="height-(height-height%3)/3-1"
		color="C_icons_unfocused" />
	<line x1="width-(width-width%3)/3-2" y1="(height-height%3)/3" x2="(width-width%3)/3" y2="height-(height-height%3)/3-2"
		color="C_icons_unfocused" />
	<line x1="width-(width-width%3)/3-1" y1="(height-height%3)/3+1" x2="(width-width%3)/3+1" y2="height-(height-height%3)/3-1"
		color="C_icons_unfocused" />
</draw_ops>

<draw_ops name="close_unfocused">
	<include name="close_glyph_unfocused" y="D_icons_unfocused_offset" />
</draw_ops>

<draw_ops name="maximize_glyph_focused">
	<rectangle x="(width-width%3)/3" y="(height-height%3)/3" width="width-2*(width-width%3)/3-1" height="height-2*(height-height%3)/3-1" 
		color="C_icons_focused" />
	<rectangle x="(width-width%3)/3+1" y="(height-height%3)/3+1" width="width-2*(width-width%3)/3-3" height="height-2*(height-height%3)/3-3" 
		color="C_icons_focused" />
</draw_ops>

<draw_ops name="maximize_shadow_focused">
	<rectangle x="(width-width%3)/3" y="(height-height%3)/3" width="width-2*(width-width%3)/3-1" height="height-2*(height-height%3)/3-1" 
		color="C_icons_shadow" />
	<rectangle x="(width-width%3)/3+1" y="(height-height%3)/3+1" width="width-2*(width-width%3)/3-3" height="height-2*(height-height%3)/3-3" 
		color="C_icons_shadow" />
</draw_ops>

<draw_ops name="maximize_focused">
	<include name="maximize_shadow_focused" y="1" />
	<include name="maximize_glyph_focused" />
</draw_ops>

<draw_ops name="maximize_focused_pressed">
	<include name="maximize_glyph_focused" y="1" />
</draw_ops>

<draw_ops name="maximize_glyph_unfocused">
	<rectangle x="(width-width%3)/3" y="(height-height%3)/3" width="width-2*(width-width%3)/3-1" height="height-2*(height-height%3)/3-1" 
		color="C_icons_unfocused" />
	<rectangle x="(width-width%3)/3+1" y="(height-height%3)/3+1" width="width-2*(width-width%3)/3-3" height="height-2*(height-height%3)/3-3" 
		color="C_icons_unfocused" />
</draw_ops>

<draw_ops name="maximize_unfocused">
	<include name="maximize_glyph_unfocused" y="D_icons_unfocused_offset" />
</draw_ops>

<draw_ops name="minimize_glyph_focused">
	<rectangle x="(width-width%3)/3+2" y="height-(height-height%3)/3-2" width="width-2*(width-width%3)/3-4" height="2" filled="true"
		color="C_icons_focused" />
</draw_ops>

<draw_ops name="minimize_shadow_focused">
	<rectangle x="(width-width%3)/3+2" y="height-(height-height%3)/3-2" width="width-2*(width-width%3)/3-4" height="2" filled="true"
		color="C_icons_shadow" />
</draw_ops>

<draw_ops name="minimize_focused">
	<include name="minimize_shadow_focused" y="1" />
	<include name="minimize_glyph_focused" />
</draw_ops>

<draw_ops name="minimize_focused_pressed">
	<include name="minimize_glyph_focused" y="1" />
</draw_ops>

<draw_ops name="minimize_glyph_unfocused">
	<rectangle x="(width-width%3)/3+2" y="height-(height-height%3)/3-2" width="width-2*(width-width%3)/3-4" height="2" filled="true"
		color="C_icons_unfocused" />
</draw_ops>

<draw_ops name="minimize_unfocused">
	<include name="minimize_glyph_unfocused" y="D_icons_unfocused_offset" />
</draw_ops>

<draw_ops name="menu_glyph_focused">
	<rectangle x="(width-width%3)/3+1" y="(height-height%3)/3" width="width-2*(width-width%3)/3-3" height="height-2*(height-height%3)/3-1" 
		color="C_icons_focused" />
	<rectangle x="(width-width%3)/3+2" y="(height-height%3)/3+1" width="width-2*(width-width%3)/3-5" height="height-2*(height-height%3)/3-3" 
		color="C_icons_focused" />
	<rectangle x="(width-width%3)/3+4" y="height/2-1" width="width-2*(width-width%3)/3-8" height="2" filled="true"
		color="C_icons_focused" />
</draw_ops>

<draw_ops name="menu_shadow_focused">
	<rectangle x="(width-width%3)/3+1" y="(height-height%3)/3" width="width-2*(width-width%3)/3-3" height="height-2*(height-height%3)/3-1" 
		color="C_icons_shadow" />
	<rectangle x="(width-width%3)/3+2" y="(height-height%3)/3+1" width="width-2*(width-width%3)/3-5" height="height-2*(height-height%3)/3-3" 
		color="C_icons_shadow" />
	<rectangle x="(width-width%3)/3+4" y="height/2-1" width="width-2*(width-width%3)/3-8" height="2" filled="true"
		color="C_icons_shadow" />
</draw_ops>

<draw_ops name="menu_focused">
	<include name="menu_shadow_focused" y="1" />
	<include name="menu_glyph_focused" />
</draw_ops>

<draw_ops name="menu_focused_pressed">
	<include name="menu_glyph_focused" y="1" />
</draw_ops>


<draw_ops name="menu_glyph_unfocused">
	<rectangle x="(width-width%3)/3+1" y="(height-height%3)/3" width="width-2*(width-width%3)/3-3" height="height-2*(height-height%3)/3-1" 
		color="C_icons_unfocused" />
	<rectangle x="(width-width%3)/3+2" y="(height-height%3)/3+1" width="width-2*(width-width%3)/3-5" height="height-2*(height-height%3)/3-3" 
		color="C_icons_unfocused" />
	<rectangle x="(width-width%3)/3+4" y="height/2-1" width="width-2*(width-width%3)/3-8" height="2" filled="true"
		color="C_icons_unfocused" />
</draw_ops>

<draw_ops name="menu_unfocused">
	<include name="menu_glyph_unfocused" y="D_icons_unfocused_offset" />
</draw_ops>

	<!-- button backgrounds -->

<constant name="C_button_border" value="blend/#000000/gtk:bg[NORMAL]/0.8" />
<constant name="C_button_hilight" value="blend/#ffffff/gtk:bg[NORMAL]/0.6" />

<draw_ops name="button_fill"> <!-- button background gradient -->
	<gradient type="vertical" x="0" y="0" width="width" height="height-2">
		<color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.1" />
		<color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.14" />
		<color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.17" />
		<color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.06" />
	</gradient>
</draw_ops>

<draw_ops name="button_bottom">
	<line x1="0" y1="height-2" x2="width-1" y2="height-2" color="C_button_border" />
	<line x1="0" y1="height-1" x2="width-1" y2="height-1" color="C_button_hilight" />
</draw_ops>

<draw_ops name="button_bevel">
	<gradient type="vertical" x="0" y="0" width="1" height="height-2">
		<color value="blend/gtk:bg[NORMAL]/#ffffff/0.1"/>
		<color value="blend/gtk:bg[NORMAL]/#000000/0.1"/>
	</gradient>
	<gradient type="vertical" x="width-1" y="0" width="1" height="height-2">
		<color value="C_border_focused"/>
		<color value="blend/gtk:bg[NORMAL]/#000000/0.1"/>
	</gradient>
</draw_ops>

<draw_ops name="button_fill_prelight"> <!-- button background gradient for prelight status -->
	<gradient type="vertical" x="0" y="0" width="width" height="height-2">
		<color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.05" />
		<color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.07" />
		<color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.09" />
		<color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.03" />
	</gradient>
</draw_ops>

<draw_ops name="button_fill_pressed"> <!-- button background gradient for pressed status -->
	<gradient type="vertical" x="0" y="0" width="width" height="height-2">
		<color value="C_border_focused" />
		<color value="blend/#000000/gtk:bg[NORMAL]/0.75" />
		<color value="blend/#000000/gtk:bg[NORMAL]/0.8" />
	</gradient>
</draw_ops>

<draw_ops name="button">
	<include name="button_fill" />
	<include name="button_bevel" />
	<include name="button_bottom" />
</draw_ops>

<draw_ops name="button_prelight">
	<include name="button_fill_prelight" />
	<include name="button_bevel" />
	<include name="button_bottom" />
</draw_ops>

<draw_ops name="button_pressed">
	<include name="button_fill_pressed" />
	<include name="button_bottom" />
</draw_ops>

<!-- things get messy here -->

<draw_ops name="button_inner_right_slice1">
	<clip x="0" y="0" width="width" height="height-5" />
	<include name="button" />
</draw_ops>
<draw_ops name="button_inner_right_slice2">
	<clip x="1" y="height-5" width="width-1" height="2" />
	<include name="button" />
</draw_ops>
<draw_ops name="button_inner_right_slice3">
	<clip x="2" y="height-3" width="width-2" height="1" />
	<include name="button" />
</draw_ops>
<draw_ops name="button_inner_right_slice4">
	<clip x="4" y="height-2" width="width-4" height="2" />
	<include name="button" />
</draw_ops>

<draw_ops name="button_inner_right_fill">
	<include name="button_inner_right_slice1" />
	<include name="button_inner_right_slice2" />
	<include name="button_inner_right_slice3" />
	<include name="button_inner_right_slice4" />
</draw_ops>

<draw_ops name="button_inner_right_slice1_prelight">
	<clip x="0" y="0" width="width" height="height-5" />
	<include name="button_prelight" />
</draw_ops>
<draw_ops name="button_inner_right_slice2_prelight">
	<clip x="1" y="height-5" width="width-1" height="2" />
	<include name="button_prelight" />
</draw_ops>
<draw_ops name="button_inner_right_slice3_prelight">
	<clip x="2" y="height-3" width="width-2" height="1" />
	<include name="button_prelight" />
</draw_ops>
<draw_ops name="button_inner_right_slice4_prelight">
	<clip x="4" y="height-2" width="width-4" height="2" />
	<include name="button_prelight" />
</draw_ops>

<draw_ops name="button_inner_right_fill_prelight">
	<include name="button_inner_right_slice1_prelight" />
	<include name="button_inner_right_slice2_prelight" />
	<include name="button_inner_right_slice3_prelight" />
	<include name="button_inner_right_slice4_prelight" />
</draw_ops>

<draw_ops name="button_inner_right_slice1_pressed">
	<clip x="0" y="0" width="width" height="height-5" />
	<include name="button_pressed" />
</draw_ops>
<draw_ops name="button_inner_right_slice2_pressed">
	<clip x="1" y="height-5" width="width-1" height="2" />
	<include name="button_pressed" />
</draw_ops>
<draw_ops name="button_inner_right_slice3_pressed">
	<clip x="2" y="height-3" width="width-2" height="1" />
	<include name="button_pressed" />
</draw_ops>
<draw_ops name="button_inner_right_slice4_pressed">
	<clip x="4" y="height-2" width="width-4" height="2" />
	<include name="button_pressed" />
</draw_ops>

<draw_ops name="button_inner_right_fill_pressed">
	<include name="button_inner_right_slice1_pressed" />
	<include name="button_inner_right_slice2_pressed" />
	<include name="button_inner_right_slice3_pressed" />
	<include name="button_inner_right_slice4_pressed" />
</draw_ops>


<draw_ops name="button_inner_right_border">
	<gradient type="vertical" x="0" y="0" width="1" height="height-5">
		<color value="blend/gtk:bg[NORMAL]/#000000/0.06" />
		<color value="blend/gtk:bg[NORMAL]/#000000/0.06" />
		<color value="blend/gtk:bg[NORMAL]/#000000/0.03" />
	</gradient>
	<arc color="C_button_hilight" x="1" y="height-10" width="9" height="9"  start_angle="180" extent_angle="90" />
	<gradient type="vertical" x="1" y="0" width="1" height="height-5">
		<color value="C_border_focused" />
		<color value="C_button_border" />
	</gradient>
	<arc color="C_button_border" x="1" y="height-11" width="9" height="9"  start_angle="180" extent_angle="90" />
</draw_ops>

<draw_ops name="button_inner_right">
	<include name="button_inner_right_fill" />
	<include name="button_inner_right_border" />
</draw_ops>

<draw_ops name="button_inner_right_prelight">
	<include name="button_inner_right_fill_prelight" />
	<include name="button_inner_right_border" />
</draw_ops>

<draw_ops name="button_inner_right_pressed">
	<include name="button_inner_right_fill_pressed" />
	<include name="button_inner_right_border" />
</draw_ops>

<draw_ops name="button_inner_left_slice1">
	<clip x="0" y="0" width="width-1" height="height-5" />
	<include name="button" />
</draw_ops>
<draw_ops name="button_inner_left_slice2">
	<clip x="0" y="height-5" width="width-2" height="2" />
	<include name="button" />
</draw_ops>
<draw_ops name="button_inner_left_slice3">
	<clip x="0" y="height-3" width="width-3" height="1" />
	<include name="button" />
</draw_ops>
<draw_ops name="button_inner_left_slice4">
	<clip x="0" y="height-2" width="width-5" height="2" />
	<include name="button" />
</draw_ops>

<draw_ops name="button_inner_left_fill">
	<include name="button_inner_left_slice1" />
	<include name="button_inner_left_slice2" />
	<include name="button_inner_left_slice3" />
	<include name="button_inner_left_slice4" />
</draw_ops>

<draw_ops name="button_inner_left_slice1_prelight">
	<clip x="0" y="0" width="width-1" height="height-5" />
	<include name="button_prelight" />
</draw_ops>
<draw_ops name="button_inner_left_slice2_prelight">
	<clip x="0" y="height-5" width="width-2" height="2" />
	<include name="button_prelight" />
</draw_ops>
<draw_ops name="button_inner_left_slice3_prelight">
	<clip x="0" y="height-3" width="width-3" height="1" />
	<include name="button_prelight" />
</draw_ops>
<draw_ops name="button_inner_left_slice4_prelight">
	<clip x="0" y="height-2" width="width-5" height="2" />
	<include name="button_prelight" />
</draw_ops>

<draw_ops name="button_inner_left_fill_prelight">
	<include name="button_inner_left_slice1_prelight" />
	<include name="button_inner_left_slice2_prelight" />
	<include name="button_inner_left_slice3_prelight" />
	<include name="button_inner_left_slice4_prelight" />
</draw_ops>

<draw_ops name="button_inner_left_slice1_pressed">
	<clip x="0" y="0" width="width-1" height="height-5" />
	<include name="button_pressed" />
</draw_ops>
<draw_ops name="button_inner_left_slice2_pressed">
	<clip x="0" y="height-5" width="width-2" height="2" />
	<include name="button_pressed" />
</draw_ops>
<draw_ops name="button_inner_left_slice3_pressed">
	<clip x="0" y="height-3" width="width-3" height="1" />
	<include name="button_pressed" />
</draw_ops>
<draw_ops name="button_inner_left_slice4_pressed">
	<clip x="0" y="height-2" width="width-5" height="2" />
	<include name="button_pressed" />
</draw_ops>

<draw_ops name="button_inner_left_fill_pressed">
	<include name="button_inner_left_slice1_pressed" />
	<include name="button_inner_left_slice2_pressed" />
	<include name="button_inner_left_slice3_pressed" />
	<include name="button_inner_left_slice4_pressed" />
</draw_ops>


<draw_ops name="button_inner_left_border">
	<gradient type="vertical" x="width-1" y="0" width="1" height="height-6">
		<color value="C_titlebar_focused_hilight" />
		<color value="C_button_hilight" />
	</gradient>
	<arc color="C_button_hilight" x="width-11" y="height-11" width="10" height="10"  start_angle="90" extent_angle="90" />
	<gradient type="vertical" x="width-2" y="0" width="1" height="height-5">
		<color value="C_border_focused" />
		<color value="C_button_border" />
	</gradient>
	<arc color="C_button_border" x="width-11" y="height-11" width="9" height="9"  start_angle="90" extent_angle="90" />
</draw_ops>

<draw_ops name="button_inner_left">
	<include name="button_inner_left_fill" />
	<include name="button_inner_left_border" />
</draw_ops>

<draw_ops name="button_inner_left_prelight">
	<include name="button_inner_left_fill_prelight" />
	<include name="button_inner_left_border" />
</draw_ops>

<draw_ops name="button_inner_left_pressed">
	<include name="button_inner_left_fill_pressed" />
	<include name="button_inner_left_border" />
</draw_ops>

<!-- frame styles -->

<frame_style name="normal_focused" geometry="normal">
	<piece position="entire_background" draw_ops="entire_background_focused" />
	<piece position="titlebar" draw_ops="rounded_titlebar_focused" />
	<piece position="title" draw_ops="title_focused" />
	<piece position="overlay" draw_ops="rounded_border_focused" />
	<button function="close" state="normal" draw_ops="close_focused" />
	<button function="close" state="pressed" draw_ops="close_focused_pressed" />
	<button function="maximize" state="normal" draw_ops="maximize_focused" />
	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
	<button function="minimize" state="normal" draw_ops="minimize_focused" />
	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
	<button function="menu" state="normal" draw_ops="menu_focused" />
	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />

	<button function="left_middle_background" state="normal" draw_ops="button"/>
	<button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
	<button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
	<button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
	<button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
	<button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>

	<button function="right_middle_background" state="normal" draw_ops="button"/>
	<button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
	<button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
	<button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
	<button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
	<button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>

	<button function="shade" state="normal"><draw_ops></draw_ops></button>
	<button function="shade" state="pressed"><draw_ops></draw_ops></button>
	<button function="unshade" state="normal"><draw_ops></draw_ops></button>
	<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="normal_unfocused" geometry="normal_unfocused">
	<piece position="entire_background" draw_ops="entire_background_unfocused" />
	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
	<piece position="title" draw_ops="title_unfocused" />
	<piece position="overlay" draw_ops="rounded_border_unfocused" />
	<button function="close" state="normal" draw_ops="close_unfocused"/>
	<button function="close" state="pressed" draw_ops="close_unfocused"/>
	<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
	<button function="maximize" state="pressed" draw_ops="maximize_unfocused"/>
	<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
	<button function="minimize" state="pressed" draw_ops="minimize_unfocused"/>
	<button function="menu" state="normal" draw_ops="menu_focused" />
	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
	<button function="shade" state="normal"><draw_ops></draw_ops></button>
	<button function="shade" state="pressed"><draw_ops></draw_ops></button>
	<button function="unshade" state="normal"><draw_ops></draw_ops></button>
	<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="normal_max_focused" geometry="max">
	<piece position="entire_background" draw_ops="entire_background_focused" />
	<piece position="titlebar" draw_ops="titlebar_fill_focused" />
	<piece position="title" draw_ops="title_focused" />
	<button function="close" state="normal" draw_ops="close_focused" />
	<button function="close" state="pressed" draw_ops="close_focused_pressed" />
	<button function="maximize" state="normal" draw_ops="maximize_focused" />
	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
	<button function="minimize" state="normal" draw_ops="minimize_focused" />
	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
	<button function="menu" state="normal" draw_ops="menu_focused" />
	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />

	<button function="left_middle_background" state="normal" draw_ops="button"/>
	<button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
	<button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
	<button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
	<button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
	<button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>

	<button function="right_middle_background" state="normal" draw_ops="button"/>
	<button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
	<button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
	<button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
	<button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
	<button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>

	<button function="shade" state="normal"><draw_ops></draw_ops></button>
	<button function="shade" state="pressed"><draw_ops></draw_ops></button>
	<button function="unshade" state="normal"><draw_ops></draw_ops></button>
	<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="normal_max_unfocused" geometry="max">
	<piece position="entire_background" draw_ops="entire_background_unfocused" />
	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
	<piece position="title" draw_ops="title_unfocused" />
	<button function="close" state="normal" draw_ops="close_unfocused"/>
	<button function="close" state="pressed" draw_ops="close_unfocused"/>
	<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
	<button function="maximize" state="pressed" draw_ops="maximize_unfocused"/>
	<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
	<button function="minimize" state="pressed" draw_ops="minimize_unfocused"/>
	<button function="menu" state="normal" draw_ops="menu_focused" />
	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
	<button function="shade" state="normal"><draw_ops></draw_ops></button>
	<button function="shade" state="pressed"><draw_ops></draw_ops></button>
	<button function="unshade" state="normal"><draw_ops></draw_ops></button>
	<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="dialog_focused" geometry="nobuttons">
	<piece position="entire_background" draw_ops="entire_background_focused" />
	<piece position="titlebar" draw_ops="rounded_titlebar_focused_alt" />
	<piece position="title" draw_ops="title_focused" />
	<piece position="overlay" draw_ops="rounded_border_focused" />
	<button function="close" state="normal" draw_ops="close_focused" />
	<button function="close" state="pressed" draw_ops="close_focused_pressed" />
	<button function="maximize" state="normal" draw_ops="maximize_focused" />
	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
	<button function="minimize" state="normal" draw_ops="minimize_focused" />
	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
	<button function="menu" state="normal" draw_ops="menu_focused" />
	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />

	<button function="left_middle_background" state="normal" draw_ops="button"/>
	<button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
	<button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
	<button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
	<button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
	<button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>

	<button function="right_middle_background" state="normal" draw_ops="button"/>
	<button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
	<button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
	<button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
	<button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
	<button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>

	<button function="shade" state="normal"><draw_ops></draw_ops></button>
	<button function="shade" state="pressed"><draw_ops></draw_ops></button>
	<button function="unshade" state="normal"><draw_ops></draw_ops></button>
	<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="dialog_unfocused" geometry="nobuttons">
	<piece position="entire_background" draw_ops="entire_background_unfocused" />
	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
	<piece position="title" draw_ops="title_unfocused" />
	<piece position="overlay" draw_ops="rounded_border_unfocused" />
	<button function="close" state="normal" draw_ops="close_unfocused"/>
	<button function="close" state="pressed" draw_ops="close_unfocused"/>
	<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
	<button function="maximize" state="pressed" draw_ops="maximize_unfocused"/>
	<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
	<button function="minimize" state="pressed" draw_ops="minimize_unfocused"/>
	<button function="menu" state="normal" draw_ops="menu_focused" />
	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
	<button function="shade" state="normal"><draw_ops></draw_ops></button>
	<button function="shade" state="pressed"><draw_ops></draw_ops></button>
	<button function="unshade" state="normal"><draw_ops></draw_ops></button>
	<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="modal_dialog_focused" geometry="nobuttons">
	<piece position="entire_background" draw_ops="entire_background_focused" />
	<piece position="titlebar" draw_ops="titlebar_fill_focused" />
	<piece position="title" draw_ops="title_focused" />
	<piece position="overlay" draw_ops="border_focused" />
	<button function="close" state="normal" draw_ops="close_focused" />
	<button function="close" state="pressed" draw_ops="close_focused_pressed" />
	<button function="maximize" state="normal" draw_ops="maximize_focused" />
	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
	<button function="minimize" state="normal" draw_ops="minimize_focused" />
	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
	<button function="menu" state="normal" draw_ops="menu_focused" />
	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />

	<button function="left_middle_background" state="normal" draw_ops="button"/>
	<button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
	<button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
	<button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
	<button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
	<button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>

	<button function="right_middle_background" state="normal" draw_ops="button"/>
	<button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
	<button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
	<button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
	<button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
	<button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>

	<button function="shade" state="normal"><draw_ops></draw_ops></button>
	<button function="shade" state="pressed"><draw_ops></draw_ops></button>
	<button function="unshade" state="normal"><draw_ops></draw_ops></button>
	<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="modal_dialog_unfocused" geometry="nobuttons">
	<piece position="entire_background" draw_ops="entire_background_unfocused" />
	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
	<piece position="title" draw_ops="title_unfocused" />
	<piece position="overlay" draw_ops="border_unfocused" />
	<button function="close" state="normal" draw_ops="close_unfocused"/>
	<button function="close" state="pressed" draw_ops="close_unfocused"/>
	<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
	<button function="maximize" state="pressed" draw_ops="maximize_unfocused"/>
	<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
	<button function="minimize" state="pressed" draw_ops="minimize_unfocused"/>
	<button function="menu" state="normal" draw_ops="menu_focused" />
	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
	<button function="shade" state="normal"><draw_ops></draw_ops></button>
	<button function="shade" state="pressed"><draw_ops></draw_ops></button>
	<button function="unshade" state="normal"><draw_ops></draw_ops></button>
	<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>


<frame_style name="utility_focused" geometry="small">
	<piece position="entire_background" draw_ops="entire_background_focused" />
	<piece position="titlebar" draw_ops="titlebar_focused" />
	<piece position="title" draw_ops="title_focused" />
	<piece position="overlay" draw_ops="border_focused" />
	<button function="close" state="normal" draw_ops="close_focused" />
	<button function="close" state="pressed" draw_ops="close_focused_pressed" />
	<button function="maximize" state="normal" draw_ops="maximize_focused" />
	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
	<button function="minimize" state="normal" draw_ops="minimize_focused" />
	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
	<button function="menu" state="normal" draw_ops="menu_focused" />
	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />

	<button function="left_middle_background" state="normal" draw_ops="button_inner_left"/>
	<button function="left_middle_background" state="prelight" draw_ops="button_inner_left_prelight"/>
	<button function="left_middle_background" state="pressed" draw_ops="button_inner_left_pressed"/>

	<button function="right_middle_background" state="normal" draw_ops="button_inner_right"/>
	<button function="right_middle_background" state="prelight" draw_ops="button_inner_right_prelight"/>
	<button function="right_middle_background" state="pressed" draw_ops="button_inner_right_pressed"/>

	<button function="shade" state="normal"><draw_ops></draw_ops></button>
	<button function="shade" state="pressed"><draw_ops></draw_ops></button>
	<button function="unshade" state="normal"><draw_ops></draw_ops></button>
	<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="utility_unfocused" geometry="small_unfocused">
	<piece position="entire_background" draw_ops="entire_background_unfocused" />
	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
	<piece position="title" draw_ops="title_unfocused" />
	<piece position="overlay" draw_ops="border_unfocused" />
	<button function="close" state="normal" draw_ops="close_unfocused"/>
	<button function="close" state="pressed" draw_ops="close_unfocused"/>
	<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
	<button function="maximize" state="pressed" draw_ops="maximize_unfocused"/>
	<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
	<button function="minimize" state="pressed" draw_ops="minimize_unfocused"/>
	<button function="menu" state="normal" draw_ops="menu_focused" />
	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
	<button function="shade" state="normal"><draw_ops></draw_ops></button>
	<button function="shade" state="pressed"><draw_ops></draw_ops></button>
	<button function="unshade" state="normal"><draw_ops></draw_ops></button>
	<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="border_focused" geometry="borderless">
	<piece position="entire_background" draw_ops="entire_background_focused" />
	<piece position="overlay" draw_ops="border_focused" />
	<button function="close" state="normal"><draw_ops></draw_ops></button>
	<button function="close" state="pressed"><draw_ops></draw_ops></button>
	<button function="maximize" state="normal"><draw_ops></draw_ops></button>
	<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
	<button function="minimize" state="normal"><draw_ops></draw_ops></button>
	<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
	<button function="menu" state="normal"><draw_ops></draw_ops></button>
	<button function="menu" state="pressed"><draw_ops></draw_ops></button>
	<button function="shade" state="normal"><draw_ops></draw_ops></button>
	<button function="shade" state="pressed"><draw_ops></draw_ops></button>
	<button function="unshade" state="normal"><draw_ops></draw_ops></button>
	<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="border_unfocused" geometry="borderless">
	<piece position="entire_background" draw_ops="entire_background_unfocused" />
	<piece position="overlay" draw_ops="border_unfocused" />
	<button function="close" state="normal"><draw_ops></draw_ops></button>
	<button function="close" state="pressed"><draw_ops></draw_ops></button>
	<button function="maximize" state="normal"><draw_ops></draw_ops></button>
	<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
	<button function="minimize" state="normal"><draw_ops></draw_ops></button>
	<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
	<button function="menu" state="normal"><draw_ops></draw_ops></button>
	<button function="menu" state="pressed"><draw_ops></draw_ops></button>
	<button function="shade" state="normal"><draw_ops></draw_ops></button>
	<button function="shade" state="pressed"><draw_ops></draw_ops></button>
	<button function="unshade" state="normal"><draw_ops></draw_ops></button>
	<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<!-- placeholder for unimplementated styles-->
<frame_style name="blank" geometry="normal">
	<button function="close" state="normal"><draw_ops></draw_ops></button>
	<button function="close" state="pressed"><draw_ops></draw_ops></button>
	<button function="maximize" state="normal"><draw_ops></draw_ops></button>
	<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
	<button function="minimize" state="normal"><draw_ops></draw_ops></button>
	<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
	<button function="menu" state="normal"><draw_ops></draw_ops></button>
	<button function="menu" state="pressed"><draw_ops></draw_ops></button>
	<button function="shade" state="normal"><draw_ops></draw_ops></button>
	<button function="shade" state="pressed"><draw_ops></draw_ops></button>
	<button function="unshade" state="normal"><draw_ops></draw_ops></button>
	<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<!-- frame style sets -->

<frame_style_set name="normal_style_set">
	<frame focus="yes" state="normal" resize="both" style="normal_focused"/>
	<frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
	<frame focus="yes" state="maximized" style="normal_max_focused"/>
	<frame focus="no" state="maximized" style="normal_max_unfocused"/>
	<frame focus="yes" state="shaded" style="blank"/>
	<frame focus="no" state="shaded" style="blank"/>
	<frame focus="yes" state="maximized_and_shaded" style="blank"/>
	<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>

<frame_style_set name="dialog_style_set">
	<frame focus="yes" state="normal" resize="both" style="dialog_focused"/>
	<frame focus="no" state="normal" resize="both" style="dialog_unfocused"/>
	<frame focus="yes" state="maximized" style="normal_max_focused"/>
	<frame focus="no" state="maximized" style="normal_max_unfocused"/>
	<frame focus="yes" state="shaded" style="blank"/>
	<frame focus="no" state="shaded" style="blank"/>
	<frame focus="yes" state="maximized_and_shaded" style="blank"/>
	<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>

<frame_style_set name="modal_dialog_style_set">
	<frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/>
	<frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/>
	<frame focus="yes" state="maximized" style="normal_max_focused"/>
	<frame focus="no" state="maximized" style="normal_max_unfocused"/>
	<frame focus="yes" state="shaded" style="blank"/>
	<frame focus="no" state="shaded" style="blank"/>
	<frame focus="yes" state="maximized_and_shaded" style="blank"/>
	<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>

<frame_style_set name="utility_style_set">
	<frame focus="yes" state="normal" resize="both" style="utility_focused"/>
	<frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
	<frame focus="yes" state="maximized" style="normal_max_focused"/>
	<frame focus="no" state="maximized" style="normal_max_unfocused"/>
	<frame focus="yes" state="shaded" style="blank"/>
	<frame focus="no" state="shaded" style="blank"/>
	<frame focus="yes" state="maximized_and_shaded" style="blank"/>
	<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>

<frame_style_set name="border_style_set">
	<frame focus="yes" state="normal" resize="both" style="border_focused"/>
	<frame focus="no" state="normal" resize="both" style="border_unfocused"/>
	<frame focus="yes" state="maximized" style="normal_max_focused"/>
	<frame focus="no" state="maximized" style="normal_max_unfocused"/>
	<frame focus="yes" state="shaded" style="blank"/>
	<frame focus="no" state="shaded" style="blank"/>
	<frame focus="yes" state="maximized_and_shaded" style="blank"/>
	<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>

<!-- windows -->

<window type="normal" style_set="normal_style_set"/>
<window type="dialog" style_set="dialog_style_set"/>
<window type="modal_dialog" style_set="modal_dialog_style_set"/>
<window type="menu" style_set="utility_style_set"/>
<window type="utility" style_set="utility_style_set"/>
<window type="border" style_set="border_style_set"/>

</metacity_theme>
