|info   | virtual void GstPlayerTestApp::setup()[85] 
--- TESTING LEVELS START----
|verbose| virtual void GstPlayerTestApp::setup()[87] verbose
|debug  | virtual void GstPlayerTestApp::setup()[88] debug
|info   | virtual void GstPlayerTestApp::setup()[89] info
|warning| virtual void GstPlayerTestApp::setup()[90] warning
|error  | virtual void GstPlayerTestApp::setup()[91] error
|fatal  | virtual void GstPlayerTestApp::setup()[92] fatal
|info   | virtual void GstPlayerTestApp::setup()[94] 
--- TESTING LEVELS END----


Initialized GStreamer version 1.10.2.0
0:00:00.022249000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           gldisplay gstgldisplay.c:193:gst_gl_display_new:[00m creating a display, user choice:(NULL) (platform: (NULL))
0:00:00.028232000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m            glupload gstglupload.c:1259:gst_gl_upload_new:<glupload0>[00m Created new GLUpload for context (NULL)
Pipeline state about to change from : NULL to READY
Pipeline state changed SUCCESSFULLY from : NULL to READY
Pipeline state changed from : NULL to READY with pending VOID_PENDING
0:00:00.030444000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<convert>[00m changing state: NULL => READY
0:00:00.030481000 [336m64943[00m 0x7fef3e706180 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<upload>[00m context query of type gst.gl.GLDisplay 0
0:00:00.030511000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           gldisplay gstgldisplay.c:193:gst_gl_display_new:[00m creating a display, user choice:(NULL) (platform: (NULL))
Need context gst.gl.GLDisplay from element convert
0:00:00.030562000 [336m64943[00m 0x7fef3e706180 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<upload>[00m context query of type gst.gl.app_context 0
0:00:00.030595000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<upload>[00m changing state: NULL => READY
0:00:00.030610000 [336m64943[00m 0x7fef3e706180 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<convert>[00m context query of type gst.gl.GLDisplay 1
0:00:00.030625000 [336m64943[00m 0x7fef3e706180 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<convert>[00m context query of type gst.gl.app_context 0
Have context gst.gl.GLDisplay from element convert
Need context gst.gl.app_context from element convert
Need context gst.gl.app_context from element upload
Pipeline state about to change from : READY to PAUSED
Pipeline state change will happen ASYNC from : READY to PAUSED
Need context gst.gl.GLDisplay from element playsink
Have context gst.gl.GLDisplay from element playsink
0:00:00.217810000 [336m64943[00m 0x7fef3c0329e0 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<convert>[00m changing state: READY => PAUSED
0:00:00.217864000 [336m64943[00m 0x7fef3c0329e0 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<upload>[00m changing state: READY => PAUSED
0:00:00.260136000 [336m64943[00m 0x7fef3dce68a0 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<upload>[00m context query of type gst.gl.local_context 0
0:00:00.260229000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:217:_find_local_gl_context:<convert>[00m found local context 0x0
0:00:00.260243000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:472:_get_gl_context_for_thread_unlocked:<gldisplaycocoa0>[00m No GL context for thread 0x0
0:00:00.260251000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:497:gst_gl_display_get_gl_context_for_thread:<gldisplaycocoa0>[00m returning context (NULL) for thread 0x0
0:00:00.260280000 [336m64943[00m 0x7fef3dce68a0 [36mINFO   [00m [00m           glcontext gstglcontext.c:328:gst_gl_context_new:[00m creating a context for display <gldisplaycocoa0>, user choice:(null)
0:00:00.260330000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:362:gst_gl_context_new:<glcontextcocoa0>[00m Done creating context for display <gldisplaycocoa0> (user_choice:(null))
0:00:00.260341000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:419:gst_gl_display_create_context:<gldisplaycocoa0>[00m creating context <glcontextcocoa0> from other context <glwrappedcontext0>
0:00:00.260355000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:989:gst_gl_context_create:<glcontextcocoa0>[00m  other_context:<glwrappedcontext0>
0:00:00.260368000 [336m64943[00m 0x7fef3dce68a0 [36mINFO   [00m [00m            glwindow gstglwindow.c:258:gst_gl_window_new:[00m creating a window, user choice:(null)
0:00:00.260513000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:894:gst_gl_context_set_window:<glcontextcocoa0>[00m window:<glwindowcocoa0>
0:00:00.260592000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:1147:gst_gl_context_create_thread:<glcontextcocoa0>[00m Creating thread
0:00:00.260614000 [336m64943[00m 0x7fef3dcf02d0 [36mINFO   [00m [00m           glcontext gstglcontext.c:1204:gst_gl_context_create_thread:<glcontextcocoa0>[00m Attempting to create opengl context. user chosen api(s) (any), compiled api support (opengl opengl3) display api (any)
0:00:00.260635000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr All Renderers = 0
0:00:00.260646000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Double Buffered = 1
0:00:00.260653000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Aux Buffers = 0
0:00:00.260661000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Color Size = 32
0:00:00.260669000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Alpha Size = 8
0:00:00.260676000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Depth Size = 24
0:00:00.260684000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Stencil Size = 0
0:00:00.260691000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Accum Size = 0
0:00:00.260699000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Minimum Policy = 0
0:00:00.260706000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Maximum Policy = 0
0:00:00.260713000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Sample Buffers = 0
0:00:00.260721000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Samples = 0
0:00:00.260735000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Aux Depth Stencil = 0
0:00:00.260743000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Color Float = 0
0:00:00.260751000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Multisample = 0
0:00:00.260758000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Supersample = 0
0:00:00.260765000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Renderer ID = 16918311
0:00:00.260773000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr No Recovery = 0
0:00:00.260780000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Accelerated = 1
0:00:00.260788000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Closest Policy = 0
0:00:00.260795000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Backing Store = 0
0:00:00.260802000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Display Mask = 4
0:00:00.260810000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Allow Offline Renderers = 0
0:00:00.260817000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Accelerated Compute = 1
0:00:00.260825000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr OpenGL Profile = 12800
0:00:00.260832000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Virtual Screen Count = 2
0:00:00.261582000 [336m64943[00m 0x7fef3dcf02d0 [36mINFO   [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:261:gst_gl_context_cocoa_create_context:<glcontextcocoa0>[00m GL context created: 0x7fef3c88ca00
0:00:00.261606000 [336m64943[00m 0x7fef3dcf02d0 [36mINFO   [00m [00m           glcontext gstglcontext.c:1215:gst_gl_context_create_thread:<glcontextcocoa0>[00m created context
0:00:00.261614000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa0>[00m activate:1
0:00:00.261625000 [336m64943[00m 0x7fef3dcf02d0 [36mINFO   [00m [00m           glcontext gstglcontext.c:1231:gst_gl_context_create_thread:<glcontextcocoa0>[00m available GL APIs: opengl3
0:00:00.261632000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:1250:gst_gl_context_create_thread:<glcontextcocoa0>[00m Filling info
0:00:00.261808000 [336m64943[00m 0x7fef3dcf02d0 [36mINFO   [00m [00m           glcontext gstglcontext.c:1044:_create_context_info:<glcontextcocoa0>[00m GL_VERSION: 4.1 NVIDIA-10.8.14 310.42.15f01
0:00:00.261820000 [336m64943[00m 0x7fef3dcf02d0 [36mINFO   [00m [00m           glcontext gstglcontext.c:1047:_create_context_info:<glcontextcocoa0>[00m GL_SHADING_LANGUAGE_VERSION: 4.10
0:00:00.261827000 [336m64943[00m 0x7fef3dcf02d0 [36mINFO   [00m [00m           glcontext gstglcontext.c:1049:_create_context_info:<glcontextcocoa0>[00m GL_VENDOR: NVIDIA Corporation
0:00:00.261835000 [336m64943[00m 0x7fef3dcf02d0 [36mINFO   [00m [00m           glcontext gstglcontext.c:1051:_create_context_info:<glcontextcocoa0>[00m GL_RENDERER: NVIDIA GeForce GT 650M OpenGL Engine
0:00:00.261872000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:1388:gst_gl_context_fill_info:<glcontextcocoa0>[00m GL_EXTENSIONS: GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier 
0:00:00.261893000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m core, 0x18003, 1.0 vs 0x2, 4.1
0:00:00.261940000 [336m64943[00m 0x7fef3bc2f2f0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa0>[00m activate:1
0:00:00.261961000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m texture_3d, 0x3, 1.2 vs 0x2, 4.1
0:00:00.261974000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_both_gles_and_gl_1_3, 0x18003, 1.3 vs 0x2, 4.1
0:00:00.261988000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_both_gles_and_gl_1_5, 0x18003, 1.5 vs 0x2, 4.1
0:00:00.261998000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m vbos, 0x18003, 1.5 vs 0x2, 4.1
0:00:00.262014000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m multitexture_part0, 0x18003, 1.3 vs 0x2, 4.1
0:00:00.262025000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m map_vbos, 0x3, 1.5 vs 0x2, 4.1
0:00:00.262035000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m unmap_buffer, 0x10003, 1.5 vs 0x2, 4.1
0:00:00.262045000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m gl3, 0x10003, 3.0 vs 0x2, 4.1
0:00:00.262056000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m blending, 0x10003, 1.2 vs 0x2, 4.1
0:00:00.262074000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m blend_func_separate, 0x10003, 1.4 vs 0x2, 4.1
0:00:00.262085000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m blend_equation_separate, 0x10003, 2.0 vs 0x2, 4.1
0:00:00.262096000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m two_point_zero_api, 0x10003, 2.0 vs 0x2, 4.1
0:00:00.262109000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m EGL_image, 0x0, 255.255 vs 0x2, 4.1
0:00:00.262129000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature EGL_image
0:00:00.262136000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m offscreen, 0x10003, 3.0 vs 0x2, 4.1
0:00:00.262164000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m offscreen_blit, 0x0, 255.255 vs 0x2, 4.1
0:00:00.262183000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature offscreen_blit
0:00:00.262189000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m framebuffer_discard, 0x0, 255.255 vs 0x2, 4.1
0:00:00.262202000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature framebuffer_discard
0:00:00.262208000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m read_buffer, 0x10003, 1.0 vs 0x2, 4.1
0:00:00.262219000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m draw_buffers, 0x10003, 2.1 vs 0x2, 4.1
0:00:00.262229000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m multitexture_part1, 0x8001, 1.3 vs 0x2, 4.1
0:00:00.262242000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature multitexture_part1
0:00:00.262248000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m fixed_function_core, 0x8001, 0.0 vs 0x2, 4.1
0:00:00.262257000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature fixed_function_core
0:00:00.262263000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m fixed_function_gl_only, 0x1, 0.0 vs 0x2, 4.1
0:00:00.262272000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature fixed_function_gl_only
0:00:00.262278000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_both_gles, 0x18000, 255.255 vs 0x2, 4.1
0:00:00.262287000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature only_in_both_gles
0:00:00.262294000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_gles1, 0x8000, 255.255 vs 0x2, 4.1
0:00:00.262302000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature only_in_gles1
0:00:00.262313000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m gles2_only_api, 0x10000, 255.255 vs 0x2, 4.1
0:00:00.262322000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature gles2_only_api
0:00:00.262328000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m IMG_multisampled_render_to_texture, 0x0, 255.255 vs 0x2, 4.1
0:00:00.262336000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature IMG_multisampled_render_to_texture
0:00:00.262343000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_big_gl, 0x3, 1.0 vs 0x2, 4.1
0:00:00.262358000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_big_gl_compat, 0x1, 1.0 vs 0x2, 4.1
0:00:00.262367000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature only_in_big_gl_compat
0:00:00.262373000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shaders_glsl_2_only, 0x10003, 2.0 vs 0x2, 4.1
0:00:00.262399000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shader_objects_or_gl2, 0x10003, 2.0 vs 0x2, 4.1
0:00:00.262439000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m vertex_shaders, 0x10003, 2.0 vs 0x2, 4.1
0:00:00.262468000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shader_objects, 0x0, 255.255 vs 0x2, 4.1
0:00:00.262482000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature shader_objects
0:00:00.262488000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m arbfp, 0x0, 255.255 vs 0x2, 4.1
0:00:00.262501000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature arbfp
0:00:00.262507000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shaders_2_1, 0x10003, 2.1 vs 0x2, 4.1
0:00:00.262524000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m bind_frag_data, 0x3, 3.0 vs 0x2, 4.1
0:00:00.262535000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m debug, 0x2, 4.3 vs 0x2, 4.1
0:00:00.262566000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature debug
0:00:00.262572000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m khr_debug, 0x2, 4.3 vs 0x2, 4.1
0:00:00.262588000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature khr_debug
0:00:00.262594000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m ext_debug_marker, 0x0, 255.255 vs 0x2, 4.1
0:00:00.262611000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m gremedy_string_marker, 0x0, 255.255 vs 0x2, 4.1
0:00:00.262624000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature gremedy_string_marker
0:00:00.262634000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m vao, 0x10002, 3.0 vs 0x2, 4.1
0:00:00.262649000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m sync, 0x10002, 3.2 vs 0x2, 4.1
0:00:00.262666000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m buffer_copy_sub_data, 0x10002, 3.1 vs 0x2, 4.1
0:00:00.262676000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m get_buffer_sub_data, 0x2, 1.5 vs 0x2, 4.1
0:00:00.262686000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m timer_query, 0x2, 3.3 vs 0x2, 4.1
0:00:00.262716000 [336m64943[00m 0x7fef3dcf02d0 [36mINFO   [00m [00m           glcontext gstgldebug.c:335:_gst_gl_debug_enable:<glcontextcocoa0>[00m No debugging support available
0:00:00.262723000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:1264:gst_gl_context_create_thread:<glcontextcocoa0>[00m Unreffing other_context <glwrappedcontext0>
0:00:00.262757000 [336m64943[00m 0x7fef3bc2f2f0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa0>[00m activate:1
0:00:00.262768000 [336m64943[00m 0x7fef3bc2f2f0 [36mINFO   [00m [00m           glcontext gstglcontext.c:1104:_unlock_create_thread:<glcontextcocoa0>[00m gl thread running
0:00:00.262794000 [336m64943[00m 0x7fef3dce68a0 [36mINFO   [00m [00m           glcontext gstglcontext.c:1010:gst_gl_context_create:<glcontextcocoa0>[00m gl thread created
0:00:00.262814000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:472:_get_gl_context_for_thread_unlocked:<gldisplaycocoa0>[00m No GL context for thread 0x7fef3bc2f2f0
0:00:00.262828000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:585:gst_gl_display_add_context:<gldisplaycocoa0>[00m Adding GL context <glcontextcocoa0>
0:00:00.262840000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:593:gst_gl_display_add_context:<gldisplaycocoa0>[00m successfully inserted context <glcontextcocoa0>
0:00:00.262864000 [336m64943[00m 0x7fef3bc2f2f0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa0>[00m activate:1
0:00:00.262902000 [336m64943[00m 0x7fef3bc2f2f0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa0>[00m activate:1
0:00:00.262966000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m           glconvert gstglcolorconvert.c:489:gst_gl_color_convert_new:<glcolorconvert0>[00m Created new colorconvert for context <glcontextcocoa0>
0:00:00.262978000 [336m64943[00m 0x7fef3dce68a0 [33;01mLOG    [00m [00m           glconvert gstglcolorconvert.c:632:_gst_gl_color_convert_set_caps_unlocked:<glcolorconvert0>[00m Setting caps in video/x-raw(memory:GLMemory), format=(string)NV12, width=(int)1280, height=(int)720, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, chroma-site=(string)mpeg2, colorimetry=(string)bt709, framerate=(fraction)25/1, texture-target=(string)2D out video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)1280, height=(int)720, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, framerate=(fraction)25/1, texture-target=(string)2D
0:00:00.263024000 [336m64943[00m 0x7fef3bc2f2f0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa0>[00m activate:1
0:00:00.263045000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m           glconvert gstglcolorconvert.c:727:_gst_gl_color_convert_set_caps_unlocked:<glcolorconvert0>[00m Color converting video/x-raw(memory:GLMemory), format=(string)NV12, width=(int)1280, height=(int)720, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, chroma-site=(string)mpeg2, colorimetry=(string)bt709, framerate=(fraction)25/1, texture-target=(string)2D to video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)1280, height=(int)720, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, framerate=(fraction)25/1, texture-target=(string)2D
0:00:00.263146000 [336m64943[00m 0x7fef3dce68a0 [33;01mLOG    [00m [00m        glbufferpool gstglbufferpool.c:305:gst_gl_buffer_pool_new:<glbufferpool0>[00m new GL buffer pool for context <glcontextcocoa0>
0:00:00.263196000 [336m64943[00m 0x7fef3dce68a0 [33;01mLOG    [00m [00m        glbufferpool gstglbufferpool.c:108:gst_gl_buffer_pool_set_config:<glbufferpool0>[00m 1280x720, caps video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)1280, height=(int)720, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, framerate=(fraction)25/1, texture-target=(string)2D
0:00:00.263250000 [336m64943[00m 0x7fef3dce68a0 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<convert>[00m context query of type gst.gl.local_context 1
0:00:00.263262000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:217:_find_local_gl_context:<upload>[00m found local context 0x7fef40804b10
0:00:00.263284000 [336m64943[00m 0x7fef3bc2f2f0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa0>[00m activate:1
0:00:00.263314000 [336m64943[00m 0x7fef3bc2f2f0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa0>[00m activate:1
0:00:00.263508000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m            glupload gstglupload.c:1436:_upload_find_method:<glupload0>[00m attempting upload with uploader GLMemory
0:00:00.263525000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m            glupload gstglupload.c:1436:_upload_find_method:<glupload0>[00m attempting upload with uploader UploadMeta
0:00:00.263533000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m            glupload gstglupload.c:1436:_upload_find_method:<glupload0>[00m attempting upload with uploader Raw Data
0:00:00.265253000 [336m64943[00m 0x7fef3bc2f2f0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa0>[00m activate:1
0:00:00.265423000 [336m64943[00m 0x7fef3bc2f2f0 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef3bc32bf0 size:921600
0:00:00.265437000 [336m64943[00m 0x7fef3bc2f2f0 [37mDEBUG  [00m [00m            glbuffer gstglbuffer.c:103:_gl_buffer_init:[00m new GL buffer memory:0x7fef3bc32bf0 size:921600
0:00:00.265447000 [336m64943[00m 0x7fef3bc2f2f0 [33;01mLOG    [00m [00m            glmemory gstglmemorypbo.c:211:_gl_mem_create:[00m generated pbo 2
0:00:00.265463000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef3befab80 size:921600
0:00:00.265478000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m       glbasetexture gstglmemory.c:325:gst_gl_memory_init:[00m new GL texture context:<glcontextcocoa0> memory:0x7fef3befab80 target:2D format:5 dimensions:1280x720 stride:1280 size:921600
0:00:00.265521000 [336m64943[00m 0x7fef3bc2f2f0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa0>[00m activate:1
0:00:00.265552000 [336m64943[00m 0x7fef3bc2f2f0 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef3bc37270 size:460800
0:00:00.265563000 [336m64943[00m 0x7fef3bc2f2f0 [37mDEBUG  [00m [00m            glbuffer gstglbuffer.c:103:_gl_buffer_init:[00m new GL buffer memory:0x7fef3bc37270 size:460800
0:00:00.265587000 [336m64943[00m 0x7fef3bc2f2f0 [33;01mLOG    [00m [00m            glmemory gstglmemorypbo.c:211:_gl_mem_create:[00m generated pbo 3
0:00:00.265602000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef3bd66c90 size:460800
0:00:00.265614000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m       glbasetexture gstglmemory.c:325:gst_gl_memory_init:[00m new GL texture context:<glcontextcocoa0> memory:0x7fef3bd66c90 target:2D format:6 dimensions:640x360 stride:1280 size:460800
0:00:00.265650000 [336m64943[00m 0x7fef3bc2f2f0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa0>[00m activate:1
0:00:00.265667000 [336m64943[00m 0x7fef3bc2f2f0 [36mINFO   [00m [00m           glconvert gstglcolorconvert.c:1972:_init_convert:[00m Initializing color conversion from NV12 to RGBA
0:00:00.265709000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m            glwindow gstglwindow_cocoa.m:434:-[GstGLNSWindow initWithContentRect:styleMask:backing:defer:screen:gstWin:]:[00m initializing GstGLNSWindow

0:00:00.265740000 [336m64943[00m 0x7fef3bc2f2f0 [37mDEBUG  [00m [00m                glsl gstglsl.c:606:_mangle_external_image_extension:[00m is oes? 0, profile == ES? 0, version >= 300? 1, have essl3? 0
0:00:00.266203000 [336m64943[00m 0x7fef3bc2f2f0 [33;01mLOG    [00m [00m            glshader gstglshader.c:547:gst_gl_shader_attach_unlocked:<glshader0>[00m attaching shader 4 to program 5
0:00:00.266227000 [336m64943[00m 0x7fef3bc2f2f0 [37mDEBUG  [00m [00m                glsl gstglsl.c:606:_mangle_external_image_extension:[00m is oes? 0, profile == ES? 0, version >= 300? 1, have essl3? 0
0:00:00.266274000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m            glwindow gstglwindow_cocoa.m:176:gst_gl_window_cocoa_create_window:[00m NSWindow id: 140665479423088
0:00:00.266968000 [336m64943[00m 0x7fef3bc2f2f0 [33;01mLOG    [00m [00m            glshader gstglshader.c:547:gst_gl_shader_attach_unlocked:<glshader0>[00m attaching shader 6 to program 5
0:00:00.267429000 [336m64943[00m 0x7fef3bc2f2f0 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef3e7e2ef0 size:0
0:00:00.267444000 [336m64943[00m 0x7fef3bc2f2f0 [37mDEBUG  [00m [00mglrenderbuffermemory gstglrenderbuffer.c:127:gst_gl_renderbuffer_init:[00m new GL renderbuffer context:<glcontextcocoa0> memory:0x7fef3e7e2ef0 format:35056 dimensions:1280x720 
0:00:00.273383000 [336m64943[00m 0x7fef3bc2f2f0 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef42212440 size:3686400
0:00:00.273410000 [336m64943[00m 0x7fef3bc2f2f0 [37mDEBUG  [00m [00m            glbuffer gstglbuffer.c:103:_gl_buffer_init:[00m new GL buffer memory:0x7fef42212440 size:3686400
0:00:00.273420000 [336m64943[00m 0x7fef3bc2f2f0 [33;01mLOG    [00m [00m            glmemory gstglmemorypbo.c:211:_gl_mem_create:[00m generated pbo 6
0:00:00.273428000 [336m64943[00m 0x7fef3bc2f2f0 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef42212070 size:3686400
0:00:00.273436000 [336m64943[00m 0x7fef3bc2f2f0 [37mDEBUG  [00m [00m       glbasetexture gstglmemory.c:325:gst_gl_memory_init:[00m new GL texture context:<glcontextcocoa0> memory:0x7fef42212070 target:2D format:4 dimensions:1280x720 stride:5120 size:3686400
0:00:00.273470000 [336m64943[00m 0x7fef3bc2f2f0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:243:_map_data_gl:[00m mapping mem 0x7fef3befab80 flags 20001
0:00:00.273480000 [336m64943[00m 0x7fef3bc2f2f0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:243:_map_data_gl:[00m mapping mem 0x7fef3bc32bf0 flags 20001
0:00:00.274336000 [336m64943[00m 0x7fef3bc2f2f0 [33;01mLOG    [00m [00m            glmemory gstglmemorypbo.c:148:_upload_pbo_memory:[00m upload for texture id:1, with pbo 2 1280x720
0:00:00.274356000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glwrappedcontext1>[00m activate:1
0:00:00.274404000 [336m64943[00m 0x7fef3bc2f2f0 [33;01mLOG    [00m [00m       glbasetexture gstglmemory.c:527:gst_gl_memory_texsubimage:[00m upload for texture id:1, 1280x720
0:00:00.274417000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:1044:_create_context_info:<glwrappedcontext1>[00m GL_VERSION: 4.1 NVIDIA-10.8.14 310.42.15f01
0:00:00.274430000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:1047:_create_context_info:<glwrappedcontext1>[00m GL_SHADING_LANGUAGE_VERSION: 4.10
0:00:00.274438000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:1049:_create_context_info:<glwrappedcontext1>[00m GL_VENDOR: NVIDIA Corporation
0:00:00.274446000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:1051:_create_context_info:<glwrappedcontext1>[00m GL_RENDERER: NVIDIA GeForce GT 650M OpenGL Engine
0:00:00.274474000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:1388:gst_gl_context_fill_info:<glwrappedcontext1>[00m GL_EXTENSIONS: GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier 
0:00:00.274491000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m core, 0x18003, 1.0 vs 0x2, 4.1
0:00:00.274557000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m texture_3d, 0x3, 1.2 vs 0x2, 4.1
0:00:00.274570000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_both_gles_and_gl_1_3, 0x18003, 1.3 vs 0x2, 4.1
0:00:00.274584000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_both_gles_and_gl_1_5, 0x18003, 1.5 vs 0x2, 4.1
0:00:00.274595000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m vbos, 0x18003, 1.5 vs 0x2, 4.1
0:00:00.274602000 [336m64943[00m 0x7fef3bc2f2f0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:322:_unmap_data_gl:[00m unmapping mem 0x7fef3bc32bf0 flags 20001
0:00:00.274611000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m multitexture_part0, 0x18003, 1.3 vs 0x2, 4.1
0:00:00.274644000 [336m64943[00m 0x7fef3bc2f2f0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:243:_map_data_gl:[00m mapping mem 0x7fef3bd66c90 flags 20001
0:00:00.274648000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m map_vbos, 0x3, 1.5 vs 0x2, 4.1
0:00:00.274683000 [336m64943[00m 0x7fef3bc2f2f0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:243:_map_data_gl:[00m mapping mem 0x7fef3bc37270 flags 20001
0:00:00.274688000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m unmap_buffer, 0x10003, 1.5 vs 0x2, 4.1
0:00:00.274700000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m gl3, 0x10003, 3.0 vs 0x2, 4.1
0:00:00.274712000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m blending, 0x10003, 1.2 vs 0x2, 4.1
0:00:00.274724000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m blend_func_separate, 0x10003, 1.4 vs 0x2, 4.1
0:00:00.274734000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m blend_equation_separate, 0x10003, 2.0 vs 0x2, 4.1
0:00:00.274745000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m two_point_zero_api, 0x10003, 2.0 vs 0x2, 4.1
0:00:00.274758000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m EGL_image, 0x0, 255.255 vs 0x2, 4.1
0:00:00.274772000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature EGL_image
0:00:00.274779000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m offscreen, 0x10003, 3.0 vs 0x2, 4.1
0:00:00.274806000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m offscreen_blit, 0x0, 255.255 vs 0x2, 4.1
0:00:00.274825000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature offscreen_blit
0:00:00.274831000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m framebuffer_discard, 0x0, 255.255 vs 0x2, 4.1
0:00:00.274844000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature framebuffer_discard
0:00:00.274850000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m read_buffer, 0x10003, 1.0 vs 0x2, 4.1
0:00:00.274861000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m draw_buffers, 0x10003, 2.1 vs 0x2, 4.1
0:00:00.274871000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m multitexture_part1, 0x8001, 1.3 vs 0x2, 4.1
0:00:00.274884000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature multitexture_part1
0:00:00.274890000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m fixed_function_core, 0x8001, 0.0 vs 0x2, 4.1
0:00:00.274899000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature fixed_function_core
0:00:00.274905000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m fixed_function_gl_only, 0x1, 0.0 vs 0x2, 4.1
0:00:00.274914000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature fixed_function_gl_only
0:00:00.274929000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_both_gles, 0x18000, 255.255 vs 0x2, 4.1
0:00:00.274939000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature only_in_both_gles
0:00:00.274945000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_gles1, 0x8000, 255.255 vs 0x2, 4.1
0:00:00.274954000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature only_in_gles1
0:00:00.274960000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m gles2_only_api, 0x10000, 255.255 vs 0x2, 4.1
0:00:00.274968000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature gles2_only_api
0:00:00.274975000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m IMG_multisampled_render_to_texture, 0x0, 255.255 vs 0x2, 4.1
0:00:00.274983000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature IMG_multisampled_render_to_texture
0:00:00.274989000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_big_gl, 0x3, 1.0 vs 0x2, 4.1
0:00:00.275004000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_big_gl_compat, 0x1, 1.0 vs 0x2, 4.1
0:00:00.275013000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature only_in_big_gl_compat
0:00:00.275020000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shaders_glsl_2_only, 0x10003, 2.0 vs 0x2, 4.1
0:00:00.275046000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shader_objects_or_gl2, 0x10003, 2.0 vs 0x2, 4.1
0:00:00.275087000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m vertex_shaders, 0x10003, 2.0 vs 0x2, 4.1
0:00:00.275116000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shader_objects, 0x0, 255.255 vs 0x2, 4.1
0:00:00.275118000 [336m64943[00m 0x7fef3bc2f2f0 [33;01mLOG    [00m [00m            glmemory gstglmemorypbo.c:148:_upload_pbo_memory:[00m upload for texture id:2, with pbo 3 640x360
0:00:00.275152000 [336m64943[00m 0x7fef3bc2f2f0 [33;01mLOG    [00m [00m       glbasetexture gstglmemory.c:527:gst_gl_memory_texsubimage:[00m upload for texture id:2, 640x360
0:00:00.275154000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature shader_objects
0:00:00.275183000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m arbfp, 0x0, 255.255 vs 0x2, 4.1
0:00:00.275199000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature arbfp
0:00:00.275205000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shaders_2_1, 0x10003, 2.1 vs 0x2, 4.1
0:00:00.275223000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m bind_frag_data, 0x3, 3.0 vs 0x2, 4.1
0:00:00.275240000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m debug, 0x2, 4.3 vs 0x2, 4.1
0:00:00.275256000 [336m64943[00m 0x7fef3bc2f2f0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:322:_unmap_data_gl:[00m unmapping mem 0x7fef3bc37270 flags 20001
0:00:00.275270000 [336m64943[00m 0x7fef3bc2f2f0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:243:_map_data_gl:[00m mapping mem 0x7fef42212070 flags 20002
0:00:00.275273000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature debug
0:00:00.275301000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m khr_debug, 0x2, 4.3 vs 0x2, 4.1
0:00:00.275301000 [336m64943[00m 0x7fef3bc2f2f0 [33;01mLOG    [00m [00m           glconvert gstglcolorconvert.c:2244:_do_convert_one_view:<glcolorconvert0>[00m converting to textures:0x7fef42212070,0x0,0x0,0x0 dimensions:1280x720, from textures:0x7fef3befab80,0x7fef3bd66c90,0x0,0x0 dimensions:1280x720
0:00:00.275320000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature khr_debug
0:00:00.275326000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m ext_debug_marker, 0x0, 255.255 vs 0x2, 4.1
0:00:00.275343000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m gremedy_string_marker, 0x0, 255.255 vs 0x2, 4.1
0:00:00.275357000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature gremedy_string_marker
0:00:00.275363000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m vao, 0x10002, 3.0 vs 0x2, 4.1
0:00:00.275377000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m sync, 0x10002, 3.2 vs 0x2, 4.1
0:00:00.275403000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m buffer_copy_sub_data, 0x10002, 3.1 vs 0x2, 4.1
0:00:00.275414000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m get_buffer_sub_data, 0x2, 1.5 vs 0x2, 4.1
0:00:00.275424000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m timer_query, 0x2, 3.3 vs 0x2, 4.1
0:00:00.275447000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glwrappedcontext1>[00m activate:0
0:00:00.281688000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glwrappedcontext1>[00m activate:1
0:00:00.281733000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m            glwindow gstglwindow_cocoa.m:369:gst_gl_cocoa_resize_cb:<glwindowcocoa0>[00m Window resized: bounds 0.000000 0.000000 320.000000 240.000000 visibleRect 0.000000 0.000000 320.000000 240.000000
0:00:00.281777000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glwrappedcontext1>[00m activate:0
0:00:00.282699000 [336m64943[00m 0x7fef3bc2f2f0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:322:_unmap_data_gl:[00m unmapping mem 0x7fef42212070 flags 20002
0:00:00.282724000 [336m64943[00m 0x7fef3bc2f2f0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:322:_unmap_data_gl:[00m unmapping mem 0x7fef3bd66c90 flags 20001
0:00:00.282735000 [336m64943[00m 0x7fef3bc2f2f0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:322:_unmap_data_gl:[00m unmapping mem 0x7fef3befab80 flags 20001
0:00:00.282781000 [336m64943[00m 0x7fef3bc2f2f0 [33;01mLOG    [00m [00m          glsyncmeta gstglsyncmeta.c:185:_set_sync_point:[00m setting sync point 0x7fef3dce2838
0:00:00.282793000 [336m64943[00m 0x7fef3bc2f2f0 [33;01mLOG    [00m [00m          glsyncmeta gstglsyncmeta.c:65:_default_set_sync_gl:[00m setting sync object 0x1
0:00:00.286963000 [336m64943[00m 0x7fef3bc2f2f0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa0>[00m activate:1
0:00:00.289271000 [336m64943[00m 0x7fef3bc2f2f0 [33;01mLOG    [00m [00m       glbasetexture gstglmemory.c:538:gst_gl_memory_texsubimage:[00m glTexSubImage took 0:00:00.000000000
0:00:00.289334000 [336m64943[00m 0x7fef3bc2f2f0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa0>[00m activate:1
0:00:00.289770000 [336m64943[00m 0x7fef3bc2f2f0 [33;01mLOG    [00m [00m       glbasetexture gstglmemory.c:538:gst_gl_memory_texsubimage:[00m glTexSubImage took 0:00:00.000000000
Pipeline state changed from : READY to PAUSED with pending VOID_PENDING
0:00:04.033031000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<convert>[00m changing state: PAUSED => READY
0:00:04.033092000 [336m64943[00m 0x7fef3bc2f2f0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa0>[00m activate:1
0:00:04.033163000 [336m64943[00m 0x7fef3bc2f2f0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa0>[00m activate:1
0:00:04.033761000 [336m64943[00m 0x7fef3bc2f2f0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa0>[00m activate:1
0:00:04.033809000 [336m64943[00m 0x7fef3bc2f2f0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa0>[00m activate:1
0:00:04.033823000 [336m64943[00m 0x7fef3bc2f2f0 [33;01mLOG    [00m [00m            glshader gstglshader.c:468:gst_gl_shader_detach_unlocked:<glshader0>[00m detaching shader 6 from program 5
0:00:04.033840000 [336m64943[00m 0x7fef3bc2f2f0 [33;01mLOG    [00m [00m            glshader gstglshader.c:468:gst_gl_shader_detach_unlocked:<glshader0>[00m detaching shader 4 from program 5
0:00:04.033878000 [336m64943[00m 0x7fef3bc2f2f0 [37mDEBUG  [00m [00m            glshader gstglshader.c:112:_cleanup_shader:[00m shader deleted 5
0:00:04.033929000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<upload>[00m changing state: PAUSED => READY
0:00:04.034444000 [336m64943[00m 0x7fef3c0329e0 [37mDEBUG  [00m [00m            glupload gstglupload.c:1259:gst_gl_upload_new:<glupload1>[00m Created new GLUpload for context (NULL)
0:00:04.034615000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<convert>[00m changing state: READY => NULL
0:00:04.034647000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<upload>[00m changing state: READY => NULL
Pipeline state changed from : PAUSED to READY with pending NULL
0:00:04.051981000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:698:gst_gl_context_finalize:<glwrappedcontext0>[00m End of finalize
0:00:04.052106000 [336m64943[00m 0x7fef3bc2f2f0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa0>[00m activate:1
0:00:04.052120000 [336m64943[00m 0x7fef3bc2f2f0 [33;01mLOG    [00m [00m          glsyncmeta gstglsyncmeta.c:313:_free_gl_sync_meta:[00m free sync meta 0x7fef3dce2838
0:00:04.052128000 [336m64943[00m 0x7fef3bc2f2f0 [33;01mLOG    [00m [00m          glsyncmeta gstglsyncmeta.c:118:_default_free_gl:[00m deleting sync object 0x1
0:00:04.052176000 [336m64943[00m 0x7fef3bc2f2f0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa0>[00m activate:1
0:00:04.052228000 [336m64943[00m 0x7fef3e706180 [33;01mLOG    [00m [00m        glbufferpool gstglbufferpool.c:346:gst_gl_buffer_pool_finalize:<glbufferpool0>[00m finalize GL buffer pool 0x7fef3c8ae0b0
0:00:04.052312000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:663:gst_gl_context_finalize:<glcontextcocoa0>[00m send quit gl window loop
0:00:04.052327000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m            glwindow gstglwindow.c:598:gst_gl_window_quit:[00m quit sent to gl window loop
0:00:04.052335000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:666:gst_gl_context_finalize:<glcontextcocoa0>[00m joining gl thread
0:00:04.052350000 [336m64943[00m 0x7fef3dcf02d0 [36mINFO   [00m [00m           glcontext gstglcontext.c:1275:gst_gl_context_create_thread:<glcontextcocoa0>[00m loop exited
0:00:04.052384000 [336m64943[00m 0x7fef3dcf02d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa0>[00m activate:0
0:00:04.052582000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:669:gst_gl_context_finalize:<glcontextcocoa0>[00m gl thread joined
0:00:04.052633000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m            glwindow gstglwindow.c:315:gst_gl_window_finalize:[00m quit navigation loop
0:00:04.052694000 [336m64943[00m 0x7fef3c06eb20 [36mINFO   [00m [00m            glwindow gstglwindow.c:961:gst_gl_window_navigation_thread:[00m navigation loop exited

0:00:04.052713000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:698:gst_gl_context_finalize:<glcontextcocoa0>[00m End of finalize
0:00:04.053088000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m            glupload gstglupload.c:1259:gst_gl_upload_new:<glupload2>[00m Created new GLUpload for context (NULL)
Pipeline state about to change from : NULL to READY
Pipeline state changed SUCCESSFULLY from : NULL to READY
Pipeline state changed from : NULL to READY with pending VOID_PENDING
0:00:04.055009000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<convert>[00m changing state: NULL => READY
0:00:04.055032000 [336m64943[00m 0x7fef3e706180 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<upload>[00m context query of type gst.gl.GLDisplay 0
0:00:04.055056000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           gldisplay gstgldisplay.c:193:gst_gl_display_new:[00m creating a display, user choice:(NULL) (platform: (NULL))
Need context gst.gl.GLDisplay from element convert
0:00:04.055101000 [336m64943[00m 0x7fef3e706180 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<upload>[00m context query of type gst.gl.app_context 0
Have context gst.gl.GLDisplay from element convert
Need context gst.gl.app_context from element convert
0:00:04.055133000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<upload>[00m changing state: NULL => READY
0:00:04.055149000 [336m64943[00m 0x7fef3e706180 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<convert>[00m context query of type gst.gl.GLDisplay 1
0:00:04.055165000 [336m64943[00m 0x7fef3e706180 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<convert>[00m context query of type gst.gl.app_context 1
Pipeline state about to change from : READY to PAUSED
Pipeline state change will happen ASYNC from : READY to PAUSED
Need context gst.gl.GLDisplay from element playsink
Have context gst.gl.GLDisplay from element playsink
0:00:04.102154000 [336m64943[00m 0x7fef3c0329e0 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<convert>[00m changing state: READY => PAUSED
0:00:04.102190000 [336m64943[00m 0x7fef3c0329e0 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<upload>[00m changing state: READY => PAUSED
0:00:04.142865000 [336m64943[00m 0x7fef3d975a30 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<upload>[00m context query of type gst.gl.local_context 0
0:00:04.142970000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:217:_find_local_gl_context:<convert>[00m found local context 0x0
0:00:04.142985000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:472:_get_gl_context_for_thread_unlocked:<gldisplaycocoa0>[00m No GL context for thread 0x0
0:00:04.142994000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:497:gst_gl_display_get_gl_context_for_thread:<gldisplaycocoa0>[00m returning context (NULL) for thread 0x0
0:00:04.143005000 [336m64943[00m 0x7fef3d975a30 [36mINFO   [00m [00m           glcontext gstglcontext.c:328:gst_gl_context_new:[00m creating a context for display <gldisplaycocoa0>, user choice:(null)
0:00:04.143030000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:362:gst_gl_context_new:<glcontextcocoa1>[00m Done creating context for display <gldisplaycocoa0> (user_choice:(null))
0:00:04.143040000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:419:gst_gl_display_create_context:<gldisplaycocoa0>[00m creating context <glcontextcocoa1> from other context <glwrappedcontext2>
0:00:04.143050000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:989:gst_gl_context_create:<glcontextcocoa1>[00m  other_context:<glwrappedcontext2>
0:00:04.143058000 [336m64943[00m 0x7fef3d975a30 [36mINFO   [00m [00m            glwindow gstglwindow.c:258:gst_gl_window_new:[00m creating a window, user choice:(null)
0:00:04.143174000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:894:gst_gl_context_set_window:<glcontextcocoa1>[00m window:<glwindowcocoa1>
0:00:04.143238000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:1147:gst_gl_context_create_thread:<glcontextcocoa1>[00m Creating thread
0:00:04.143255000 [336m64943[00m 0x7fef3d9c3190 [36mINFO   [00m [00m           glcontext gstglcontext.c:1204:gst_gl_context_create_thread:<glcontextcocoa1>[00m Attempting to create opengl context. user chosen api(s) (any), compiled api support (opengl opengl3) display api (any)
0:00:04.143273000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr All Renderers = 0
0:00:04.143283000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Double Buffered = 1
0:00:04.143290000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Aux Buffers = 0
0:00:04.143298000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Color Size = 32
0:00:04.143305000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Alpha Size = 8
0:00:04.143317000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Depth Size = 24
0:00:04.143341000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Stencil Size = 0
0:00:04.143349000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Accum Size = 0
0:00:04.143357000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Minimum Policy = 0
0:00:04.143364000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Maximum Policy = 0
0:00:04.143371000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Sample Buffers = 0
0:00:04.143378000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Samples = 0
0:00:04.143385000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Aux Depth Stencil = 0
0:00:04.143393000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Color Float = 0
0:00:04.143400000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Multisample = 0
0:00:04.143407000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Supersample = 0
0:00:04.143415000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Renderer ID = 16918311
0:00:04.143422000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr No Recovery = 0
0:00:04.143429000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Accelerated = 1
0:00:04.143437000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Closest Policy = 0
0:00:04.143444000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Backing Store = 0
0:00:04.143451000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Display Mask = 4
0:00:04.143458000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Allow Offline Renderers = 0
0:00:04.143465000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Accelerated Compute = 1
0:00:04.143473000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr OpenGL Profile = 12800
0:00:04.143484000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Virtual Screen Count = 2
0:00:04.144521000 [336m64943[00m 0x7fef3d9c3190 [36mINFO   [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:261:gst_gl_context_cocoa_create_context:<glcontextcocoa1>[00m GL context created: 0x7fef3c905000
0:00:04.144558000 [336m64943[00m 0x7fef3d9c3190 [36mINFO   [00m [00m           glcontext gstglcontext.c:1215:gst_gl_context_create_thread:<glcontextcocoa1>[00m created context
0:00:04.144567000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa1>[00m activate:1
0:00:04.144576000 [336m64943[00m 0x7fef3d9c3190 [36mINFO   [00m [00m           glcontext gstglcontext.c:1231:gst_gl_context_create_thread:<glcontextcocoa1>[00m available GL APIs: opengl3
0:00:04.144584000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:1250:gst_gl_context_create_thread:<glcontextcocoa1>[00m Filling info
0:00:04.144607000 [336m64943[00m 0x7fef3d9c3190 [36mINFO   [00m [00m           glcontext gstglcontext.c:1044:_create_context_info:<glcontextcocoa1>[00m GL_VERSION: 4.1 NVIDIA-10.8.14 310.42.15f01
0:00:04.144615000 [336m64943[00m 0x7fef3d9c3190 [36mINFO   [00m [00m           glcontext gstglcontext.c:1047:_create_context_info:<glcontextcocoa1>[00m GL_SHADING_LANGUAGE_VERSION: 4.10
0:00:04.144623000 [336m64943[00m 0x7fef3d9c3190 [36mINFO   [00m [00m           glcontext gstglcontext.c:1049:_create_context_info:<glcontextcocoa1>[00m GL_VENDOR: NVIDIA Corporation
0:00:04.144631000 [336m64943[00m 0x7fef3d9c3190 [36mINFO   [00m [00m           glcontext gstglcontext.c:1051:_create_context_info:<glcontextcocoa1>[00m GL_RENDERER: NVIDIA GeForce GT 650M OpenGL Engine
0:00:04.144645000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa1>[00m activate:1
0:00:04.144664000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:1388:gst_gl_context_fill_info:<glcontextcocoa1>[00m GL_EXTENSIONS: GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier 
0:00:04.144678000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m core, 0x18003, 1.0 vs 0x2, 4.1
0:00:04.144744000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m texture_3d, 0x3, 1.2 vs 0x2, 4.1
0:00:04.144757000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_both_gles_and_gl_1_3, 0x18003, 1.3 vs 0x2, 4.1
0:00:04.144780000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_both_gles_and_gl_1_5, 0x18003, 1.5 vs 0x2, 4.1
0:00:04.144791000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m vbos, 0x18003, 1.5 vs 0x2, 4.1
0:00:04.144807000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m multitexture_part0, 0x18003, 1.3 vs 0x2, 4.1
0:00:04.144818000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m map_vbos, 0x3, 1.5 vs 0x2, 4.1
0:00:04.144828000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m unmap_buffer, 0x10003, 1.5 vs 0x2, 4.1
0:00:04.144838000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m gl3, 0x10003, 3.0 vs 0x2, 4.1
0:00:04.144850000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m blending, 0x10003, 1.2 vs 0x2, 4.1
0:00:04.144862000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m blend_func_separate, 0x10003, 1.4 vs 0x2, 4.1
0:00:04.144872000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m blend_equation_separate, 0x10003, 2.0 vs 0x2, 4.1
0:00:04.144882000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m two_point_zero_api, 0x10003, 2.0 vs 0x2, 4.1
0:00:04.144895000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m EGL_image, 0x0, 255.255 vs 0x2, 4.1
0:00:04.144910000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature EGL_image
0:00:04.144916000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m offscreen, 0x10003, 3.0 vs 0x2, 4.1
0:00:04.144943000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m offscreen_blit, 0x0, 255.255 vs 0x2, 4.1
0:00:04.144961000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature offscreen_blit
0:00:04.144968000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m framebuffer_discard, 0x0, 255.255 vs 0x2, 4.1
0:00:04.144981000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature framebuffer_discard
0:00:04.144987000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m read_buffer, 0x10003, 1.0 vs 0x2, 4.1
0:00:04.144997000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m draw_buffers, 0x10003, 2.1 vs 0x2, 4.1
0:00:04.145008000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m multitexture_part1, 0x8001, 1.3 vs 0x2, 4.1
0:00:04.145020000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature multitexture_part1
0:00:04.145027000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m fixed_function_core, 0x8001, 0.0 vs 0x2, 4.1
0:00:04.145035000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature fixed_function_core
0:00:04.145045000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m fixed_function_gl_only, 0x1, 0.0 vs 0x2, 4.1
0:00:04.145054000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature fixed_function_gl_only
0:00:04.145061000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_both_gles, 0x18000, 255.255 vs 0x2, 4.1
0:00:04.145069000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature only_in_both_gles
0:00:04.145075000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_gles1, 0x8000, 255.255 vs 0x2, 4.1
0:00:04.145083000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature only_in_gles1
0:00:04.145090000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m gles2_only_api, 0x10000, 255.255 vs 0x2, 4.1
0:00:04.145098000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature gles2_only_api
0:00:04.145104000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m IMG_multisampled_render_to_texture, 0x0, 255.255 vs 0x2, 4.1
0:00:04.145112000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature IMG_multisampled_render_to_texture
0:00:04.145119000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_big_gl, 0x3, 1.0 vs 0x2, 4.1
0:00:04.145134000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_big_gl_compat, 0x1, 1.0 vs 0x2, 4.1
0:00:04.145142000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature only_in_big_gl_compat
0:00:04.145149000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shaders_glsl_2_only, 0x10003, 2.0 vs 0x2, 4.1
0:00:04.145174000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shader_objects_or_gl2, 0x10003, 2.0 vs 0x2, 4.1
0:00:04.145214000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m vertex_shaders, 0x10003, 2.0 vs 0x2, 4.1
0:00:04.145242000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shader_objects, 0x0, 255.255 vs 0x2, 4.1
0:00:04.145255000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature shader_objects
0:00:04.145261000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m arbfp, 0x0, 255.255 vs 0x2, 4.1
0:00:04.145274000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature arbfp
0:00:04.145281000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shaders_2_1, 0x10003, 2.1 vs 0x2, 4.1
0:00:04.145297000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m bind_frag_data, 0x3, 3.0 vs 0x2, 4.1
0:00:04.145311000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m debug, 0x2, 4.3 vs 0x2, 4.1
0:00:04.145343000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature debug
0:00:04.145349000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m khr_debug, 0x2, 4.3 vs 0x2, 4.1
0:00:04.145365000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature khr_debug
0:00:04.145371000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m ext_debug_marker, 0x0, 255.255 vs 0x2, 4.1
0:00:04.145388000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m gremedy_string_marker, 0x0, 255.255 vs 0x2, 4.1
0:00:04.145401000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature gremedy_string_marker
0:00:04.145407000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m vao, 0x10002, 3.0 vs 0x2, 4.1
0:00:04.145421000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m sync, 0x10002, 3.2 vs 0x2, 4.1
0:00:04.145437000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m buffer_copy_sub_data, 0x10002, 3.1 vs 0x2, 4.1
0:00:04.145447000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m get_buffer_sub_data, 0x2, 1.5 vs 0x2, 4.1
0:00:04.145457000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m timer_query, 0x2, 3.3 vs 0x2, 4.1
0:00:04.145480000 [336m64943[00m 0x7fef3d9c3190 [36mINFO   [00m [00m           glcontext gstgldebug.c:335:_gst_gl_debug_enable:<glcontextcocoa1>[00m No debugging support available
0:00:04.145487000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:1264:gst_gl_context_create_thread:<glcontextcocoa1>[00m Unreffing other_context <glwrappedcontext2>
0:00:04.145534000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa1>[00m activate:1
0:00:04.145555000 [336m64943[00m 0x7fef3e7cc8d0 [36mINFO   [00m [00m           glcontext gstglcontext.c:1104:_unlock_create_thread:<glcontextcocoa1>[00m gl thread running
0:00:04.145580000 [336m64943[00m 0x7fef3d975a30 [36mINFO   [00m [00m           glcontext gstglcontext.c:1010:gst_gl_context_create:<glcontextcocoa1>[00m gl thread created
0:00:04.145597000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:472:_get_gl_context_for_thread_unlocked:<gldisplaycocoa0>[00m No GL context for thread 0x7fef3e7cc8d0
0:00:04.145608000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:585:gst_gl_display_add_context:<gldisplaycocoa0>[00m Adding GL context <glcontextcocoa1>
0:00:04.145620000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:593:gst_gl_display_add_context:<gldisplaycocoa0>[00m successfully inserted context <glcontextcocoa1>
0:00:04.145646000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa1>[00m activate:1
0:00:04.145685000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa1>[00m activate:1
0:00:04.145740000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m           glconvert gstglcolorconvert.c:489:gst_gl_color_convert_new:<glcolorconvert1>[00m Created new colorconvert for context <glcontextcocoa1>
0:00:04.145752000 [336m64943[00m 0x7fef3d975a30 [33;01mLOG    [00m [00m           glconvert gstglcolorconvert.c:632:_gst_gl_color_convert_set_caps_unlocked:<glcolorconvert1>[00m Setting caps in video/x-raw(memory:GLMemory), format=(string)NV12, width=(int)1280, height=(int)720, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, chroma-site=(string)mpeg2, colorimetry=(string)bt709, framerate=(fraction)25/1, texture-target=(string)2D out video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)1280, height=(int)720, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, framerate=(fraction)25/1, texture-target=(string)2D
0:00:04.145798000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa1>[00m activate:1
0:00:04.145819000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m           glconvert gstglcolorconvert.c:727:_gst_gl_color_convert_set_caps_unlocked:<glcolorconvert1>[00m Color converting video/x-raw(memory:GLMemory), format=(string)NV12, width=(int)1280, height=(int)720, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, chroma-site=(string)mpeg2, colorimetry=(string)bt709, framerate=(fraction)25/1, texture-target=(string)2D to video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)1280, height=(int)720, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, framerate=(fraction)25/1, texture-target=(string)2D
0:00:04.145879000 [336m64943[00m 0x7fef3d975a30 [33;01mLOG    [00m [00m        glbufferpool gstglbufferpool.c:305:gst_gl_buffer_pool_new:<glbufferpool1>[00m new GL buffer pool for context <glcontextcocoa1>
0:00:04.145904000 [336m64943[00m 0x7fef3d975a30 [33;01mLOG    [00m [00m        glbufferpool gstglbufferpool.c:108:gst_gl_buffer_pool_set_config:<glbufferpool1>[00m 1280x720, caps video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)1280, height=(int)720, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, framerate=(fraction)25/1, texture-target=(string)2D
0:00:04.145952000 [336m64943[00m 0x7fef3d975a30 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<convert>[00m context query of type gst.gl.local_context 1
0:00:04.145964000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:217:_find_local_gl_context:<upload>[00m found local context 0x7fef3dd5f5d0
0:00:04.145983000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa1>[00m activate:1
0:00:04.146017000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa1>[00m activate:1
0:00:04.146275000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m            glupload gstglupload.c:1436:_upload_find_method:<glupload2>[00m attempting upload with uploader GLMemory
0:00:04.146295000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m            glupload gstglupload.c:1436:_upload_find_method:<glupload2>[00m attempting upload with uploader UploadMeta
0:00:04.146305000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m            glupload gstglupload.c:1436:_upload_find_method:<glupload2>[00m attempting upload with uploader Raw Data
0:00:04.148050000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa1>[00m activate:1
0:00:04.148127000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef3bc44a20 size:921600
0:00:04.148140000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m            glbuffer gstglbuffer.c:103:_gl_buffer_init:[00m new GL buffer memory:0x7fef3bc44a20 size:921600
0:00:04.148161000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m            glmemory gstglmemorypbo.c:211:_gl_mem_create:[00m generated pbo 3
0:00:04.148234000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef3bd6f280 size:921600
0:00:04.148281000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m       glbasetexture gstglmemory.c:325:gst_gl_memory_init:[00m new GL texture context:<glcontextcocoa1> memory:0x7fef3bd6f280 target:2D format:5 dimensions:1280x720 stride:1280 size:921600
0:00:04.148323000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa1>[00m activate:1
0:00:04.148355000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef3bc45d50 size:460800
0:00:04.148366000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m            glbuffer gstglbuffer.c:103:_gl_buffer_init:[00m new GL buffer memory:0x7fef3bc45d50 size:460800
0:00:04.148404000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m            glmemory gstglmemorypbo.c:211:_gl_mem_create:[00m generated pbo 4
0:00:04.148426000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef422414e0 size:460800
0:00:04.148458000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m       glbasetexture gstglmemory.c:325:gst_gl_memory_init:[00m new GL texture context:<glcontextcocoa1> memory:0x7fef422414e0 target:2D format:6 dimensions:640x360 stride:1280 size:460800
0:00:04.148501000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa1>[00m activate:1
0:00:04.148516000 [336m64943[00m 0x7fef3e7cc8d0 [36mINFO   [00m [00m           glconvert gstglcolorconvert.c:1972:_init_convert:[00m Initializing color conversion from NV12 to RGBA
0:00:04.148560000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m                glsl gstglsl.c:606:_mangle_external_image_extension:[00m is oes? 0, profile == ES? 0, version >= 300? 1, have essl3? 0
0:00:04.148747000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m            glwindow gstglwindow_cocoa.m:434:-[GstGLNSWindow initWithContentRect:styleMask:backing:defer:screen:gstWin:]:[00m initializing GstGLNSWindow

0:00:04.148923000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m            glshader gstglshader.c:547:gst_gl_shader_attach_unlocked:<glshader1>[00m attaching shader 5 to program 10
0:00:04.148950000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m                glsl gstglsl.c:606:_mangle_external_image_extension:[00m is oes? 0, profile == ES? 0, version >= 300? 1, have essl3? 0
0:00:04.149183000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m            glwindow gstglwindow_cocoa.m:176:gst_gl_window_cocoa_create_window:[00m NSWindow id: 140665479405392
0:00:04.149715000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m            glshader gstglshader.c:547:gst_gl_shader_attach_unlocked:<glshader1>[00m attaching shader 11 to program 10
0:00:04.150142000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef3be901a0 size:0
0:00:04.150157000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00mglrenderbuffermemory gstglrenderbuffer.c:127:gst_gl_renderbuffer_init:[00m new GL renderbuffer context:<glcontextcocoa1> memory:0x7fef3be901a0 format:35056 dimensions:1280x720 
0:00:04.158756000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef3bc4a2a0 size:3686400
0:00:04.158803000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m            glbuffer gstglbuffer.c:103:_gl_buffer_init:[00m new GL buffer memory:0x7fef3bc4a2a0 size:3686400
0:00:04.158814000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m            glmemory gstglmemorypbo.c:211:_gl_mem_create:[00m generated pbo 7
0:00:04.158821000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef3bc49e90 size:3686400
0:00:04.158829000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m       glbasetexture gstglmemory.c:325:gst_gl_memory_init:[00m new GL texture context:<glcontextcocoa1> memory:0x7fef3bc49e90 target:2D format:4 dimensions:1280x720 stride:5120 size:3686400
0:00:04.158855000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:243:_map_data_gl:[00m mapping mem 0x7fef3bd6f280 flags 20001
0:00:04.158865000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:243:_map_data_gl:[00m mapping mem 0x7fef3bc44a20 flags 20001
0:00:04.159784000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glwrappedcontext3>[00m activate:1
0:00:04.159814000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:1044:_create_context_info:<glwrappedcontext3>[00m GL_VERSION: 4.1 NVIDIA-10.8.14 310.42.15f01
0:00:04.159824000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:1047:_create_context_info:<glwrappedcontext3>[00m GL_SHADING_LANGUAGE_VERSION: 4.10
0:00:04.159832000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:1049:_create_context_info:<glwrappedcontext3>[00m GL_VENDOR: NVIDIA Corporation
0:00:04.159840000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:1051:_create_context_info:<glwrappedcontext3>[00m GL_RENDERER: NVIDIA GeForce GT 650M OpenGL Engine
0:00:04.159871000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:1388:gst_gl_context_fill_info:<glwrappedcontext3>[00m GL_EXTENSIONS: GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier 
0:00:04.159885000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m core, 0x18003, 1.0 vs 0x2, 4.1
0:00:04.159904000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m            glmemory gstglmemorypbo.c:148:_upload_pbo_memory:[00m upload for texture id:1, with pbo 3 1280x720
0:00:04.159926000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m       glbasetexture gstglmemory.c:527:gst_gl_memory_texsubimage:[00m upload for texture id:1, 1280x720
0:00:04.159950000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m texture_3d, 0x3, 1.2 vs 0x2, 4.1
0:00:04.159973000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_both_gles_and_gl_1_3, 0x18003, 1.3 vs 0x2, 4.1
0:00:04.159987000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_both_gles_and_gl_1_5, 0x18003, 1.5 vs 0x2, 4.1
0:00:04.159998000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m vbos, 0x18003, 1.5 vs 0x2, 4.1
0:00:04.160015000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m multitexture_part0, 0x18003, 1.3 vs 0x2, 4.1
0:00:04.160020000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:322:_unmap_data_gl:[00m unmapping mem 0x7fef3bc44a20 flags 20001
0:00:04.160025000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m map_vbos, 0x3, 1.5 vs 0x2, 4.1
0:00:04.160066000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:243:_map_data_gl:[00m mapping mem 0x7fef422414e0 flags 20001
0:00:04.160069000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m unmap_buffer, 0x10003, 1.5 vs 0x2, 4.1
0:00:04.160097000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:243:_map_data_gl:[00m mapping mem 0x7fef3bc45d50 flags 20001
0:00:04.160102000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m gl3, 0x10003, 3.0 vs 0x2, 4.1
0:00:04.160116000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m blending, 0x10003, 1.2 vs 0x2, 4.1
0:00:04.160128000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m blend_func_separate, 0x10003, 1.4 vs 0x2, 4.1
0:00:04.160139000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m blend_equation_separate, 0x10003, 2.0 vs 0x2, 4.1
0:00:04.160149000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m two_point_zero_api, 0x10003, 2.0 vs 0x2, 4.1
0:00:04.160162000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m EGL_image, 0x0, 255.255 vs 0x2, 4.1
0:00:04.160176000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature EGL_image
0:00:04.160183000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m offscreen, 0x10003, 3.0 vs 0x2, 4.1
0:00:04.160210000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m offscreen_blit, 0x0, 255.255 vs 0x2, 4.1
0:00:04.160229000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature offscreen_blit
0:00:04.160235000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m framebuffer_discard, 0x0, 255.255 vs 0x2, 4.1
0:00:04.160248000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature framebuffer_discard
0:00:04.160254000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m read_buffer, 0x10003, 1.0 vs 0x2, 4.1
0:00:04.160270000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m draw_buffers, 0x10003, 2.1 vs 0x2, 4.1
0:00:04.160280000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m multitexture_part1, 0x8001, 1.3 vs 0x2, 4.1
0:00:04.160294000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature multitexture_part1
0:00:04.160300000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m fixed_function_core, 0x8001, 0.0 vs 0x2, 4.1
0:00:04.160308000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature fixed_function_core
0:00:04.160315000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m fixed_function_gl_only, 0x1, 0.0 vs 0x2, 4.1
0:00:04.160324000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature fixed_function_gl_only
0:00:04.160330000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_both_gles, 0x18000, 255.255 vs 0x2, 4.1
0:00:04.160339000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature only_in_both_gles
0:00:04.160345000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_gles1, 0x8000, 255.255 vs 0x2, 4.1
0:00:04.160353000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature only_in_gles1
0:00:04.160360000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m gles2_only_api, 0x10000, 255.255 vs 0x2, 4.1
0:00:04.160368000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature gles2_only_api
0:00:04.160375000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m IMG_multisampled_render_to_texture, 0x0, 255.255 vs 0x2, 4.1
0:00:04.160383000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature IMG_multisampled_render_to_texture
0:00:04.160390000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_big_gl, 0x3, 1.0 vs 0x2, 4.1
0:00:04.160405000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_big_gl_compat, 0x1, 1.0 vs 0x2, 4.1
0:00:04.160413000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature only_in_big_gl_compat
0:00:04.160420000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shaders_glsl_2_only, 0x10003, 2.0 vs 0x2, 4.1
0:00:04.160445000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shader_objects_or_gl2, 0x10003, 2.0 vs 0x2, 4.1
0:00:04.160486000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m vertex_shaders, 0x10003, 2.0 vs 0x2, 4.1
0:00:04.160516000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shader_objects, 0x0, 255.255 vs 0x2, 4.1
0:00:04.160534000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature shader_objects
0:00:04.160541000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m arbfp, 0x0, 255.255 vs 0x2, 4.1
0:00:04.160554000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature arbfp
0:00:04.160560000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shaders_2_1, 0x10003, 2.1 vs 0x2, 4.1
0:00:04.160561000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m            glmemory gstglmemorypbo.c:148:_upload_pbo_memory:[00m upload for texture id:2, with pbo 4 640x360
0:00:04.160596000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m       glbasetexture gstglmemory.c:527:gst_gl_memory_texsubimage:[00m upload for texture id:2, 640x360
0:00:04.160606000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m bind_frag_data, 0x3, 3.0 vs 0x2, 4.1
0:00:04.160621000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m debug, 0x2, 4.3 vs 0x2, 4.1
0:00:04.160648000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:322:_unmap_data_gl:[00m unmapping mem 0x7fef3bc45d50 flags 20001
0:00:04.160656000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature debug
0:00:04.160684000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:243:_map_data_gl:[00m mapping mem 0x7fef3bc49e90 flags 20002
0:00:04.160685000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m khr_debug, 0x2, 4.3 vs 0x2, 4.1
0:00:04.160715000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m           glconvert gstglcolorconvert.c:2244:_do_convert_one_view:<glcolorconvert1>[00m converting to textures:0x7fef3bc49e90,0x0,0x0,0x0 dimensions:1280x720, from textures:0x7fef3bd6f280,0x7fef422414e0,0x0,0x0 dimensions:1280x720
0:00:04.160724000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature khr_debug
0:00:04.160753000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m ext_debug_marker, 0x0, 255.255 vs 0x2, 4.1
0:00:04.160774000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m gremedy_string_marker, 0x0, 255.255 vs 0x2, 4.1
0:00:04.160788000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature gremedy_string_marker
0:00:04.160794000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m vao, 0x10002, 3.0 vs 0x2, 4.1
0:00:04.160809000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m sync, 0x10002, 3.2 vs 0x2, 4.1
0:00:04.160827000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m buffer_copy_sub_data, 0x10002, 3.1 vs 0x2, 4.1
0:00:04.160838000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m get_buffer_sub_data, 0x2, 1.5 vs 0x2, 4.1
0:00:04.160848000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m timer_query, 0x2, 3.3 vs 0x2, 4.1
0:00:04.160873000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glwrappedcontext3>[00m activate:0
0:00:04.169908000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glwrappedcontext3>[00m activate:1
0:00:04.169910000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:322:_unmap_data_gl:[00m unmapping mem 0x7fef3bc49e90 flags 20002
0:00:04.169967000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:322:_unmap_data_gl:[00m unmapping mem 0x7fef422414e0 flags 20001
0:00:04.169979000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:322:_unmap_data_gl:[00m unmapping mem 0x7fef3bd6f280 flags 20001
0:00:04.169982000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m            glwindow gstglwindow_cocoa.m:369:gst_gl_cocoa_resize_cb:<glwindowcocoa1>[00m Window resized: bounds 0.000000 0.000000 320.000000 240.000000 visibleRect 0.000000 0.000000 320.000000 240.000000
0:00:04.169992000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m          glsyncmeta gstglsyncmeta.c:185:_set_sync_point:[00m setting sync point 0x7fef3c857328
0:00:04.170026000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glwrappedcontext3>[00m activate:0
0:00:04.170063000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m          glsyncmeta gstglsyncmeta.c:65:_default_set_sync_gl:[00m setting sync object 0x1
0:00:04.174268000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa1>[00m activate:1
0:00:04.177986000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m       glbasetexture gstglmemory.c:538:gst_gl_memory_texsubimage:[00m glTexSubImage took 0:00:00.000000000
0:00:04.178063000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa1>[00m activate:1
0:00:04.178481000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m       glbasetexture gstglmemory.c:538:gst_gl_memory_texsubimage:[00m glTexSubImage took 0:00:00.000000000
Pipeline state changed from : READY to PAUSED with pending VOID_PENDING
0:00:05.366588000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<convert>[00m changing state: PAUSED => READY
0:00:05.366669000 [336m64943[00m 0x7fef3e747e60 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa1>[00m activate:1
0:00:05.366861000 [336m64943[00m 0x7fef3e747e60 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa1>[00m activate:1
0:00:05.367493000 [336m64943[00m 0x7fef3e747e60 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa1>[00m activate:1
0:00:05.367571000 [336m64943[00m 0x7fef3e747e60 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa1>[00m activate:1
0:00:05.367591000 [336m64943[00m 0x7fef3e747e60 [33;01mLOG    [00m [00m            glshader gstglshader.c:468:gst_gl_shader_detach_unlocked:<glshader1>[00m detaching shader 11 from program 10
0:00:05.367610000 [336m64943[00m 0x7fef3e747e60 [33;01mLOG    [00m [00m            glshader gstglshader.c:468:gst_gl_shader_detach_unlocked:<glshader1>[00m detaching shader 5 from program 10
0:00:05.367672000 [336m64943[00m 0x7fef3e747e60 [37mDEBUG  [00m [00m            glshader gstglshader.c:112:_cleanup_shader:[00m shader deleted 10
0:00:05.367744000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<upload>[00m changing state: PAUSED => READY
0:00:05.368412000 [336m64943[00m 0x7fef3c0329e0 [37mDEBUG  [00m [00m            glupload gstglupload.c:1259:gst_gl_upload_new:<glupload3>[00m Created new GLUpload for context (NULL)
0:00:05.368779000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<convert>[00m changing state: READY => NULL
0:00:05.368823000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<upload>[00m changing state: READY => NULL
Pipeline state changed from : PAUSED to READY with pending NULL
0:00:05.386724000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:698:gst_gl_context_finalize:<glwrappedcontext2>[00m End of finalize
0:00:05.386859000 [336m64943[00m 0x7fef3e747e60 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa1>[00m activate:1
0:00:05.386873000 [336m64943[00m 0x7fef3e747e60 [33;01mLOG    [00m [00m          glsyncmeta gstglsyncmeta.c:313:_free_gl_sync_meta:[00m free sync meta 0x7fef3c857328
0:00:05.386881000 [336m64943[00m 0x7fef3e747e60 [33;01mLOG    [00m [00m          glsyncmeta gstglsyncmeta.c:118:_default_free_gl:[00m deleting sync object 0x1
0:00:05.386916000 [336m64943[00m 0x7fef3e747e60 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa1>[00m activate:1
0:00:05.386970000 [336m64943[00m 0x7fef3e706180 [33;01mLOG    [00m [00m        glbufferpool gstglbufferpool.c:346:gst_gl_buffer_pool_finalize:<glbufferpool1>[00m finalize GL buffer pool 0x7fef3c8ae670
0:00:05.387068000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:663:gst_gl_context_finalize:<glcontextcocoa1>[00m send quit gl window loop
0:00:05.387080000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m            glwindow gstglwindow.c:598:gst_gl_window_quit:[00m quit sent to gl window loop
0:00:05.387088000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:666:gst_gl_context_finalize:<glcontextcocoa1>[00m joining gl thread
0:00:05.387104000 [336m64943[00m 0x7fef3d9c3190 [36mINFO   [00m [00m           glcontext gstglcontext.c:1275:gst_gl_context_create_thread:<glcontextcocoa1>[00m loop exited
0:00:05.387111000 [336m64943[00m 0x7fef3d9c3190 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa1>[00m activate:0
0:00:05.387176000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:669:gst_gl_context_finalize:<glcontextcocoa1>[00m gl thread joined
0:00:05.387198000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m            glwindow gstglwindow.c:315:gst_gl_window_finalize:[00m quit navigation loop
0:00:05.387235000 [336m64943[00m 0x7fef3d9c3050 [36mINFO   [00m [00m            glwindow gstglwindow.c:961:gst_gl_window_navigation_thread:[00m navigation loop exited

0:00:05.387261000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:698:gst_gl_context_finalize:<glcontextcocoa1>[00m End of finalize
0:00:05.387636000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m            glupload gstglupload.c:1259:gst_gl_upload_new:<glupload4>[00m Created new GLUpload for context (NULL)
Pipeline state about to change from : NULL to READY
Pipeline state changed SUCCESSFULLY from : NULL to READY
Pipeline state changed from : NULL to READY with pending VOID_PENDING
0:00:05.389502000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<convert>[00m changing state: NULL => READY
0:00:05.389525000 [336m64943[00m 0x7fef3e706180 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<upload>[00m context query of type gst.gl.GLDisplay 0
0:00:05.389550000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           gldisplay gstgldisplay.c:193:gst_gl_display_new:[00m creating a display, user choice:(NULL) (platform: (NULL))
Need context gst.gl.GLDisplay from element convert
0:00:05.389608000 [336m64943[00m 0x7fef3e706180 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<upload>[00m context query of type gst.gl.app_context 0
Have context gst.gl.GLDisplay from element convert
Need context gst.gl.app_context from element convert
0:00:05.389642000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<upload>[00m changing state: NULL => READY
0:00:05.389657000 [336m64943[00m 0x7fef3e706180 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<convert>[00m context query of type gst.gl.GLDisplay 1
0:00:05.389673000 [336m64943[00m 0x7fef3e706180 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<convert>[00m context query of type gst.gl.app_context 1
Pipeline state about to change from : READY to PAUSED
Pipeline state change will happen ASYNC from : READY to PAUSED
Need context gst.gl.GLDisplay from element playsink
Have context gst.gl.GLDisplay from element playsink
0:00:05.439307000 [336m64943[00m 0x7fef3c0329e0 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<convert>[00m changing state: READY => PAUSED
0:00:05.439342000 [336m64943[00m 0x7fef3c0329e0 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<upload>[00m changing state: READY => PAUSED
0:00:05.476240000 [336m64943[00m 0x7fef3dce6140 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<upload>[00m context query of type gst.gl.local_context 0
0:00:05.476340000 [336m64943[00m 0x7fef3dce6140 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:217:_find_local_gl_context:<convert>[00m found local context 0x0
0:00:05.476356000 [336m64943[00m 0x7fef3dce6140 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:472:_get_gl_context_for_thread_unlocked:<gldisplaycocoa0>[00m No GL context for thread 0x0
0:00:05.476364000 [336m64943[00m 0x7fef3dce6140 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:497:gst_gl_display_get_gl_context_for_thread:<gldisplaycocoa0>[00m returning context (NULL) for thread 0x0
0:00:05.476376000 [336m64943[00m 0x7fef3dce6140 [36mINFO   [00m [00m           glcontext gstglcontext.c:328:gst_gl_context_new:[00m creating a context for display <gldisplaycocoa0>, user choice:(null)
0:00:05.476399000 [336m64943[00m 0x7fef3dce6140 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:362:gst_gl_context_new:<glcontextcocoa2>[00m Done creating context for display <gldisplaycocoa0> (user_choice:(null))
0:00:05.476409000 [336m64943[00m 0x7fef3dce6140 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:419:gst_gl_display_create_context:<gldisplaycocoa0>[00m creating context <glcontextcocoa2> from other context <glwrappedcontext4>
0:00:05.476419000 [336m64943[00m 0x7fef3dce6140 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:989:gst_gl_context_create:<glcontextcocoa2>[00m  other_context:<glwrappedcontext4>
0:00:05.476427000 [336m64943[00m 0x7fef3dce6140 [36mINFO   [00m [00m            glwindow gstglwindow.c:258:gst_gl_window_new:[00m creating a window, user choice:(null)
0:00:05.476533000 [336m64943[00m 0x7fef3dce6140 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:894:gst_gl_context_set_window:<glcontextcocoa2>[00m window:<glwindowcocoa2>
0:00:05.476606000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:1147:gst_gl_context_create_thread:<glcontextcocoa2>[00m Creating thread
0:00:05.476628000 [336m64943[00m 0x7fef3d939320 [36mINFO   [00m [00m           glcontext gstglcontext.c:1204:gst_gl_context_create_thread:<glcontextcocoa2>[00m Attempting to create opengl context. user chosen api(s) (any), compiled api support (opengl opengl3) display api (any)
0:00:05.476661000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr All Renderers = 0
0:00:05.476674000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Double Buffered = 1
0:00:05.476685000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Aux Buffers = 0
0:00:05.476695000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Color Size = 32
0:00:05.476704000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Alpha Size = 8
0:00:05.476714000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Depth Size = 24
0:00:05.476723000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Stencil Size = 0
0:00:05.476733000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Accum Size = 0
0:00:05.476742000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Minimum Policy = 0
0:00:05.476752000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Maximum Policy = 0
0:00:05.476761000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Sample Buffers = 0
0:00:05.476771000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Samples = 0
0:00:05.476780000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Aux Depth Stencil = 0
0:00:05.476790000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Color Float = 0
0:00:05.476800000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Multisample = 0
0:00:05.476809000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Supersample = 0
0:00:05.476819000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Renderer ID = 16918311
0:00:05.476829000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr No Recovery = 0
0:00:05.476838000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Accelerated = 1
0:00:05.476852000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Closest Policy = 0
0:00:05.476862000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Backing Store = 0
0:00:05.476872000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Display Mask = 4
0:00:05.476881000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Allow Offline Renderers = 0
0:00:05.476891000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Accelerated Compute = 1
0:00:05.476901000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr OpenGL Profile = 12800
0:00:05.476911000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Virtual Screen Count = 2
0:00:05.477689000 [336m64943[00m 0x7fef3d939320 [36mINFO   [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:261:gst_gl_context_cocoa_create_context:<glcontextcocoa2>[00m GL context created: 0x7fef3ddeee00
0:00:05.477715000 [336m64943[00m 0x7fef3d939320 [36mINFO   [00m [00m           glcontext gstglcontext.c:1215:gst_gl_context_create_thread:<glcontextcocoa2>[00m created context
0:00:05.477726000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa2>[00m activate:1
0:00:05.477737000 [336m64943[00m 0x7fef3d939320 [36mINFO   [00m [00m           glcontext gstglcontext.c:1231:gst_gl_context_create_thread:<glcontextcocoa2>[00m available GL APIs: opengl3
0:00:05.477747000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:1250:gst_gl_context_create_thread:<glcontextcocoa2>[00m Filling info
0:00:05.477774000 [336m64943[00m 0x7fef3d939320 [36mINFO   [00m [00m           glcontext gstglcontext.c:1044:_create_context_info:<glcontextcocoa2>[00m GL_VERSION: 4.1 NVIDIA-10.8.14 310.42.15f01
0:00:05.477785000 [336m64943[00m 0x7fef3d939320 [36mINFO   [00m [00m           glcontext gstglcontext.c:1047:_create_context_info:<glcontextcocoa2>[00m GL_SHADING_LANGUAGE_VERSION: 4.10
0:00:05.477795000 [336m64943[00m 0x7fef3d939320 [36mINFO   [00m [00m           glcontext gstglcontext.c:1049:_create_context_info:<glcontextcocoa2>[00m GL_VENDOR: NVIDIA Corporation
0:00:05.477805000 [336m64943[00m 0x7fef3d939320 [36mINFO   [00m [00m           glcontext gstglcontext.c:1051:_create_context_info:<glcontextcocoa2>[00m GL_RENDERER: NVIDIA GeForce GT 650M OpenGL Engine
0:00:05.477809000 [336m64943[00m 0x7fef3e747e60 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa2>[00m activate:1
0:00:05.477844000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:1388:gst_gl_context_fill_info:<glcontextcocoa2>[00m GL_EXTENSIONS: GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier 
0:00:05.477866000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m core, 0x18003, 1.0 vs 0x2, 4.1
0:00:05.477949000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m texture_3d, 0x3, 1.2 vs 0x2, 4.1
0:00:05.477966000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_both_gles_and_gl_1_3, 0x18003, 1.3 vs 0x2, 4.1
0:00:05.477983000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_both_gles_and_gl_1_5, 0x18003, 1.5 vs 0x2, 4.1
0:00:05.477997000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m vbos, 0x18003, 1.5 vs 0x2, 4.1
0:00:05.478018000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m multitexture_part0, 0x18003, 1.3 vs 0x2, 4.1
0:00:05.478031000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m map_vbos, 0x3, 1.5 vs 0x2, 4.1
0:00:05.478045000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m unmap_buffer, 0x10003, 1.5 vs 0x2, 4.1
0:00:05.478058000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m gl3, 0x10003, 3.0 vs 0x2, 4.1
0:00:05.478073000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m blending, 0x10003, 1.2 vs 0x2, 4.1
0:00:05.478089000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m blend_func_separate, 0x10003, 1.4 vs 0x2, 4.1
0:00:05.478102000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m blend_equation_separate, 0x10003, 2.0 vs 0x2, 4.1
0:00:05.478115000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m two_point_zero_api, 0x10003, 2.0 vs 0x2, 4.1
0:00:05.478132000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m EGL_image, 0x0, 255.255 vs 0x2, 4.1
0:00:05.478151000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature EGL_image
0:00:05.478159000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m offscreen, 0x10003, 3.0 vs 0x2, 4.1
0:00:05.478200000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m offscreen_blit, 0x0, 255.255 vs 0x2, 4.1
0:00:05.478225000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature offscreen_blit
0:00:05.478233000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m framebuffer_discard, 0x0, 255.255 vs 0x2, 4.1
0:00:05.478255000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature framebuffer_discard
0:00:05.478264000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m read_buffer, 0x10003, 1.0 vs 0x2, 4.1
0:00:05.478277000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m draw_buffers, 0x10003, 2.1 vs 0x2, 4.1
0:00:05.478291000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m multitexture_part1, 0x8001, 1.3 vs 0x2, 4.1
0:00:05.478309000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature multitexture_part1
0:00:05.478317000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m fixed_function_core, 0x8001, 0.0 vs 0x2, 4.1
0:00:05.478327000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature fixed_function_core
0:00:05.478336000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m fixed_function_gl_only, 0x1, 0.0 vs 0x2, 4.1
0:00:05.478347000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature fixed_function_gl_only
0:00:05.478355000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_both_gles, 0x18000, 255.255 vs 0x2, 4.1
0:00:05.478366000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature only_in_both_gles
0:00:05.478374000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_gles1, 0x8000, 255.255 vs 0x2, 4.1
0:00:05.478385000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature only_in_gles1
0:00:05.478394000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m gles2_only_api, 0x10000, 255.255 vs 0x2, 4.1
0:00:05.478405000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature gles2_only_api
0:00:05.478413000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m IMG_multisampled_render_to_texture, 0x0, 255.255 vs 0x2, 4.1
0:00:05.478424000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature IMG_multisampled_render_to_texture
0:00:05.478432000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_big_gl, 0x3, 1.0 vs 0x2, 4.1
0:00:05.478452000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_big_gl_compat, 0x1, 1.0 vs 0x2, 4.1
0:00:05.478463000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature only_in_big_gl_compat
0:00:05.478471000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shaders_glsl_2_only, 0x10003, 2.0 vs 0x2, 4.1
0:00:05.478504000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shader_objects_or_gl2, 0x10003, 2.0 vs 0x2, 4.1
0:00:05.478561000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m vertex_shaders, 0x10003, 2.0 vs 0x2, 4.1
0:00:05.478599000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shader_objects, 0x0, 255.255 vs 0x2, 4.1
0:00:05.478617000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature shader_objects
0:00:05.478625000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m arbfp, 0x0, 255.255 vs 0x2, 4.1
0:00:05.478642000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature arbfp
0:00:05.478651000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shaders_2_1, 0x10003, 2.1 vs 0x2, 4.1
0:00:05.478672000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m bind_frag_data, 0x3, 3.0 vs 0x2, 4.1
0:00:05.478686000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m debug, 0x2, 4.3 vs 0x2, 4.1
0:00:05.478727000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature debug
0:00:05.478735000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m khr_debug, 0x2, 4.3 vs 0x2, 4.1
0:00:05.478756000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature khr_debug
0:00:05.478764000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m ext_debug_marker, 0x0, 255.255 vs 0x2, 4.1
0:00:05.478785000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m gremedy_string_marker, 0x0, 255.255 vs 0x2, 4.1
0:00:05.478802000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature gremedy_string_marker
0:00:05.478810000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m vao, 0x10002, 3.0 vs 0x2, 4.1
0:00:05.478828000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m sync, 0x10002, 3.2 vs 0x2, 4.1
0:00:05.478849000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m buffer_copy_sub_data, 0x10002, 3.1 vs 0x2, 4.1
0:00:05.478862000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m get_buffer_sub_data, 0x2, 1.5 vs 0x2, 4.1
0:00:05.478876000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m timer_query, 0x2, 3.3 vs 0x2, 4.1
0:00:05.478906000 [336m64943[00m 0x7fef3d939320 [36mINFO   [00m [00m           glcontext gstgldebug.c:335:_gst_gl_debug_enable:<glcontextcocoa2>[00m No debugging support available
0:00:05.478915000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:1264:gst_gl_context_create_thread:<glcontextcocoa2>[00m Unreffing other_context <glwrappedcontext4>
0:00:05.478959000 [336m64943[00m 0x7fef3e747e60 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa2>[00m activate:1
0:00:05.478972000 [336m64943[00m 0x7fef3e747e60 [36mINFO   [00m [00m           glcontext gstglcontext.c:1104:_unlock_create_thread:<glcontextcocoa2>[00m gl thread running
0:00:05.479000000 [336m64943[00m 0x7fef3dce6140 [36mINFO   [00m [00m           glcontext gstglcontext.c:1010:gst_gl_context_create:<glcontextcocoa2>[00m gl thread created
0:00:05.479011000 [336m64943[00m 0x7fef3dce6140 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:472:_get_gl_context_for_thread_unlocked:<gldisplaycocoa0>[00m No GL context for thread 0x7fef3e747e60
0:00:05.479023000 [336m64943[00m 0x7fef3dce6140 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:585:gst_gl_display_add_context:<gldisplaycocoa0>[00m Adding GL context <glcontextcocoa2>
0:00:05.479033000 [336m64943[00m 0x7fef3dce6140 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:593:gst_gl_display_add_context:<gldisplaycocoa0>[00m successfully inserted context <glcontextcocoa2>
0:00:05.479056000 [336m64943[00m 0x7fef3e747e60 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa2>[00m activate:1
0:00:05.479108000 [336m64943[00m 0x7fef3e747e60 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa2>[00m activate:1
0:00:05.479174000 [336m64943[00m 0x7fef3dce6140 [37mDEBUG  [00m [00m           glconvert gstglcolorconvert.c:489:gst_gl_color_convert_new:<glcolorconvert2>[00m Created new colorconvert for context <glcontextcocoa2>
0:00:05.479202000 [336m64943[00m 0x7fef3dce6140 [33;01mLOG    [00m [00m           glconvert gstglcolorconvert.c:632:_gst_gl_color_convert_set_caps_unlocked:<glcolorconvert2>[00m Setting caps in video/x-raw(memory:GLMemory), format=(string)NV12, width=(int)1280, height=(int)720, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, chroma-site=(string)mpeg2, colorimetry=(string)bt709, framerate=(fraction)25/1, texture-target=(string)2D out video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)1280, height=(int)720, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, framerate=(fraction)25/1, texture-target=(string)2D
0:00:05.479250000 [336m64943[00m 0x7fef3e747e60 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa2>[00m activate:1
0:00:05.479284000 [336m64943[00m 0x7fef3dce6140 [37mDEBUG  [00m [00m           glconvert gstglcolorconvert.c:727:_gst_gl_color_convert_set_caps_unlocked:<glcolorconvert2>[00m Color converting video/x-raw(memory:GLMemory), format=(string)NV12, width=(int)1280, height=(int)720, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, chroma-site=(string)mpeg2, colorimetry=(string)bt709, framerate=(fraction)25/1, texture-target=(string)2D to video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)1280, height=(int)720, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, framerate=(fraction)25/1, texture-target=(string)2D
0:00:05.479364000 [336m64943[00m 0x7fef3dce6140 [33;01mLOG    [00m [00m        glbufferpool gstglbufferpool.c:305:gst_gl_buffer_pool_new:<glbufferpool2>[00m new GL buffer pool for context <glcontextcocoa2>
0:00:05.479390000 [336m64943[00m 0x7fef3dce6140 [33;01mLOG    [00m [00m        glbufferpool gstglbufferpool.c:108:gst_gl_buffer_pool_set_config:<glbufferpool2>[00m 1280x720, caps video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)1280, height=(int)720, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, framerate=(fraction)25/1, texture-target=(string)2D
0:00:05.479438000 [336m64943[00m 0x7fef3dce6140 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<convert>[00m context query of type gst.gl.local_context 1
0:00:05.479451000 [336m64943[00m 0x7fef3dce6140 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:217:_find_local_gl_context:<upload>[00m found local context 0x7fef3dd5fb10
0:00:05.479471000 [336m64943[00m 0x7fef3e747e60 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa2>[00m activate:1
0:00:05.479528000 [336m64943[00m 0x7fef3e747e60 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa2>[00m activate:1
0:00:05.479809000 [336m64943[00m 0x7fef3dce6140 [37mDEBUG  [00m [00m            glupload gstglupload.c:1436:_upload_find_method:<glupload4>[00m attempting upload with uploader GLMemory
0:00:05.479851000 [336m64943[00m 0x7fef3dce6140 [37mDEBUG  [00m [00m            glupload gstglupload.c:1436:_upload_find_method:<glupload4>[00m attempting upload with uploader UploadMeta
0:00:05.479863000 [336m64943[00m 0x7fef3dce6140 [37mDEBUG  [00m [00m            glupload gstglupload.c:1436:_upload_find_method:<glupload4>[00m attempting upload with uploader Raw Data
0:00:05.481574000 [336m64943[00m 0x7fef3e747e60 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa2>[00m activate:1
0:00:05.481657000 [336m64943[00m 0x7fef3e747e60 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef42140b40 size:921600
0:00:05.481677000 [336m64943[00m 0x7fef3e747e60 [37mDEBUG  [00m [00m            glbuffer gstglbuffer.c:103:_gl_buffer_init:[00m new GL buffer memory:0x7fef42140b40 size:921600
0:00:05.481689000 [336m64943[00m 0x7fef3e747e60 [33;01mLOG    [00m [00m            glmemory gstglmemorypbo.c:211:_gl_mem_create:[00m generated pbo 3
0:00:05.481715000 [336m64943[00m 0x7fef3dce6140 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef42140890 size:921600
0:00:05.481743000 [336m64943[00m 0x7fef3dce6140 [37mDEBUG  [00m [00m       glbasetexture gstglmemory.c:325:gst_gl_memory_init:[00m new GL texture context:<glcontextcocoa2> memory:0x7fef42140890 target:2D format:5 dimensions:1280x720 stride:1280 size:921600
0:00:05.481795000 [336m64943[00m 0x7fef3e747e60 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa2>[00m activate:1
0:00:05.481836000 [336m64943[00m 0x7fef3e747e60 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef3bff2e90 size:460800
0:00:05.481849000 [336m64943[00m 0x7fef3e747e60 [37mDEBUG  [00m [00m            glbuffer gstglbuffer.c:103:_gl_buffer_init:[00m new GL buffer memory:0x7fef3bff2e90 size:460800
0:00:05.481860000 [336m64943[00m 0x7fef3e747e60 [33;01mLOG    [00m [00m            glmemory gstglmemorypbo.c:211:_gl_mem_create:[00m generated pbo 4
0:00:05.481881000 [336m64943[00m 0x7fef3dce6140 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef3bff81f0 size:460800
0:00:05.481893000 [336m64943[00m 0x7fef3dce6140 [37mDEBUG  [00m [00m       glbasetexture gstglmemory.c:325:gst_gl_memory_init:[00m new GL texture context:<glcontextcocoa2> memory:0x7fef3bff81f0 target:2D format:6 dimensions:640x360 stride:1280 size:460800
0:00:05.481944000 [336m64943[00m 0x7fef3e747e60 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa2>[00m activate:1
0:00:05.481970000 [336m64943[00m 0x7fef3e747e60 [36mINFO   [00m [00m           glconvert gstglcolorconvert.c:1972:_init_convert:[00m Initializing color conversion from NV12 to RGBA
0:00:05.482024000 [336m64943[00m 0x7fef3e747e60 [37mDEBUG  [00m [00m                glsl gstglsl.c:606:_mangle_external_image_extension:[00m is oes? 0, profile == ES? 0, version >= 300? 1, have essl3? 0
0:00:05.482516000 [336m64943[00m 0x7fef3e747e60 [33;01mLOG    [00m [00m            glshader gstglshader.c:547:gst_gl_shader_attach_unlocked:<glshader2>[00m attaching shader 10 to program 12
0:00:05.482559000 [336m64943[00m 0x7fef3e747e60 [37mDEBUG  [00m [00m                glsl gstglsl.c:606:_mangle_external_image_extension:[00m is oes? 0, profile == ES? 0, version >= 300? 1, have essl3? 0
0:00:05.483530000 [336m64943[00m 0x7fef3e747e60 [33;01mLOG    [00m [00m            glshader gstglshader.c:547:gst_gl_shader_attach_unlocked:<glshader2>[00m attaching shader 13 to program 12
0:00:05.484051000 [336m64943[00m 0x7fef3e747e60 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef3e7377f0 size:0
0:00:05.484069000 [336m64943[00m 0x7fef3e747e60 [37mDEBUG  [00m [00mglrenderbuffermemory gstglrenderbuffer.c:127:gst_gl_renderbuffer_init:[00m new GL renderbuffer context:<glcontextcocoa2> memory:0x7fef3e7377f0 format:35056 dimensions:1280x720 
0:00:05.486797000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m            glwindow gstglwindow_cocoa.m:434:-[GstGLNSWindow initWithContentRect:styleMask:backing:defer:screen:gstWin:]:[00m initializing GstGLNSWindow

0:00:05.487247000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m            glwindow gstglwindow_cocoa.m:176:gst_gl_window_cocoa_create_window:[00m NSWindow id: 140665582495600
0:00:05.496721000 [336m64943[00m 0x7fef3e747e60 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef3bc80fb0 size:3686400
0:00:05.496749000 [336m64943[00m 0x7fef3e747e60 [37mDEBUG  [00m [00m            glbuffer gstglbuffer.c:103:_gl_buffer_init:[00m new GL buffer memory:0x7fef3bc80fb0 size:3686400
0:00:05.496760000 [336m64943[00m 0x7fef3e747e60 [33;01mLOG    [00m [00m            glmemory gstglmemorypbo.c:211:_gl_mem_create:[00m generated pbo 7
0:00:05.496767000 [336m64943[00m 0x7fef3e747e60 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef3bc80ba0 size:3686400
0:00:05.496775000 [336m64943[00m 0x7fef3e747e60 [37mDEBUG  [00m [00m       glbasetexture gstglmemory.c:325:gst_gl_memory_init:[00m new GL texture context:<glcontextcocoa2> memory:0x7fef3bc80ba0 target:2D format:4 dimensions:1280x720 stride:5120 size:3686400
0:00:05.496800000 [336m64943[00m 0x7fef3e747e60 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:243:_map_data_gl:[00m mapping mem 0x7fef42140890 flags 20001
0:00:05.496810000 [336m64943[00m 0x7fef3e747e60 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:243:_map_data_gl:[00m mapping mem 0x7fef42140b40 flags 20001
0:00:05.497669000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glwrappedcontext5>[00m activate:1
0:00:05.497700000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:1044:_create_context_info:<glwrappedcontext5>[00m GL_VERSION: 4.1 NVIDIA-10.8.14 310.42.15f01
0:00:05.497711000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:1047:_create_context_info:<glwrappedcontext5>[00m GL_SHADING_LANGUAGE_VERSION: 4.10
0:00:05.497719000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:1049:_create_context_info:<glwrappedcontext5>[00m GL_VENDOR: NVIDIA Corporation
0:00:05.497727000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:1051:_create_context_info:<glwrappedcontext5>[00m GL_RENDERER: NVIDIA GeForce GT 650M OpenGL Engine
0:00:05.497758000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:1388:gst_gl_context_fill_info:<glwrappedcontext5>[00m GL_EXTENSIONS: GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier 
0:00:05.497785000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m core, 0x18003, 1.0 vs 0x2, 4.1
0:00:05.497803000 [336m64943[00m 0x7fef3e747e60 [33;01mLOG    [00m [00m            glmemory gstglmemorypbo.c:148:_upload_pbo_memory:[00m upload for texture id:1, with pbo 3 1280x720
0:00:05.497818000 [336m64943[00m 0x7fef3e747e60 [33;01mLOG    [00m [00m       glbasetexture gstglmemory.c:527:gst_gl_memory_texsubimage:[00m upload for texture id:1, 1280x720
0:00:05.497853000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m texture_3d, 0x3, 1.2 vs 0x2, 4.1
0:00:05.497866000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_both_gles_and_gl_1_3, 0x18003, 1.3 vs 0x2, 4.1
0:00:05.497880000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_both_gles_and_gl_1_5, 0x18003, 1.5 vs 0x2, 4.1
0:00:05.497891000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m vbos, 0x18003, 1.5 vs 0x2, 4.1
0:00:05.497907000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m multitexture_part0, 0x18003, 1.3 vs 0x2, 4.1
0:00:05.497906000 [336m64943[00m 0x7fef3e747e60 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:322:_unmap_data_gl:[00m unmapping mem 0x7fef42140b40 flags 20001
0:00:05.497951000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m map_vbos, 0x3, 1.5 vs 0x2, 4.1
0:00:05.497953000 [336m64943[00m 0x7fef3e747e60 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:243:_map_data_gl:[00m mapping mem 0x7fef3bff81f0 flags 20001
0:00:05.497985000 [336m64943[00m 0x7fef3e747e60 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:243:_map_data_gl:[00m mapping mem 0x7fef3bff2e90 flags 20001
0:00:05.497984000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m unmap_buffer, 0x10003, 1.5 vs 0x2, 4.1
0:00:05.498018000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m gl3, 0x10003, 3.0 vs 0x2, 4.1
0:00:05.498032000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m blending, 0x10003, 1.2 vs 0x2, 4.1
0:00:05.498044000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m blend_func_separate, 0x10003, 1.4 vs 0x2, 4.1
0:00:05.498054000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m blend_equation_separate, 0x10003, 2.0 vs 0x2, 4.1
0:00:05.498065000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m two_point_zero_api, 0x10003, 2.0 vs 0x2, 4.1
0:00:05.498078000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m EGL_image, 0x0, 255.255 vs 0x2, 4.1
0:00:05.498098000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature EGL_image
0:00:05.498105000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m offscreen, 0x10003, 3.0 vs 0x2, 4.1
0:00:05.498134000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m offscreen_blit, 0x0, 255.255 vs 0x2, 4.1
0:00:05.498152000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature offscreen_blit
0:00:05.498158000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m framebuffer_discard, 0x0, 255.255 vs 0x2, 4.1
0:00:05.498172000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature framebuffer_discard
0:00:05.498178000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m read_buffer, 0x10003, 1.0 vs 0x2, 4.1
0:00:05.498188000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m draw_buffers, 0x10003, 2.1 vs 0x2, 4.1
0:00:05.498199000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m multitexture_part1, 0x8001, 1.3 vs 0x2, 4.1
0:00:05.498212000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature multitexture_part1
0:00:05.498219000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m fixed_function_core, 0x8001, 0.0 vs 0x2, 4.1
0:00:05.498227000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature fixed_function_core
0:00:05.498233000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m fixed_function_gl_only, 0x1, 0.0 vs 0x2, 4.1
0:00:05.498242000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature fixed_function_gl_only
0:00:05.498249000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_both_gles, 0x18000, 255.255 vs 0x2, 4.1
0:00:05.498257000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature only_in_both_gles
0:00:05.498263000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_gles1, 0x8000, 255.255 vs 0x2, 4.1
0:00:05.498272000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature only_in_gles1
0:00:05.498278000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m gles2_only_api, 0x10000, 255.255 vs 0x2, 4.1
0:00:05.498287000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature gles2_only_api
0:00:05.498293000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m IMG_multisampled_render_to_texture, 0x0, 255.255 vs 0x2, 4.1
0:00:05.498302000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature IMG_multisampled_render_to_texture
0:00:05.498308000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_big_gl, 0x3, 1.0 vs 0x2, 4.1
0:00:05.498327000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_big_gl_compat, 0x1, 1.0 vs 0x2, 4.1
0:00:05.498336000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature only_in_big_gl_compat
0:00:05.498343000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shaders_glsl_2_only, 0x10003, 2.0 vs 0x2, 4.1
0:00:05.498369000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shader_objects_or_gl2, 0x10003, 2.0 vs 0x2, 4.1
0:00:05.498410000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m vertex_shaders, 0x10003, 2.0 vs 0x2, 4.1
0:00:05.498439000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shader_objects, 0x0, 255.255 vs 0x2, 4.1
0:00:05.498453000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature shader_objects
0:00:05.498459000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m arbfp, 0x0, 255.255 vs 0x2, 4.1
0:00:05.498469000 [336m64943[00m 0x7fef3e747e60 [33;01mLOG    [00m [00m            glmemory gstglmemorypbo.c:148:_upload_pbo_memory:[00m upload for texture id:2, with pbo 4 640x360
0:00:05.498473000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature arbfp
0:00:05.498503000 [336m64943[00m 0x7fef3e747e60 [33;01mLOG    [00m [00m       glbasetexture gstglmemory.c:527:gst_gl_memory_texsubimage:[00m upload for texture id:2, 640x360
0:00:05.498508000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shaders_2_1, 0x10003, 2.1 vs 0x2, 4.1
0:00:05.498538000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m bind_frag_data, 0x3, 3.0 vs 0x2, 4.1
0:00:05.498550000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m debug, 0x2, 4.3 vs 0x2, 4.1
0:00:05.498565000 [336m64943[00m 0x7fef3e747e60 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:322:_unmap_data_gl:[00m unmapping mem 0x7fef3bff2e90 flags 20001
0:00:05.498580000 [336m64943[00m 0x7fef3e747e60 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:243:_map_data_gl:[00m mapping mem 0x7fef3bc80ba0 flags 20002
0:00:05.498583000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature debug
0:00:05.498613000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m khr_debug, 0x2, 4.3 vs 0x2, 4.1
0:00:05.498613000 [336m64943[00m 0x7fef3e747e60 [33;01mLOG    [00m [00m           glconvert gstglcolorconvert.c:2244:_do_convert_one_view:<glcolorconvert2>[00m converting to textures:0x7fef3bc80ba0,0x0,0x0,0x0 dimensions:1280x720, from textures:0x7fef42140890,0x7fef3bff81f0,0x0,0x0 dimensions:1280x720
0:00:05.498652000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature khr_debug
0:00:05.498660000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m ext_debug_marker, 0x0, 255.255 vs 0x2, 4.1
0:00:05.498679000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m gremedy_string_marker, 0x0, 255.255 vs 0x2, 4.1
0:00:05.498700000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature gremedy_string_marker
0:00:05.498707000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m vao, 0x10002, 3.0 vs 0x2, 4.1
0:00:05.498722000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m sync, 0x10002, 3.2 vs 0x2, 4.1
0:00:05.498740000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m buffer_copy_sub_data, 0x10002, 3.1 vs 0x2, 4.1
0:00:05.498751000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m get_buffer_sub_data, 0x2, 1.5 vs 0x2, 4.1
0:00:05.498762000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m timer_query, 0x2, 3.3 vs 0x2, 4.1
0:00:05.498787000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glwrappedcontext5>[00m activate:0
0:00:05.508932000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glwrappedcontext5>[00m activate:1
0:00:05.508975000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m            glwindow gstglwindow_cocoa.m:369:gst_gl_cocoa_resize_cb:<glwindowcocoa2>[00m Window resized: bounds 0.000000 0.000000 320.000000 240.000000 visibleRect 0.000000 0.000000 320.000000 240.000000
0:00:05.508997000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glwrappedcontext5>[00m activate:0
0:00:05.509408000 [336m64943[00m 0x7fef3e747e60 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:322:_unmap_data_gl:[00m unmapping mem 0x7fef3bc80ba0 flags 20002
0:00:05.509432000 [336m64943[00m 0x7fef3e747e60 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:322:_unmap_data_gl:[00m unmapping mem 0x7fef3bff81f0 flags 20001
0:00:05.509443000 [336m64943[00m 0x7fef3e747e60 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:322:_unmap_data_gl:[00m unmapping mem 0x7fef42140890 flags 20001
0:00:05.509454000 [336m64943[00m 0x7fef3e747e60 [33;01mLOG    [00m [00m          glsyncmeta gstglsyncmeta.c:185:_set_sync_point:[00m setting sync point 0x7fef3dcdfc48
0:00:05.509464000 [336m64943[00m 0x7fef3e747e60 [33;01mLOG    [00m [00m          glsyncmeta gstglsyncmeta.c:65:_default_set_sync_gl:[00m setting sync object 0x1
0:00:05.512929000 [336m64943[00m 0x7fef3e747e60 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa2>[00m activate:1
0:00:05.515437000 [336m64943[00m 0x7fef3e747e60 [33;01mLOG    [00m [00m       glbasetexture gstglmemory.c:538:gst_gl_memory_texsubimage:[00m glTexSubImage took 0:00:00.000000000
0:00:05.515481000 [336m64943[00m 0x7fef3e747e60 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa2>[00m activate:1
0:00:05.515884000 [336m64943[00m 0x7fef3e747e60 [33;01mLOG    [00m [00m       glbasetexture gstglmemory.c:538:gst_gl_memory_texsubimage:[00m glTexSubImage took 0:00:00.000000000
Pipeline state changed from : READY to PAUSED with pending VOID_PENDING
0:00:06.500245000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<convert>[00m changing state: PAUSED => READY
0:00:06.500355000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa2>[00m activate:1
0:00:06.500563000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa2>[00m activate:1
0:00:06.501338000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa2>[00m activate:1
0:00:06.501431000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa2>[00m activate:1
0:00:06.501453000 [336m64943[00m 0x7fef3bee8000 [33;01mLOG    [00m [00m            glshader gstglshader.c:468:gst_gl_shader_detach_unlocked:<glshader2>[00m detaching shader 13 from program 12
0:00:06.501475000 [336m64943[00m 0x7fef3bee8000 [33;01mLOG    [00m [00m            glshader gstglshader.c:468:gst_gl_shader_detach_unlocked:<glshader2>[00m detaching shader 10 from program 12
0:00:06.501527000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00m            glshader gstglshader.c:112:_cleanup_shader:[00m shader deleted 12
0:00:06.501608000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<upload>[00m changing state: PAUSED => READY
0:00:06.502476000 [336m64943[00m 0x7fef3c0329e0 [37mDEBUG  [00m [00m            glupload gstglupload.c:1259:gst_gl_upload_new:<glupload5>[00m Created new GLUpload for context (NULL)
0:00:06.502621000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<convert>[00m changing state: READY => NULL
0:00:06.502667000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<upload>[00m changing state: READY => NULL
Pipeline state changed from : PAUSED to READY with pending NULL
0:00:06.521846000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:698:gst_gl_context_finalize:<glwrappedcontext4>[00m End of finalize
0:00:06.522006000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa2>[00m activate:1
0:00:06.522068000 [336m64943[00m 0x7fef3bee8000 [33;01mLOG    [00m [00m          glsyncmeta gstglsyncmeta.c:313:_free_gl_sync_meta:[00m free sync meta 0x7fef3dcdfc48
0:00:06.522092000 [336m64943[00m 0x7fef3bee8000 [33;01mLOG    [00m [00m          glsyncmeta gstglsyncmeta.c:118:_default_free_gl:[00m deleting sync object 0x1
0:00:06.522189000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa2>[00m activate:1
0:00:06.522326000 [336m64943[00m 0x7fef3e706180 [33;01mLOG    [00m [00m        glbufferpool gstglbufferpool.c:346:gst_gl_buffer_pool_finalize:<glbufferpool2>[00m finalize GL buffer pool 0x7fef3c8aec30
0:00:06.522471000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:663:gst_gl_context_finalize:<glcontextcocoa2>[00m send quit gl window loop
0:00:06.522485000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m            glwindow gstglwindow.c:598:gst_gl_window_quit:[00m quit sent to gl window loop
0:00:06.522492000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:666:gst_gl_context_finalize:<glcontextcocoa2>[00m joining gl thread
0:00:06.522504000 [336m64943[00m 0x7fef3d939320 [36mINFO   [00m [00m           glcontext gstglcontext.c:1275:gst_gl_context_create_thread:<glcontextcocoa2>[00m loop exited
0:00:06.522519000 [336m64943[00m 0x7fef3d939320 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa2>[00m activate:0
0:00:06.522580000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:669:gst_gl_context_finalize:<glcontextcocoa2>[00m gl thread joined
0:00:06.522594000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m            glwindow gstglwindow.c:315:gst_gl_window_finalize:[00m quit navigation loop
0:00:06.522653000 [336m64943[00m 0x7fef3d93f370 [36mINFO   [00m [00m            glwindow gstglwindow.c:961:gst_gl_window_navigation_thread:[00m navigation loop exited

0:00:06.522680000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:698:gst_gl_context_finalize:<glcontextcocoa2>[00m End of finalize
0:00:06.523073000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m            glupload gstglupload.c:1259:gst_gl_upload_new:<glupload6>[00m Created new GLUpload for context (NULL)
Pipeline state about to change from : NULL to READY
Pipeline state changed SUCCESSFULLY from : NULL to READY
Pipeline state changed from : NULL to READY with pending VOID_PENDING
0:00:06.524999000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<convert>[00m changing state: NULL => READY
0:00:06.525023000 [336m64943[00m 0x7fef3e706180 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<upload>[00m context query of type gst.gl.GLDisplay 0
0:00:06.525046000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           gldisplay gstgldisplay.c:193:gst_gl_display_new:[00m creating a display, user choice:(NULL) (platform: (NULL))
Need context gst.gl.GLDisplay from element convert
0:00:06.525084000 [336m64943[00m 0x7fef3e706180 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<upload>[00m context query of type gst.gl.app_context 0
Have context gst.gl.GLDisplay from element convert
0:00:06.525125000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<upload>[00m changing state: NULL => READY
Need context gst.gl.app_context from element convert
0:00:06.525148000 [336m64943[00m 0x7fef3e706180 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<convert>[00m context query of type gst.gl.GLDisplay 1
0:00:06.525165000 [336m64943[00m 0x7fef3e706180 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<convert>[00m context query of type gst.gl.app_context 1
Pipeline state about to change from : READY to PAUSED
Pipeline state change will happen ASYNC from : READY to PAUSED
Need context gst.gl.GLDisplay from element playsink
Have context gst.gl.GLDisplay from element playsink
0:00:06.577774000 [336m64943[00m 0x7fef3c0329e0 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<convert>[00m changing state: READY => PAUSED
0:00:06.577818000 [336m64943[00m 0x7fef3c0329e0 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<upload>[00m changing state: READY => PAUSED
0:00:06.613751000 [336m64943[00m 0x7fef3d9c3140 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<upload>[00m context query of type gst.gl.local_context 0
0:00:06.613835000 [336m64943[00m 0x7fef3d9c3140 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:217:_find_local_gl_context:<convert>[00m found local context 0x0
0:00:06.613849000 [336m64943[00m 0x7fef3d9c3140 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:472:_get_gl_context_for_thread_unlocked:<gldisplaycocoa0>[00m No GL context for thread 0x0
0:00:06.613858000 [336m64943[00m 0x7fef3d9c3140 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:497:gst_gl_display_get_gl_context_for_thread:<gldisplaycocoa0>[00m returning context (NULL) for thread 0x0
0:00:06.613869000 [336m64943[00m 0x7fef3d9c3140 [36mINFO   [00m [00m           glcontext gstglcontext.c:328:gst_gl_context_new:[00m creating a context for display <gldisplaycocoa0>, user choice:(null)
0:00:06.613892000 [336m64943[00m 0x7fef3d9c3140 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:362:gst_gl_context_new:<glcontextcocoa3>[00m Done creating context for display <gldisplaycocoa0> (user_choice:(null))
0:00:06.613914000 [336m64943[00m 0x7fef3d9c3140 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:419:gst_gl_display_create_context:<gldisplaycocoa0>[00m creating context <glcontextcocoa3> from other context <glwrappedcontext6>
0:00:06.613924000 [336m64943[00m 0x7fef3d9c3140 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:989:gst_gl_context_create:<glcontextcocoa3>[00m  other_context:<glwrappedcontext6>
0:00:06.613932000 [336m64943[00m 0x7fef3d9c3140 [36mINFO   [00m [00m            glwindow gstglwindow.c:258:gst_gl_window_new:[00m creating a window, user choice:(null)
0:00:06.614061000 [336m64943[00m 0x7fef3d9c3140 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:894:gst_gl_context_set_window:<glcontextcocoa3>[00m window:<glwindowcocoa3>
0:00:06.614106000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:1147:gst_gl_context_create_thread:<glcontextcocoa3>[00m Creating thread
0:00:06.614131000 [336m64943[00m 0x7fef3d1ace80 [36mINFO   [00m [00m           glcontext gstglcontext.c:1204:gst_gl_context_create_thread:<glcontextcocoa3>[00m Attempting to create opengl context. user chosen api(s) (any), compiled api support (opengl opengl3) display api (any)
0:00:06.614147000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr All Renderers = 0
0:00:06.614156000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Double Buffered = 1
0:00:06.614164000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Aux Buffers = 0
0:00:06.614172000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Color Size = 32
0:00:06.614180000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Alpha Size = 8
0:00:06.614187000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Depth Size = 24
0:00:06.614195000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Stencil Size = 0
0:00:06.614202000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Accum Size = 0
0:00:06.614209000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Minimum Policy = 0
0:00:06.614217000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Maximum Policy = 0
0:00:06.614224000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Sample Buffers = 0
0:00:06.614232000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Samples = 0
0:00:06.614239000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Aux Depth Stencil = 0
0:00:06.614247000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Color Float = 0
0:00:06.614261000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Multisample = 0
0:00:06.614269000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Supersample = 0
0:00:06.614276000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Renderer ID = 16918311
0:00:06.614284000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr No Recovery = 0
0:00:06.614291000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Accelerated = 1
0:00:06.614299000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Closest Policy = 0
0:00:06.614306000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Backing Store = 0
0:00:06.614313000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Display Mask = 4
0:00:06.614321000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Allow Offline Renderers = 0
0:00:06.614328000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Accelerated Compute = 1
0:00:06.614336000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr OpenGL Profile = 12800
0:00:06.614344000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Virtual Screen Count = 2
0:00:06.615263000 [336m64943[00m 0x7fef3d1ace80 [36mINFO   [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:261:gst_gl_context_cocoa_create_context:<glcontextcocoa3>[00m GL context created: 0x7fef3c972800
0:00:06.615294000 [336m64943[00m 0x7fef3d1ace80 [36mINFO   [00m [00m           glcontext gstglcontext.c:1215:gst_gl_context_create_thread:<glcontextcocoa3>[00m created context
0:00:06.615306000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa3>[00m activate:1
0:00:06.615319000 [336m64943[00m 0x7fef3d1ace80 [36mINFO   [00m [00m           glcontext gstglcontext.c:1231:gst_gl_context_create_thread:<glcontextcocoa3>[00m available GL APIs: opengl3
0:00:06.615331000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:1250:gst_gl_context_create_thread:<glcontextcocoa3>[00m Filling info
0:00:06.615361000 [336m64943[00m 0x7fef3d1ace80 [36mINFO   [00m [00m           glcontext gstglcontext.c:1044:_create_context_info:<glcontextcocoa3>[00m GL_VERSION: 4.1 NVIDIA-10.8.14 310.42.15f01
0:00:06.615380000 [336m64943[00m 0x7fef3d1ace80 [36mINFO   [00m [00m           glcontext gstglcontext.c:1047:_create_context_info:<glcontextcocoa3>[00m GL_SHADING_LANGUAGE_VERSION: 4.10
0:00:06.615394000 [336m64943[00m 0x7fef3d1ace80 [36mINFO   [00m [00m           glcontext gstglcontext.c:1049:_create_context_info:<glcontextcocoa3>[00m GL_VENDOR: NVIDIA Corporation
0:00:06.615402000 [336m64943[00m 0x7fef3d1ace80 [36mINFO   [00m [00m           glcontext gstglcontext.c:1051:_create_context_info:<glcontextcocoa3>[00m GL_RENDERER: NVIDIA GeForce GT 650M OpenGL Engine
0:00:06.615403000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa3>[00m activate:1
0:00:06.615435000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:1388:gst_gl_context_fill_info:<glcontextcocoa3>[00m GL_EXTENSIONS: GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier 
0:00:06.615449000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m core, 0x18003, 1.0 vs 0x2, 4.1
0:00:06.615512000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m texture_3d, 0x3, 1.2 vs 0x2, 4.1
0:00:06.615525000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_both_gles_and_gl_1_3, 0x18003, 1.3 vs 0x2, 4.1
0:00:06.615538000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_both_gles_and_gl_1_5, 0x18003, 1.5 vs 0x2, 4.1
0:00:06.615548000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m vbos, 0x18003, 1.5 vs 0x2, 4.1
0:00:06.615564000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m multitexture_part0, 0x18003, 1.3 vs 0x2, 4.1
0:00:06.615574000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m map_vbos, 0x3, 1.5 vs 0x2, 4.1
0:00:06.615584000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m unmap_buffer, 0x10003, 1.5 vs 0x2, 4.1
0:00:06.615594000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m gl3, 0x10003, 3.0 vs 0x2, 4.1
0:00:06.615606000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m blending, 0x10003, 1.2 vs 0x2, 4.1
0:00:06.615617000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m blend_func_separate, 0x10003, 1.4 vs 0x2, 4.1
0:00:06.615627000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m blend_equation_separate, 0x10003, 2.0 vs 0x2, 4.1
0:00:06.615642000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m two_point_zero_api, 0x10003, 2.0 vs 0x2, 4.1
0:00:06.615654000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m EGL_image, 0x0, 255.255 vs 0x2, 4.1
0:00:06.615669000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature EGL_image
0:00:06.615675000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m offscreen, 0x10003, 3.0 vs 0x2, 4.1
0:00:06.615702000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m offscreen_blit, 0x0, 255.255 vs 0x2, 4.1
0:00:06.615720000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature offscreen_blit
0:00:06.615727000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m framebuffer_discard, 0x0, 255.255 vs 0x2, 4.1
0:00:06.615740000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature framebuffer_discard
0:00:06.615746000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m read_buffer, 0x10003, 1.0 vs 0x2, 4.1
0:00:06.615756000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m draw_buffers, 0x10003, 2.1 vs 0x2, 4.1
0:00:06.615766000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m multitexture_part1, 0x8001, 1.3 vs 0x2, 4.1
0:00:06.615779000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature multitexture_part1
0:00:06.615785000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m fixed_function_core, 0x8001, 0.0 vs 0x2, 4.1
0:00:06.615793000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature fixed_function_core
0:00:06.615799000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m fixed_function_gl_only, 0x1, 0.0 vs 0x2, 4.1
0:00:06.615808000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature fixed_function_gl_only
0:00:06.615814000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_both_gles, 0x18000, 255.255 vs 0x2, 4.1
0:00:06.615822000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature only_in_both_gles
0:00:06.615828000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_gles1, 0x8000, 255.255 vs 0x2, 4.1
0:00:06.615836000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature only_in_gles1
0:00:06.615843000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m gles2_only_api, 0x10000, 255.255 vs 0x2, 4.1
0:00:06.615852000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature gles2_only_api
0:00:06.615858000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m IMG_multisampled_render_to_texture, 0x0, 255.255 vs 0x2, 4.1
0:00:06.615870000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature IMG_multisampled_render_to_texture
0:00:06.615877000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_big_gl, 0x3, 1.0 vs 0x2, 4.1
0:00:06.615892000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_big_gl_compat, 0x1, 1.0 vs 0x2, 4.1
0:00:06.615900000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature only_in_big_gl_compat
0:00:06.615907000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shaders_glsl_2_only, 0x10003, 2.0 vs 0x2, 4.1
0:00:06.615932000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shader_objects_or_gl2, 0x10003, 2.0 vs 0x2, 4.1
0:00:06.615972000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m vertex_shaders, 0x10003, 2.0 vs 0x2, 4.1
0:00:06.616000000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shader_objects, 0x0, 255.255 vs 0x2, 4.1
0:00:06.616014000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature shader_objects
0:00:06.616020000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m arbfp, 0x0, 255.255 vs 0x2, 4.1
0:00:06.616033000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature arbfp
0:00:06.616039000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shaders_2_1, 0x10003, 2.1 vs 0x2, 4.1
0:00:06.616055000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m bind_frag_data, 0x3, 3.0 vs 0x2, 4.1
0:00:06.616066000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m debug, 0x2, 4.3 vs 0x2, 4.1
0:00:06.616097000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature debug
0:00:06.616103000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m khr_debug, 0x2, 4.3 vs 0x2, 4.1
0:00:06.616119000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature khr_debug
0:00:06.616125000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m ext_debug_marker, 0x0, 255.255 vs 0x2, 4.1
0:00:06.616142000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m gremedy_string_marker, 0x0, 255.255 vs 0x2, 4.1
0:00:06.616155000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature gremedy_string_marker
0:00:06.616160000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m vao, 0x10002, 3.0 vs 0x2, 4.1
0:00:06.616174000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m sync, 0x10002, 3.2 vs 0x2, 4.1
0:00:06.616193000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m buffer_copy_sub_data, 0x10002, 3.1 vs 0x2, 4.1
0:00:06.616204000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m get_buffer_sub_data, 0x2, 1.5 vs 0x2, 4.1
0:00:06.616213000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m timer_query, 0x2, 3.3 vs 0x2, 4.1
0:00:06.616237000 [336m64943[00m 0x7fef3d1ace80 [36mINFO   [00m [00m           glcontext gstgldebug.c:335:_gst_gl_debug_enable:<glcontextcocoa3>[00m No debugging support available
0:00:06.616244000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:1264:gst_gl_context_create_thread:<glcontextcocoa3>[00m Unreffing other_context <glwrappedcontext6>
0:00:06.616278000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa3>[00m activate:1
0:00:06.616288000 [336m64943[00m 0x7fef3e7cc8d0 [36mINFO   [00m [00m           glcontext gstglcontext.c:1104:_unlock_create_thread:<glcontextcocoa3>[00m gl thread running
0:00:06.616311000 [336m64943[00m 0x7fef3d9c3140 [36mINFO   [00m [00m           glcontext gstglcontext.c:1010:gst_gl_context_create:<glcontextcocoa3>[00m gl thread created
0:00:06.616331000 [336m64943[00m 0x7fef3d9c3140 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:472:_get_gl_context_for_thread_unlocked:<gldisplaycocoa0>[00m No GL context for thread 0x7fef3e7cc8d0
0:00:06.616345000 [336m64943[00m 0x7fef3d9c3140 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:585:gst_gl_display_add_context:<gldisplaycocoa0>[00m Adding GL context <glcontextcocoa3>
0:00:06.616356000 [336m64943[00m 0x7fef3d9c3140 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:593:gst_gl_display_add_context:<gldisplaycocoa0>[00m successfully inserted context <glcontextcocoa3>
0:00:06.616380000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa3>[00m activate:1
0:00:06.616421000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa3>[00m activate:1
0:00:06.616462000 [336m64943[00m 0x7fef3d9c3140 [37mDEBUG  [00m [00m           glconvert gstglcolorconvert.c:489:gst_gl_color_convert_new:<glcolorconvert3>[00m Created new colorconvert for context <glcontextcocoa3>
0:00:06.616479000 [336m64943[00m 0x7fef3d9c3140 [33;01mLOG    [00m [00m           glconvert gstglcolorconvert.c:632:_gst_gl_color_convert_set_caps_unlocked:<glcolorconvert3>[00m Setting caps in video/x-raw(memory:GLMemory), format=(string)NV12, width=(int)1280, height=(int)720, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, chroma-site=(string)mpeg2, colorimetry=(string)bt709, framerate=(fraction)25/1, texture-target=(string)2D out video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)1280, height=(int)720, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, framerate=(fraction)25/1, texture-target=(string)2D
0:00:06.616533000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa3>[00m activate:1
0:00:06.616567000 [336m64943[00m 0x7fef3d9c3140 [37mDEBUG  [00m [00m           glconvert gstglcolorconvert.c:727:_gst_gl_color_convert_set_caps_unlocked:<glcolorconvert3>[00m Color converting video/x-raw(memory:GLMemory), format=(string)NV12, width=(int)1280, height=(int)720, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, chroma-site=(string)mpeg2, colorimetry=(string)bt709, framerate=(fraction)25/1, texture-target=(string)2D to video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)1280, height=(int)720, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, framerate=(fraction)25/1, texture-target=(string)2D
0:00:06.616642000 [336m64943[00m 0x7fef3d9c3140 [33;01mLOG    [00m [00m        glbufferpool gstglbufferpool.c:305:gst_gl_buffer_pool_new:<glbufferpool3>[00m new GL buffer pool for context <glcontextcocoa3>
0:00:06.616667000 [336m64943[00m 0x7fef3d9c3140 [33;01mLOG    [00m [00m        glbufferpool gstglbufferpool.c:108:gst_gl_buffer_pool_set_config:<glbufferpool3>[00m 1280x720, caps video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)1280, height=(int)720, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, framerate=(fraction)25/1, texture-target=(string)2D
0:00:06.616716000 [336m64943[00m 0x7fef3d9c3140 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<convert>[00m context query of type gst.gl.local_context 1
0:00:06.616728000 [336m64943[00m 0x7fef3d9c3140 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:217:_find_local_gl_context:<upload>[00m found local context 0x7fef40804330
0:00:06.616752000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa3>[00m activate:1
0:00:06.616788000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa3>[00m activate:1
0:00:06.617092000 [336m64943[00m 0x7fef3d9c3140 [37mDEBUG  [00m [00m            glupload gstglupload.c:1436:_upload_find_method:<glupload6>[00m attempting upload with uploader GLMemory
0:00:06.617110000 [336m64943[00m 0x7fef3d9c3140 [37mDEBUG  [00m [00m            glupload gstglupload.c:1436:_upload_find_method:<glupload6>[00m attempting upload with uploader UploadMeta
0:00:06.617119000 [336m64943[00m 0x7fef3d9c3140 [37mDEBUG  [00m [00m            glupload gstglupload.c:1436:_upload_find_method:<glupload6>[00m attempting upload with uploader Raw Data
0:00:06.617342000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m            glwindow gstglwindow_cocoa.m:434:-[GstGLNSWindow initWithContentRect:styleMask:backing:defer:screen:gstWin:]:[00m initializing GstGLNSWindow

0:00:06.617797000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m            glwindow gstglwindow_cocoa.m:176:gst_gl_window_cocoa_create_window:[00m NSWindow id: 140665582557920
0:00:06.618776000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa3>[00m activate:1
0:00:06.618842000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef4212e590 size:921600
0:00:06.618855000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m            glbuffer gstglbuffer.c:103:_gl_buffer_init:[00m new GL buffer memory:0x7fef4212e590 size:921600
0:00:06.618864000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m            glmemory gstglmemorypbo.c:211:_gl_mem_create:[00m generated pbo 3
0:00:06.618880000 [336m64943[00m 0x7fef3d9c3140 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef3bff29f0 size:921600
0:00:06.618898000 [336m64943[00m 0x7fef3d9c3140 [37mDEBUG  [00m [00m       glbasetexture gstglmemory.c:325:gst_gl_memory_init:[00m new GL texture context:<glcontextcocoa3> memory:0x7fef3bff29f0 target:2D format:5 dimensions:1280x720 stride:1280 size:921600
0:00:06.618934000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa3>[00m activate:1
0:00:06.618962000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef3bee9f50 size:460800
0:00:06.618972000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m            glbuffer gstglbuffer.c:103:_gl_buffer_init:[00m new GL buffer memory:0x7fef3bee9f50 size:460800
0:00:06.618991000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m            glmemory gstglmemorypbo.c:211:_gl_mem_create:[00m generated pbo 4
0:00:06.619006000 [336m64943[00m 0x7fef3d9c3140 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef3bff81f0 size:460800
0:00:06.619018000 [336m64943[00m 0x7fef3d9c3140 [37mDEBUG  [00m [00m       glbasetexture gstglmemory.c:325:gst_gl_memory_init:[00m new GL texture context:<glcontextcocoa3> memory:0x7fef3bff81f0 target:2D format:6 dimensions:640x360 stride:1280 size:460800
0:00:06.619051000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa3>[00m activate:1
0:00:06.619062000 [336m64943[00m 0x7fef3e7cc8d0 [36mINFO   [00m [00m           glconvert gstglcolorconvert.c:1972:_init_convert:[00m Initializing color conversion from NV12 to RGBA
0:00:06.619099000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m                glsl gstglsl.c:606:_mangle_external_image_extension:[00m is oes? 0, profile == ES? 0, version >= 300? 1, have essl3? 0
0:00:06.619446000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m            glshader gstglshader.c:547:gst_gl_shader_attach_unlocked:<glshader3>[00m attaching shader 12 to program 14
0:00:06.619467000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m                glsl gstglsl.c:606:_mangle_external_image_extension:[00m is oes? 0, profile == ES? 0, version >= 300? 1, have essl3? 0
0:00:06.620177000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m            glshader gstglshader.c:547:gst_gl_shader_attach_unlocked:<glshader3>[00m attaching shader 15 to program 14
0:00:06.620604000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef3bd83450 size:0
0:00:06.620619000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00mglrenderbuffermemory gstglrenderbuffer.c:127:gst_gl_renderbuffer_init:[00m new GL renderbuffer context:<glcontextcocoa3> memory:0x7fef3bd83450 format:35056 dimensions:1280x720 
0:00:06.628676000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef3bcb1a20 size:3686400
0:00:06.628697000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m            glbuffer gstglbuffer.c:103:_gl_buffer_init:[00m new GL buffer memory:0x7fef3bcb1a20 size:3686400
0:00:06.628706000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m            glmemory gstglmemorypbo.c:211:_gl_mem_create:[00m generated pbo 7
0:00:06.628713000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef3bcb16c0 size:3686400
0:00:06.628721000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m       glbasetexture gstglmemory.c:325:gst_gl_memory_init:[00m new GL texture context:<glcontextcocoa3> memory:0x7fef3bcb16c0 target:2D format:4 dimensions:1280x720 stride:5120 size:3686400
0:00:06.628744000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:243:_map_data_gl:[00m mapping mem 0x7fef3bff29f0 flags 20001
0:00:06.628752000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:243:_map_data_gl:[00m mapping mem 0x7fef4212e590 flags 20001
0:00:06.629459000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glwrappedcontext7>[00m activate:1
0:00:06.629493000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:1044:_create_context_info:<glwrappedcontext7>[00m GL_VERSION: 4.1 NVIDIA-10.8.14 310.42.15f01
0:00:06.629504000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:1047:_create_context_info:<glwrappedcontext7>[00m GL_SHADING_LANGUAGE_VERSION: 4.10
0:00:06.629525000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:1049:_create_context_info:<glwrappedcontext7>[00m GL_VENDOR: NVIDIA Corporation
0:00:06.629533000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:1051:_create_context_info:<glwrappedcontext7>[00m GL_RENDERER: NVIDIA GeForce GT 650M OpenGL Engine
0:00:06.629561000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:1388:gst_gl_context_fill_info:<glwrappedcontext7>[00m GL_EXTENSIONS: GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier 
0:00:06.629573000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m core, 0x18003, 1.0 vs 0x2, 4.1
0:00:06.629630000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m            glmemory gstglmemorypbo.c:148:_upload_pbo_memory:[00m upload for texture id:1, with pbo 3 1280x720
0:00:06.629634000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m texture_3d, 0x3, 1.2 vs 0x2, 4.1
0:00:06.629671000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m       glbasetexture gstglmemory.c:527:gst_gl_memory_texsubimage:[00m upload for texture id:1, 1280x720
0:00:06.629677000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_both_gles_and_gl_1_3, 0x18003, 1.3 vs 0x2, 4.1
0:00:06.629693000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_both_gles_and_gl_1_5, 0x18003, 1.5 vs 0x2, 4.1
0:00:06.629704000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m vbos, 0x18003, 1.5 vs 0x2, 4.1
0:00:06.629719000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m multitexture_part0, 0x18003, 1.3 vs 0x2, 4.1
0:00:06.629730000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m map_vbos, 0x3, 1.5 vs 0x2, 4.1
0:00:06.629740000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m unmap_buffer, 0x10003, 1.5 vs 0x2, 4.1
0:00:06.629750000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m gl3, 0x10003, 3.0 vs 0x2, 4.1
0:00:06.629761000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m blending, 0x10003, 1.2 vs 0x2, 4.1
0:00:06.629764000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:322:_unmap_data_gl:[00m unmapping mem 0x7fef4212e590 flags 20001
0:00:06.629774000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m blend_func_separate, 0x10003, 1.4 vs 0x2, 4.1
0:00:06.629806000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:243:_map_data_gl:[00m mapping mem 0x7fef3bff81f0 flags 20001
0:00:06.629809000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m blend_equation_separate, 0x10003, 2.0 vs 0x2, 4.1
0:00:06.629835000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:243:_map_data_gl:[00m mapping mem 0x7fef3bee9f50 flags 20001
0:00:06.629840000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m two_point_zero_api, 0x10003, 2.0 vs 0x2, 4.1
0:00:06.629855000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m EGL_image, 0x0, 255.255 vs 0x2, 4.1
0:00:06.629869000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature EGL_image
0:00:06.629875000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m offscreen, 0x10003, 3.0 vs 0x2, 4.1
0:00:06.629902000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m offscreen_blit, 0x0, 255.255 vs 0x2, 4.1
0:00:06.629920000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature offscreen_blit
0:00:06.629926000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m framebuffer_discard, 0x0, 255.255 vs 0x2, 4.1
0:00:06.629939000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature framebuffer_discard
0:00:06.629945000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m read_buffer, 0x10003, 1.0 vs 0x2, 4.1
0:00:06.629955000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m draw_buffers, 0x10003, 2.1 vs 0x2, 4.1
0:00:06.629965000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m multitexture_part1, 0x8001, 1.3 vs 0x2, 4.1
0:00:06.629978000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature multitexture_part1
0:00:06.629984000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m fixed_function_core, 0x8001, 0.0 vs 0x2, 4.1
0:00:06.629992000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature fixed_function_core
0:00:06.629998000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m fixed_function_gl_only, 0x1, 0.0 vs 0x2, 4.1
0:00:06.630006000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature fixed_function_gl_only
0:00:06.630012000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_both_gles, 0x18000, 255.255 vs 0x2, 4.1
0:00:06.630020000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature only_in_both_gles
0:00:06.630031000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_gles1, 0x8000, 255.255 vs 0x2, 4.1
0:00:06.630039000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature only_in_gles1
0:00:06.630046000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m gles2_only_api, 0x10000, 255.255 vs 0x2, 4.1
0:00:06.630054000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature gles2_only_api
0:00:06.630060000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m IMG_multisampled_render_to_texture, 0x0, 255.255 vs 0x2, 4.1
0:00:06.630068000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature IMG_multisampled_render_to_texture
0:00:06.630074000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_big_gl, 0x3, 1.0 vs 0x2, 4.1
0:00:06.630089000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_big_gl_compat, 0x1, 1.0 vs 0x2, 4.1
0:00:06.630097000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature only_in_big_gl_compat
0:00:06.630103000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shaders_glsl_2_only, 0x10003, 2.0 vs 0x2, 4.1
0:00:06.630128000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shader_objects_or_gl2, 0x10003, 2.0 vs 0x2, 4.1
0:00:06.630168000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m vertex_shaders, 0x10003, 2.0 vs 0x2, 4.1
0:00:06.630197000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shader_objects, 0x0, 255.255 vs 0x2, 4.1
0:00:06.630210000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature shader_objects
0:00:06.630216000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m arbfp, 0x0, 255.255 vs 0x2, 4.1
0:00:06.630229000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature arbfp
0:00:06.630235000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shaders_2_1, 0x10003, 2.1 vs 0x2, 4.1
0:00:06.630251000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m bind_frag_data, 0x3, 3.0 vs 0x2, 4.1
0:00:06.630261000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m debug, 0x2, 4.3 vs 0x2, 4.1
0:00:06.630292000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature debug
0:00:06.630298000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m khr_debug, 0x2, 4.3 vs 0x2, 4.1
0:00:06.630299000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m            glmemory gstglmemorypbo.c:148:_upload_pbo_memory:[00m upload for texture id:2, with pbo 4 640x360
0:00:06.630343000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m       glbasetexture gstglmemory.c:527:gst_gl_memory_texsubimage:[00m upload for texture id:2, 640x360
0:00:06.630349000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature khr_debug
0:00:06.630388000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m ext_debug_marker, 0x0, 255.255 vs 0x2, 4.1
0:00:06.630408000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m gremedy_string_marker, 0x0, 255.255 vs 0x2, 4.1
0:00:06.630421000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature gremedy_string_marker
0:00:06.630427000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m vao, 0x10002, 3.0 vs 0x2, 4.1
0:00:06.630427000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:322:_unmap_data_gl:[00m unmapping mem 0x7fef3bee9f50 flags 20001
0:00:06.630460000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:243:_map_data_gl:[00m mapping mem 0x7fef3bcb16c0 flags 20002
0:00:06.630462000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m sync, 0x10002, 3.2 vs 0x2, 4.1
0:00:06.630490000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m           glconvert gstglcolorconvert.c:2244:_do_convert_one_view:<glcolorconvert3>[00m converting to textures:0x7fef3bcb16c0,0x0,0x0,0x0 dimensions:1280x720, from textures:0x7fef3bff29f0,0x7fef3bff81f0,0x0,0x0 dimensions:1280x720
0:00:06.630498000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m buffer_copy_sub_data, 0x10002, 3.1 vs 0x2, 4.1
0:00:06.630511000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m get_buffer_sub_data, 0x2, 1.5 vs 0x2, 4.1
0:00:06.630521000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m timer_query, 0x2, 3.3 vs 0x2, 4.1
0:00:06.630544000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glwrappedcontext7>[00m activate:0
0:00:06.638382000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glwrappedcontext7>[00m activate:1
0:00:06.638431000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m            glwindow gstglwindow_cocoa.m:369:gst_gl_cocoa_resize_cb:<glwindowcocoa3>[00m Window resized: bounds 0.000000 0.000000 320.000000 240.000000 visibleRect 0.000000 0.000000 320.000000 240.000000
0:00:06.638455000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glwrappedcontext7>[00m activate:0
0:00:06.639330000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:322:_unmap_data_gl:[00m unmapping mem 0x7fef3bcb16c0 flags 20002
0:00:06.639352000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:322:_unmap_data_gl:[00m unmapping mem 0x7fef3bff81f0 flags 20001
0:00:06.639362000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:322:_unmap_data_gl:[00m unmapping mem 0x7fef3bff29f0 flags 20001
0:00:06.639371000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m          glsyncmeta gstglsyncmeta.c:185:_set_sync_point:[00m setting sync point 0x7fef3c8573a8
0:00:06.639382000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m          glsyncmeta gstglsyncmeta.c:65:_default_set_sync_gl:[00m setting sync object 0x1
0:00:06.642594000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa3>[00m activate:1
0:00:06.645109000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m       glbasetexture gstglmemory.c:538:gst_gl_memory_texsubimage:[00m glTexSubImage took 0:00:00.000000000
0:00:06.645174000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa3>[00m activate:1
0:00:06.645613000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m       glbasetexture gstglmemory.c:538:gst_gl_memory_texsubimage:[00m glTexSubImage took 0:00:00.000000000
Pipeline state changed from : READY to PAUSED with pending VOID_PENDING
0:00:07.682333000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<convert>[00m changing state: PAUSED => READY
0:00:07.682398000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa3>[00m activate:1
0:00:07.682463000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa3>[00m activate:1
0:00:07.682966000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa3>[00m activate:1
0:00:07.683031000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa3>[00m activate:1
0:00:07.683045000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m            glshader gstglshader.c:468:gst_gl_shader_detach_unlocked:<glshader3>[00m detaching shader 15 from program 14
0:00:07.683059000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m            glshader gstglshader.c:468:gst_gl_shader_detach_unlocked:<glshader3>[00m detaching shader 12 from program 14
0:00:07.683096000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m            glshader gstglshader.c:112:_cleanup_shader:[00m shader deleted 14
0:00:07.683147000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<upload>[00m changing state: PAUSED => READY
0:00:07.683681000 [336m64943[00m 0x7fef3c0329e0 [37mDEBUG  [00m [00m            glupload gstglupload.c:1259:gst_gl_upload_new:<glupload7>[00m Created new GLUpload for context (NULL)
0:00:07.683764000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<convert>[00m changing state: READY => NULL
0:00:07.683792000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<upload>[00m changing state: READY => NULL
Pipeline state changed from : PAUSED to READY with pending NULL
0:00:07.700750000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:698:gst_gl_context_finalize:<glwrappedcontext6>[00m End of finalize
0:00:07.700870000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa3>[00m activate:1
0:00:07.700883000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m          glsyncmeta gstglsyncmeta.c:313:_free_gl_sync_meta:[00m free sync meta 0x7fef3c8573a8
0:00:07.700891000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m          glsyncmeta gstglsyncmeta.c:118:_default_free_gl:[00m deleting sync object 0x1
0:00:07.700936000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa3>[00m activate:1
0:00:07.701004000 [336m64943[00m 0x7fef3e706180 [33;01mLOG    [00m [00m        glbufferpool gstglbufferpool.c:346:gst_gl_buffer_pool_finalize:<glbufferpool3>[00m finalize GL buffer pool 0x7fef3c881220
0:00:07.701127000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:663:gst_gl_context_finalize:<glcontextcocoa3>[00m send quit gl window loop
0:00:07.701143000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m            glwindow gstglwindow.c:598:gst_gl_window_quit:[00m quit sent to gl window loop
0:00:07.701151000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:666:gst_gl_context_finalize:<glcontextcocoa3>[00m joining gl thread
0:00:07.701156000 [336m64943[00m 0x7fef3d1ace80 [36mINFO   [00m [00m           glcontext gstglcontext.c:1275:gst_gl_context_create_thread:<glcontextcocoa3>[00m loop exited
0:00:07.701166000 [336m64943[00m 0x7fef3d1ace80 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa3>[00m activate:0
0:00:07.701228000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:669:gst_gl_context_finalize:<glcontextcocoa3>[00m gl thread joined
0:00:07.701243000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m            glwindow gstglwindow.c:315:gst_gl_window_finalize:[00m quit navigation loop
0:00:07.701304000 [336m64943[00m 0x7fef3d935230 [36mINFO   [00m [00m            glwindow gstglwindow.c:961:gst_gl_window_navigation_thread:[00m navigation loop exited

0:00:07.701322000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:698:gst_gl_context_finalize:<glcontextcocoa3>[00m End of finalize
0:00:07.701701000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m            glupload gstglupload.c:1259:gst_gl_upload_new:<glupload8>[00m Created new GLUpload for context (NULL)
Pipeline state about to change from : NULL to READY
Pipeline state changed SUCCESSFULLY from : NULL to READY
Pipeline state changed from : NULL to READY with pending VOID_PENDING
0:00:07.703537000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<convert>[00m changing state: NULL => READY
0:00:07.703559000 [336m64943[00m 0x7fef3e706180 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<upload>[00m context query of type gst.gl.GLDisplay 0
0:00:07.703582000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           gldisplay gstgldisplay.c:193:gst_gl_display_new:[00m creating a display, user choice:(NULL) (platform: (NULL))
Need context gst.gl.GLDisplay from element convert
0:00:07.703620000 [336m64943[00m 0x7fef3e706180 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<upload>[00m context query of type gst.gl.app_context 0
Have context gst.gl.GLDisplay from element convert
0:00:07.703662000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<upload>[00m changing state: NULL => READY
Need context gst.gl.app_context from element convert
0:00:07.703677000 [336m64943[00m 0x7fef3e706180 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<convert>[00m context query of type gst.gl.GLDisplay 1
0:00:07.703693000 [336m64943[00m 0x7fef3e706180 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<convert>[00m context query of type gst.gl.app_context 1
Pipeline state about to change from : READY to PAUSED
Pipeline state change will happen ASYNC from : READY to PAUSED
Need context gst.gl.GLDisplay from element playsink
Have context gst.gl.GLDisplay from element playsink
0:00:07.755540000 [336m64943[00m 0x7fef3c0329e0 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<convert>[00m changing state: READY => PAUSED
0:00:07.755576000 [336m64943[00m 0x7fef3c0329e0 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<upload>[00m changing state: READY => PAUSED
0:00:07.792027000 [336m64943[00m 0x7fef3dce68a0 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<upload>[00m context query of type gst.gl.local_context 0
0:00:07.792111000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:217:_find_local_gl_context:<convert>[00m found local context 0x0
0:00:07.792126000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:472:_get_gl_context_for_thread_unlocked:<gldisplaycocoa0>[00m No GL context for thread 0x0
0:00:07.792135000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:497:gst_gl_display_get_gl_context_for_thread:<gldisplaycocoa0>[00m returning context (NULL) for thread 0x0
0:00:07.792155000 [336m64943[00m 0x7fef3dce68a0 [36mINFO   [00m [00m           glcontext gstglcontext.c:328:gst_gl_context_new:[00m creating a context for display <gldisplaycocoa0>, user choice:(null)
0:00:07.792177000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:362:gst_gl_context_new:<glcontextcocoa4>[00m Done creating context for display <gldisplaycocoa0> (user_choice:(null))
0:00:07.792186000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:419:gst_gl_display_create_context:<gldisplaycocoa0>[00m creating context <glcontextcocoa4> from other context <glwrappedcontext8>
0:00:07.792196000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:989:gst_gl_context_create:<glcontextcocoa4>[00m  other_context:<glwrappedcontext8>
0:00:07.792204000 [336m64943[00m 0x7fef3dce68a0 [36mINFO   [00m [00m            glwindow gstglwindow.c:258:gst_gl_window_new:[00m creating a window, user choice:(null)
0:00:07.792373000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:894:gst_gl_context_set_window:<glcontextcocoa4>[00m window:<glwindowcocoa4>
0:00:07.792426000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:1147:gst_gl_context_create_thread:<glcontextcocoa4>[00m Creating thread
0:00:07.792442000 [336m64943[00m 0x7fef3d9c0140 [36mINFO   [00m [00m           glcontext gstglcontext.c:1204:gst_gl_context_create_thread:<glcontextcocoa4>[00m Attempting to create opengl context. user chosen api(s) (any), compiled api support (opengl opengl3) display api (any)
0:00:07.792455000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr All Renderers = 0
0:00:07.792464000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Double Buffered = 1
0:00:07.792472000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Aux Buffers = 0
0:00:07.792479000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Color Size = 32
0:00:07.792487000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Alpha Size = 8
0:00:07.792494000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Depth Size = 24
0:00:07.792501000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Stencil Size = 0
0:00:07.792508000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Accum Size = 0
0:00:07.792526000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Minimum Policy = 0
0:00:07.792534000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Maximum Policy = 0
0:00:07.792541000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Sample Buffers = 0
0:00:07.792548000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Samples = 0
0:00:07.792555000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Aux Depth Stencil = 0
0:00:07.792572000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Color Float = 0
0:00:07.792579000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Multisample = 0
0:00:07.792586000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Supersample = 0
0:00:07.792594000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Renderer ID = 16918311
0:00:07.792601000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr No Recovery = 0
0:00:07.792609000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Accelerated = 1
0:00:07.792616000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Closest Policy = 0
0:00:07.792623000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Backing Store = 0
0:00:07.792630000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Display Mask = 4
0:00:07.792637000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Allow Offline Renderers = 0
0:00:07.792645000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Accelerated Compute = 1
0:00:07.792652000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr OpenGL Profile = 12800
0:00:07.792660000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Virtual Screen Count = 2
0:00:07.793333000 [336m64943[00m 0x7fef3d9c0140 [36mINFO   [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:261:gst_gl_context_cocoa_create_context:<glcontextcocoa4>[00m GL context created: 0x7fef3c13da00
0:00:07.793359000 [336m64943[00m 0x7fef3d9c0140 [36mINFO   [00m [00m           glcontext gstglcontext.c:1215:gst_gl_context_create_thread:<glcontextcocoa4>[00m created context
0:00:07.793368000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa4>[00m activate:1
0:00:07.793377000 [336m64943[00m 0x7fef3d9c0140 [36mINFO   [00m [00m           glcontext gstglcontext.c:1231:gst_gl_context_create_thread:<glcontextcocoa4>[00m available GL APIs: opengl3
0:00:07.793384000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:1250:gst_gl_context_create_thread:<glcontextcocoa4>[00m Filling info
0:00:07.793407000 [336m64943[00m 0x7fef3d9c0140 [36mINFO   [00m [00m           glcontext gstglcontext.c:1044:_create_context_info:<glcontextcocoa4>[00m GL_VERSION: 4.1 NVIDIA-10.8.14 310.42.15f01
0:00:07.793415000 [336m64943[00m 0x7fef3d9c0140 [36mINFO   [00m [00m           glcontext gstglcontext.c:1047:_create_context_info:<glcontextcocoa4>[00m GL_SHADING_LANGUAGE_VERSION: 4.10
0:00:07.793423000 [336m64943[00m 0x7fef3d9c0140 [36mINFO   [00m [00m           glcontext gstglcontext.c:1049:_create_context_info:<glcontextcocoa4>[00m GL_VENDOR: NVIDIA Corporation
0:00:07.793431000 [336m64943[00m 0x7fef3d9c0140 [36mINFO   [00m [00m           glcontext gstglcontext.c:1051:_create_context_info:<glcontextcocoa4>[00m GL_RENDERER: NVIDIA GeForce GT 650M OpenGL Engine
0:00:07.793471000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:1388:gst_gl_context_fill_info:<glcontextcocoa4>[00m GL_EXTENSIONS: GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier 
0:00:07.793485000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m core, 0x18003, 1.0 vs 0x2, 4.1
0:00:07.793548000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m texture_3d, 0x3, 1.2 vs 0x2, 4.1
0:00:07.793561000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_both_gles_and_gl_1_3, 0x18003, 1.3 vs 0x2, 4.1
0:00:07.793574000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_both_gles_and_gl_1_5, 0x18003, 1.5 vs 0x2, 4.1
0:00:07.793584000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m vbos, 0x18003, 1.5 vs 0x2, 4.1
0:00:07.793599000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m multitexture_part0, 0x18003, 1.3 vs 0x2, 4.1
0:00:07.793614000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m map_vbos, 0x3, 1.5 vs 0x2, 4.1
0:00:07.793624000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m unmap_buffer, 0x10003, 1.5 vs 0x2, 4.1
0:00:07.793634000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m gl3, 0x10003, 3.0 vs 0x2, 4.1
0:00:07.793645000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m blending, 0x10003, 1.2 vs 0x2, 4.1
0:00:07.793656000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m blend_func_separate, 0x10003, 1.4 vs 0x2, 4.1
0:00:07.793666000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m blend_equation_separate, 0x10003, 2.0 vs 0x2, 4.1
0:00:07.793676000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m two_point_zero_api, 0x10003, 2.0 vs 0x2, 4.1
0:00:07.793689000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m EGL_image, 0x0, 255.255 vs 0x2, 4.1
0:00:07.793703000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature EGL_image
0:00:07.793709000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m offscreen, 0x10003, 3.0 vs 0x2, 4.1
0:00:07.793735000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m offscreen_blit, 0x0, 255.255 vs 0x2, 4.1
0:00:07.793753000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature offscreen_blit
0:00:07.793759000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m framebuffer_discard, 0x0, 255.255 vs 0x2, 4.1
0:00:07.793772000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature framebuffer_discard
0:00:07.793778000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m read_buffer, 0x10003, 1.0 vs 0x2, 4.1
0:00:07.793788000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m draw_buffers, 0x10003, 2.1 vs 0x2, 4.1
0:00:07.793798000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m multitexture_part1, 0x8001, 1.3 vs 0x2, 4.1
0:00:07.793810000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature multitexture_part1
0:00:07.793816000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m fixed_function_core, 0x8001, 0.0 vs 0x2, 4.1
0:00:07.793825000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature fixed_function_core
0:00:07.793831000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m fixed_function_gl_only, 0x1, 0.0 vs 0x2, 4.1
0:00:07.793839000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature fixed_function_gl_only
0:00:07.793845000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_both_gles, 0x18000, 255.255 vs 0x2, 4.1
0:00:07.793857000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature only_in_both_gles
0:00:07.793863000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_gles1, 0x8000, 255.255 vs 0x2, 4.1
0:00:07.793871000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature only_in_gles1
0:00:07.793877000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m gles2_only_api, 0x10000, 255.255 vs 0x2, 4.1
0:00:07.793885000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature gles2_only_api
0:00:07.793891000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m IMG_multisampled_render_to_texture, 0x0, 255.255 vs 0x2, 4.1
0:00:07.793899000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature IMG_multisampled_render_to_texture
0:00:07.793905000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_big_gl, 0x3, 1.0 vs 0x2, 4.1
0:00:07.793920000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_big_gl_compat, 0x1, 1.0 vs 0x2, 4.1
0:00:07.793928000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature only_in_big_gl_compat
0:00:07.793934000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shaders_glsl_2_only, 0x10003, 2.0 vs 0x2, 4.1
0:00:07.793959000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shader_objects_or_gl2, 0x10003, 2.0 vs 0x2, 4.1
0:00:07.793998000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m vertex_shaders, 0x10003, 2.0 vs 0x2, 4.1
0:00:07.794026000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shader_objects, 0x0, 255.255 vs 0x2, 4.1
0:00:07.794039000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature shader_objects
0:00:07.794045000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m arbfp, 0x0, 255.255 vs 0x2, 4.1
0:00:07.794058000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature arbfp
0:00:07.794063000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shaders_2_1, 0x10003, 2.1 vs 0x2, 4.1
0:00:07.794079000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m bind_frag_data, 0x3, 3.0 vs 0x2, 4.1
0:00:07.794089000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m debug, 0x2, 4.3 vs 0x2, 4.1
0:00:07.794120000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature debug
0:00:07.794126000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m khr_debug, 0x2, 4.3 vs 0x2, 4.1
0:00:07.794145000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature khr_debug
0:00:07.794151000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m ext_debug_marker, 0x0, 255.255 vs 0x2, 4.1
0:00:07.794167000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m gremedy_string_marker, 0x0, 255.255 vs 0x2, 4.1
0:00:07.794180000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature gremedy_string_marker
0:00:07.794186000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m vao, 0x10002, 3.0 vs 0x2, 4.1
0:00:07.794199000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m sync, 0x10002, 3.2 vs 0x2, 4.1
0:00:07.794215000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m buffer_copy_sub_data, 0x10002, 3.1 vs 0x2, 4.1
0:00:07.794225000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m get_buffer_sub_data, 0x2, 1.5 vs 0x2, 4.1
0:00:07.794235000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m timer_query, 0x2, 3.3 vs 0x2, 4.1
0:00:07.794258000 [336m64943[00m 0x7fef3d9c0140 [36mINFO   [00m [00m           glcontext gstgldebug.c:335:_gst_gl_debug_enable:<glcontextcocoa4>[00m No debugging support available
0:00:07.794264000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:1264:gst_gl_context_create_thread:<glcontextcocoa4>[00m Unreffing other_context <glwrappedcontext8>
0:00:07.794274000 [336m64943[00m 0x7fef3d9c0140 [36mINFO   [00m [00m           glcontext gstglcontext.c:1104:_unlock_create_thread:<glcontextcocoa4>[00m gl thread running
0:00:07.794298000 [336m64943[00m 0x7fef3dce68a0 [36mINFO   [00m [00m           glcontext gstglcontext.c:1010:gst_gl_context_create:<glcontextcocoa4>[00m gl thread created
0:00:07.794307000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:472:_get_gl_context_for_thread_unlocked:<gldisplaycocoa0>[00m No GL context for thread 0x7fef3d9c0140
0:00:07.794316000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:585:gst_gl_display_add_context:<gldisplaycocoa0>[00m Adding GL context <glcontextcocoa4>
0:00:07.794323000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:593:gst_gl_display_add_context:<gldisplaycocoa0>[00m successfully inserted context <glcontextcocoa4>
0:00:07.794345000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa4>[00m activate:1
0:00:07.794383000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa4>[00m activate:1
0:00:07.794422000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m           glconvert gstglcolorconvert.c:489:gst_gl_color_convert_new:<glcolorconvert4>[00m Created new colorconvert for context <glcontextcocoa4>
0:00:07.794438000 [336m64943[00m 0x7fef3dce68a0 [33;01mLOG    [00m [00m           glconvert gstglcolorconvert.c:632:_gst_gl_color_convert_set_caps_unlocked:<glcolorconvert4>[00m Setting caps in video/x-raw(memory:GLMemory), format=(string)NV12, width=(int)1280, height=(int)720, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, chroma-site=(string)mpeg2, colorimetry=(string)bt709, framerate=(fraction)25/1, texture-target=(string)2D out video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)1280, height=(int)720, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, framerate=(fraction)25/1, texture-target=(string)2D
0:00:07.794488000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa4>[00m activate:1
0:00:07.794517000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m           glconvert gstglcolorconvert.c:727:_gst_gl_color_convert_set_caps_unlocked:<glcolorconvert4>[00m Color converting video/x-raw(memory:GLMemory), format=(string)NV12, width=(int)1280, height=(int)720, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, chroma-site=(string)mpeg2, colorimetry=(string)bt709, framerate=(fraction)25/1, texture-target=(string)2D to video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)1280, height=(int)720, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, framerate=(fraction)25/1, texture-target=(string)2D
0:00:07.794583000 [336m64943[00m 0x7fef3dce68a0 [33;01mLOG    [00m [00m        glbufferpool gstglbufferpool.c:305:gst_gl_buffer_pool_new:<glbufferpool4>[00m new GL buffer pool for context <glcontextcocoa4>
0:00:07.794608000 [336m64943[00m 0x7fef3dce68a0 [33;01mLOG    [00m [00m        glbufferpool gstglbufferpool.c:108:gst_gl_buffer_pool_set_config:<glbufferpool4>[00m 1280x720, caps video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)1280, height=(int)720, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, framerate=(fraction)25/1, texture-target=(string)2D
0:00:07.794651000 [336m64943[00m 0x7fef3dce68a0 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<convert>[00m context query of type gst.gl.local_context 1
0:00:07.794663000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:217:_find_local_gl_context:<upload>[00m found local context 0x7fef40804f00
0:00:07.794682000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa4>[00m activate:1
0:00:07.794728000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa4>[00m activate:1
0:00:07.794943000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m            glupload gstglupload.c:1436:_upload_find_method:<glupload8>[00m attempting upload with uploader GLMemory
0:00:07.794962000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m            glupload gstglupload.c:1436:_upload_find_method:<glupload8>[00m attempting upload with uploader UploadMeta
0:00:07.794970000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m            glupload gstglupload.c:1436:_upload_find_method:<glupload8>[00m attempting upload with uploader Raw Data
0:00:07.796788000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa4>[00m activate:1
0:00:07.796857000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef4213e970 size:921600
0:00:07.796870000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00m            glbuffer gstglbuffer.c:103:_gl_buffer_init:[00m new GL buffer memory:0x7fef4213e970 size:921600
0:00:07.796879000 [336m64943[00m 0x7fef3bee8000 [33;01mLOG    [00m [00m            glmemory gstglmemorypbo.c:211:_gl_mem_create:[00m generated pbo 3
0:00:07.796895000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef3bee3e80 size:921600
0:00:07.796915000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m       glbasetexture gstglmemory.c:325:gst_gl_memory_init:[00m new GL texture context:<glcontextcocoa4> memory:0x7fef3bee3e80 target:2D format:5 dimensions:1280x720 stride:1280 size:921600
0:00:07.796958000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa4>[00m activate:1
0:00:07.796995000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef4213edf0 size:460800
0:00:07.797005000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00m            glbuffer gstglbuffer.c:103:_gl_buffer_init:[00m new GL buffer memory:0x7fef4213edf0 size:460800
0:00:07.797013000 [336m64943[00m 0x7fef3bee8000 [33;01mLOG    [00m [00m            glmemory gstglmemorypbo.c:211:_gl_mem_create:[00m generated pbo 4
0:00:07.797028000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef4226a9f0 size:460800
0:00:07.797040000 [336m64943[00m 0x7fef3dce68a0 [37mDEBUG  [00m [00m       glbasetexture gstglmemory.c:325:gst_gl_memory_init:[00m new GL texture context:<glcontextcocoa4> memory:0x7fef4226a9f0 target:2D format:6 dimensions:640x360 stride:1280 size:460800
0:00:07.797073000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa4>[00m activate:1
0:00:07.797083000 [336m64943[00m 0x7fef3bee8000 [36mINFO   [00m [00m           glconvert gstglcolorconvert.c:1972:_init_convert:[00m Initializing color conversion from NV12 to RGBA
0:00:07.797121000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00m                glsl gstglsl.c:606:_mangle_external_image_extension:[00m is oes? 0, profile == ES? 0, version >= 300? 1, have essl3? 0
0:00:07.797456000 [336m64943[00m 0x7fef3bee8000 [33;01mLOG    [00m [00m            glshader gstglshader.c:547:gst_gl_shader_attach_unlocked:<glshader4>[00m attaching shader 14 to program 16
0:00:07.797476000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00m                glsl gstglsl.c:606:_mangle_external_image_extension:[00m is oes? 0, profile == ES? 0, version >= 300? 1, have essl3? 0
0:00:07.798184000 [336m64943[00m 0x7fef3bee8000 [33;01mLOG    [00m [00m            glshader gstglshader.c:547:gst_gl_shader_attach_unlocked:<glshader4>[00m attaching shader 17 to program 16
0:00:07.798592000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef3befa520 size:0
0:00:07.798606000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00mglrenderbuffermemory gstglrenderbuffer.c:127:gst_gl_renderbuffer_init:[00m new GL renderbuffer context:<glcontextcocoa4> memory:0x7fef3befa520 format:35056 dimensions:1280x720 
0:00:07.806488000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef3bd5d1d0 size:3686400
0:00:07.806519000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00m            glbuffer gstglbuffer.c:103:_gl_buffer_init:[00m new GL buffer memory:0x7fef3bd5d1d0 size:3686400
0:00:07.806530000 [336m64943[00m 0x7fef3bee8000 [33;01mLOG    [00m [00m            glmemory gstglmemorypbo.c:211:_gl_mem_create:[00m generated pbo 7
0:00:07.806537000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef3bd7a880 size:3686400
0:00:07.806545000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00m       glbasetexture gstglmemory.c:325:gst_gl_memory_init:[00m new GL texture context:<glcontextcocoa4> memory:0x7fef3bd7a880 target:2D format:4 dimensions:1280x720 stride:5120 size:3686400
0:00:07.806571000 [336m64943[00m 0x7fef3bee8000 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:243:_map_data_gl:[00m mapping mem 0x7fef3bee3e80 flags 20001
0:00:07.806580000 [336m64943[00m 0x7fef3bee8000 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:243:_map_data_gl:[00m mapping mem 0x7fef4213e970 flags 20001
0:00:07.807495000 [336m64943[00m 0x7fef3bee8000 [33;01mLOG    [00m [00m            glmemory gstglmemorypbo.c:148:_upload_pbo_memory:[00m upload for texture id:1, with pbo 3 1280x720
0:00:07.807527000 [336m64943[00m 0x7fef3bee8000 [33;01mLOG    [00m [00m       glbasetexture gstglmemory.c:527:gst_gl_memory_texsubimage:[00m upload for texture id:1, 1280x720
0:00:07.807620000 [336m64943[00m 0x7fef3bee8000 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:322:_unmap_data_gl:[00m unmapping mem 0x7fef4213e970 flags 20001
0:00:07.807634000 [336m64943[00m 0x7fef3bee8000 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:243:_map_data_gl:[00m mapping mem 0x7fef4226a9f0 flags 20001
0:00:07.807642000 [336m64943[00m 0x7fef3bee8000 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:243:_map_data_gl:[00m mapping mem 0x7fef4213edf0 flags 20001
0:00:07.808056000 [336m64943[00m 0x7fef3bee8000 [33;01mLOG    [00m [00m            glmemory gstglmemorypbo.c:148:_upload_pbo_memory:[00m upload for texture id:2, with pbo 4 640x360
0:00:07.808069000 [336m64943[00m 0x7fef3bee8000 [33;01mLOG    [00m [00m       glbasetexture gstglmemory.c:527:gst_gl_memory_texsubimage:[00m upload for texture id:2, 640x360
0:00:07.808109000 [336m64943[00m 0x7fef3bee8000 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:322:_unmap_data_gl:[00m unmapping mem 0x7fef4213edf0 flags 20001
0:00:07.808122000 [336m64943[00m 0x7fef3bee8000 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:243:_map_data_gl:[00m mapping mem 0x7fef3bd7a880 flags 20002
0:00:07.808132000 [336m64943[00m 0x7fef3bee8000 [33;01mLOG    [00m [00m           glconvert gstglcolorconvert.c:2244:_do_convert_one_view:<glcolorconvert4>[00m converting to textures:0x7fef3bd7a880,0x0,0x0,0x0 dimensions:1280x720, from textures:0x7fef3bee3e80,0x7fef4226a9f0,0x0,0x0 dimensions:1280x720
0:00:07.808623000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m            glwindow gstglwindow_cocoa.m:434:-[GstGLNSWindow initWithContentRect:styleMask:backing:defer:screen:gstWin:]:[00m initializing GstGLNSWindow

0:00:07.808956000 [336m64943[00m 0x7fef3bee8000 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:322:_unmap_data_gl:[00m unmapping mem 0x7fef3bd7a880 flags 20002
0:00:07.808976000 [336m64943[00m 0x7fef3bee8000 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:322:_unmap_data_gl:[00m unmapping mem 0x7fef4226a9f0 flags 20001
0:00:07.808985000 [336m64943[00m 0x7fef3bee8000 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:322:_unmap_data_gl:[00m unmapping mem 0x7fef3bee3e80 flags 20001
0:00:07.808998000 [336m64943[00m 0x7fef3bee8000 [33;01mLOG    [00m [00m          glsyncmeta gstglsyncmeta.c:185:_set_sync_point:[00m setting sync point 0x7fef3d0fa028
0:00:07.809003000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m            glwindow gstglwindow_cocoa.m:176:gst_gl_window_cocoa_create_window:[00m NSWindow id: 140665582445264
0:00:07.809008000 [336m64943[00m 0x7fef3bee8000 [33;01mLOG    [00m [00m          glsyncmeta gstglsyncmeta.c:65:_default_set_sync_gl:[00m setting sync object 0x1
0:00:07.811263000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa4>[00m activate:1
0:00:07.811309000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa4>[00m activate:1
0:00:07.811639000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glwrappedcontext9>[00m activate:1
0:00:07.811663000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:1044:_create_context_info:<glwrappedcontext9>[00m GL_VERSION: 4.1 NVIDIA-10.8.14 310.42.15f01
0:00:07.811674000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:1047:_create_context_info:<glwrappedcontext9>[00m GL_SHADING_LANGUAGE_VERSION: 4.10
0:00:07.811695000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:1049:_create_context_info:<glwrappedcontext9>[00m GL_VENDOR: NVIDIA Corporation
0:00:07.811706000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:1051:_create_context_info:<glwrappedcontext9>[00m GL_RENDERER: NVIDIA GeForce GT 650M OpenGL Engine
0:00:07.811735000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:1388:gst_gl_context_fill_info:<glwrappedcontext9>[00m GL_EXTENSIONS: GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier 
0:00:07.811747000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m core, 0x18003, 1.0 vs 0x2, 4.1
0:00:07.811813000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m texture_3d, 0x3, 1.2 vs 0x2, 4.1
0:00:07.811827000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_both_gles_and_gl_1_3, 0x18003, 1.3 vs 0x2, 4.1
0:00:07.811841000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_both_gles_and_gl_1_5, 0x18003, 1.5 vs 0x2, 4.1
0:00:07.811851000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m vbos, 0x18003, 1.5 vs 0x2, 4.1
0:00:07.811868000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m multitexture_part0, 0x18003, 1.3 vs 0x2, 4.1
0:00:07.811878000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m map_vbos, 0x3, 1.5 vs 0x2, 4.1
0:00:07.811889000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m unmap_buffer, 0x10003, 1.5 vs 0x2, 4.1
0:00:07.811899000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m gl3, 0x10003, 3.0 vs 0x2, 4.1
0:00:07.811910000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m blending, 0x10003, 1.2 vs 0x2, 4.1
0:00:07.811922000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m blend_func_separate, 0x10003, 1.4 vs 0x2, 4.1
0:00:07.811932000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m blend_equation_separate, 0x10003, 2.0 vs 0x2, 4.1
0:00:07.811942000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m two_point_zero_api, 0x10003, 2.0 vs 0x2, 4.1
0:00:07.811959000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m EGL_image, 0x0, 255.255 vs 0x2, 4.1
0:00:07.811974000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature EGL_image
0:00:07.811981000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m offscreen, 0x10003, 3.0 vs 0x2, 4.1
0:00:07.812008000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m offscreen_blit, 0x0, 255.255 vs 0x2, 4.1
0:00:07.812026000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature offscreen_blit
0:00:07.812032000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m framebuffer_discard, 0x0, 255.255 vs 0x2, 4.1
0:00:07.812045000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature framebuffer_discard
0:00:07.812051000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m read_buffer, 0x10003, 1.0 vs 0x2, 4.1
0:00:07.812061000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m draw_buffers, 0x10003, 2.1 vs 0x2, 4.1
0:00:07.812071000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m multitexture_part1, 0x8001, 1.3 vs 0x2, 4.1
0:00:07.812084000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature multitexture_part1
0:00:07.812090000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m fixed_function_core, 0x8001, 0.0 vs 0x2, 4.1
0:00:07.812098000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature fixed_function_core
0:00:07.812104000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m fixed_function_gl_only, 0x1, 0.0 vs 0x2, 4.1
0:00:07.812113000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature fixed_function_gl_only
0:00:07.812119000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_both_gles, 0x18000, 255.255 vs 0x2, 4.1
0:00:07.812127000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature only_in_both_gles
0:00:07.812133000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_gles1, 0x8000, 255.255 vs 0x2, 4.1
0:00:07.812142000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature only_in_gles1
0:00:07.812148000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m gles2_only_api, 0x10000, 255.255 vs 0x2, 4.1
0:00:07.812156000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature gles2_only_api
0:00:07.812162000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m IMG_multisampled_render_to_texture, 0x0, 255.255 vs 0x2, 4.1
0:00:07.812173000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature IMG_multisampled_render_to_texture
0:00:07.812189000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_big_gl, 0x3, 1.0 vs 0x2, 4.1
0:00:07.812205000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_big_gl_compat, 0x1, 1.0 vs 0x2, 4.1
0:00:07.812213000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature only_in_big_gl_compat
0:00:07.812219000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shaders_glsl_2_only, 0x10003, 2.0 vs 0x2, 4.1
0:00:07.812243000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shader_objects_or_gl2, 0x10003, 2.0 vs 0x2, 4.1
0:00:07.812283000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m vertex_shaders, 0x10003, 2.0 vs 0x2, 4.1
0:00:07.812312000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shader_objects, 0x0, 255.255 vs 0x2, 4.1
0:00:07.812325000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature shader_objects
0:00:07.812330000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m arbfp, 0x0, 255.255 vs 0x2, 4.1
0:00:07.812343000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature arbfp
0:00:07.812349000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shaders_2_1, 0x10003, 2.1 vs 0x2, 4.1
0:00:07.812365000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m bind_frag_data, 0x3, 3.0 vs 0x2, 4.1
0:00:07.812375000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m debug, 0x2, 4.3 vs 0x2, 4.1
0:00:07.812406000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature debug
0:00:07.812411000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m khr_debug, 0x2, 4.3 vs 0x2, 4.1
0:00:07.812427000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature khr_debug
0:00:07.812433000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m ext_debug_marker, 0x0, 255.255 vs 0x2, 4.1
0:00:07.812466000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m gremedy_string_marker, 0x0, 255.255 vs 0x2, 4.1
0:00:07.812479000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature gremedy_string_marker
0:00:07.812485000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m vao, 0x10002, 3.0 vs 0x2, 4.1
0:00:07.812508000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m sync, 0x10002, 3.2 vs 0x2, 4.1
0:00:07.812525000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m buffer_copy_sub_data, 0x10002, 3.1 vs 0x2, 4.1
0:00:07.812538000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m get_buffer_sub_data, 0x2, 1.5 vs 0x2, 4.1
0:00:07.812549000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m timer_query, 0x2, 3.3 vs 0x2, 4.1
0:00:07.812571000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glwrappedcontext9>[00m activate:0
0:00:07.815556000 [336m64943[00m 0x7fef3bee8000 [33;01mLOG    [00m [00m       glbasetexture gstglmemory.c:538:gst_gl_memory_texsubimage:[00m glTexSubImage took 0:00:00.000000000
0:00:07.815633000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa4>[00m activate:1
0:00:07.823664000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glwrappedcontext9>[00m activate:1
0:00:07.823697000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m            glwindow gstglwindow_cocoa.m:369:gst_gl_cocoa_resize_cb:<glwindowcocoa4>[00m Window resized: bounds 0.000000 0.000000 320.000000 240.000000 visibleRect 0.000000 0.000000 320.000000 240.000000
0:00:07.823719000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glwrappedcontext9>[00m activate:0
0:00:07.824463000 [336m64943[00m 0x7fef3bee8000 [33;01mLOG    [00m [00m       glbasetexture gstglmemory.c:538:gst_gl_memory_texsubimage:[00m glTexSubImage took 0:00:00.000000000
Pipeline state changed from : READY to PAUSED with pending VOID_PENDING
0:00:08.250277000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<convert>[00m changing state: PAUSED => READY
0:00:08.250368000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa4>[00m activate:1
0:00:08.250459000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa4>[00m activate:1
0:00:08.251232000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa4>[00m activate:1
0:00:08.251328000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa4>[00m activate:1
0:00:08.251352000 [336m64943[00m 0x7fef3bee8000 [33;01mLOG    [00m [00m            glshader gstglshader.c:468:gst_gl_shader_detach_unlocked:<glshader4>[00m detaching shader 17 from program 16
0:00:08.251372000 [336m64943[00m 0x7fef3bee8000 [33;01mLOG    [00m [00m            glshader gstglshader.c:468:gst_gl_shader_detach_unlocked:<glshader4>[00m detaching shader 14 from program 16
0:00:08.251422000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00m            glshader gstglshader.c:112:_cleanup_shader:[00m shader deleted 16
0:00:08.251500000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<upload>[00m changing state: PAUSED => READY
0:00:08.252188000 [336m64943[00m 0x7fef3c0329e0 [37mDEBUG  [00m [00m            glupload gstglupload.c:1259:gst_gl_upload_new:<glupload9>[00m Created new GLUpload for context (NULL)
0:00:08.252502000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<convert>[00m changing state: READY => NULL
0:00:08.252552000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<upload>[00m changing state: READY => NULL
Pipeline state changed from : PAUSED to READY with pending NULL
0:00:08.271613000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:698:gst_gl_context_finalize:<glwrappedcontext8>[00m End of finalize
0:00:08.271732000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa4>[00m activate:1
0:00:08.271746000 [336m64943[00m 0x7fef3bee8000 [33;01mLOG    [00m [00m          glsyncmeta gstglsyncmeta.c:313:_free_gl_sync_meta:[00m free sync meta 0x7fef3d0fa028
0:00:08.271753000 [336m64943[00m 0x7fef3bee8000 [33;01mLOG    [00m [00m          glsyncmeta gstglsyncmeta.c:118:_default_free_gl:[00m deleting sync object 0x1
0:00:08.271800000 [336m64943[00m 0x7fef3bee8000 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa4>[00m activate:1
0:00:08.271874000 [336m64943[00m 0x7fef3e706180 [33;01mLOG    [00m [00m        glbufferpool gstglbufferpool.c:346:gst_gl_buffer_pool_finalize:<glbufferpool4>[00m finalize GL buffer pool 0x7fef3c8ae220
0:00:08.271971000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:663:gst_gl_context_finalize:<glcontextcocoa4>[00m send quit gl window loop
0:00:08.271987000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m            glwindow gstglwindow.c:598:gst_gl_window_quit:[00m quit sent to gl window loop
0:00:08.271995000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:666:gst_gl_context_finalize:<glcontextcocoa4>[00m joining gl thread
0:00:08.272012000 [336m64943[00m 0x7fef3d9c0140 [36mINFO   [00m [00m           glcontext gstglcontext.c:1275:gst_gl_context_create_thread:<glcontextcocoa4>[00m loop exited
0:00:08.272019000 [336m64943[00m 0x7fef3d9c0140 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa4>[00m activate:0
0:00:08.272086000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:669:gst_gl_context_finalize:<glcontextcocoa4>[00m gl thread joined
0:00:08.272109000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m            glwindow gstglwindow.c:315:gst_gl_window_finalize:[00m quit navigation loop
0:00:08.272154000 [336m64943[00m 0x7fef3dcbf000 [36mINFO   [00m [00m            glwindow gstglwindow.c:961:gst_gl_window_navigation_thread:[00m navigation loop exited

0:00:08.272181000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:698:gst_gl_context_finalize:<glcontextcocoa4>[00m End of finalize
0:00:08.272547000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m            glupload gstglupload.c:1259:gst_gl_upload_new:<glupload10>[00m Created new GLUpload for context (NULL)
Pipeline state about to change from : NULL to READY
Pipeline state changed SUCCESSFULLY from : NULL to READY
Pipeline state changed from : NULL to READY with pending VOID_PENDING
0:00:08.274379000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<convert>[00m changing state: NULL => READY
0:00:08.274401000 [336m64943[00m 0x7fef3e706180 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<upload>[00m context query of type gst.gl.GLDisplay 0
0:00:08.274423000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           gldisplay gstgldisplay.c:193:gst_gl_display_new:[00m creating a display, user choice:(NULL) (platform: (NULL))
0:00:08.274460000 [336m64943[00m 0x7fef3e706180 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<upload>[00m context query of type gst.gl.app_context 0
Need context gst.gl.GLDisplay from element convert
0:00:08.274485000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<upload>[00m changing state: NULL => READY
0:00:08.274499000 [336m64943[00m 0x7fef3e706180 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<convert>[00m context query of type gst.gl.GLDisplay 1
Have context gst.gl.GLDisplay from element convert
0:00:08.274524000 [336m64943[00m 0x7fef3e706180 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<convert>[00m context query of type gst.gl.app_context 0
Need context gst.gl.app_context from element convert
Need context gst.gl.app_context from element upload
Pipeline state about to change from : READY to PAUSED
Pipeline state change will happen ASYNC from : READY to PAUSED
Need context gst.gl.GLDisplay from element playsink
Have context gst.gl.GLDisplay from element playsink
0:00:08.321454000 [336m64943[00m 0x7fef3c0329e0 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<convert>[00m changing state: READY => PAUSED
0:00:08.321490000 [336m64943[00m 0x7fef3c0329e0 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<upload>[00m changing state: READY => PAUSED
0:00:08.357448000 [336m64943[00m 0x7fef3d975a30 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<upload>[00m context query of type gst.gl.local_context 0
0:00:08.357541000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:217:_find_local_gl_context:<convert>[00m found local context 0x0
0:00:08.357558000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:472:_get_gl_context_for_thread_unlocked:<gldisplaycocoa0>[00m No GL context for thread 0x0
0:00:08.357569000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:497:gst_gl_display_get_gl_context_for_thread:<gldisplaycocoa0>[00m returning context (NULL) for thread 0x0
0:00:08.357584000 [336m64943[00m 0x7fef3d975a30 [36mINFO   [00m [00m           glcontext gstglcontext.c:328:gst_gl_context_new:[00m creating a context for display <gldisplaycocoa0>, user choice:(null)
0:00:08.357608000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:362:gst_gl_context_new:<glcontextcocoa5>[00m Done creating context for display <gldisplaycocoa0> (user_choice:(null))
0:00:08.357620000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:419:gst_gl_display_create_context:<gldisplaycocoa0>[00m creating context <glcontextcocoa5> from other context <glwrappedcontext10>
0:00:08.357633000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:989:gst_gl_context_create:<glcontextcocoa5>[00m  other_context:<glwrappedcontext10>
0:00:08.357643000 [336m64943[00m 0x7fef3d975a30 [36mINFO   [00m [00m            glwindow gstglwindow.c:258:gst_gl_window_new:[00m creating a window, user choice:(null)
0:00:08.357757000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:894:gst_gl_context_set_window:<glcontextcocoa5>[00m window:<glwindowcocoa5>
0:00:08.357807000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:1147:gst_gl_context_create_thread:<glcontextcocoa5>[00m Creating thread
0:00:08.357832000 [336m64943[00m 0x7fef3d931280 [36mINFO   [00m [00m           glcontext gstglcontext.c:1204:gst_gl_context_create_thread:<glcontextcocoa5>[00m Attempting to create opengl context. user chosen api(s) (any), compiled api support (opengl opengl3) display api (any)
0:00:08.357846000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr All Renderers = 0
0:00:08.357855000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Double Buffered = 1
0:00:08.357862000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Aux Buffers = 0
0:00:08.357882000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Color Size = 32
0:00:08.357890000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Alpha Size = 8
0:00:08.357897000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Depth Size = 24
0:00:08.357904000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Stencil Size = 0
0:00:08.357911000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Accum Size = 0
0:00:08.357918000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Minimum Policy = 0
0:00:08.357926000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Maximum Policy = 0
0:00:08.357933000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Sample Buffers = 0
0:00:08.357940000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Samples = 0
0:00:08.357947000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Aux Depth Stencil = 0
0:00:08.357954000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Color Float = 0
0:00:08.357961000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Multisample = 0
0:00:08.357968000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Supersample = 0
0:00:08.357975000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Renderer ID = 16918311
0:00:08.357983000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr No Recovery = 0
0:00:08.357990000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Accelerated = 1
0:00:08.357997000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Closest Policy = 0
0:00:08.358004000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Backing Store = 0
0:00:08.358011000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Display Mask = 4
0:00:08.358020000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Allow Offline Renderers = 0
0:00:08.358028000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Accelerated Compute = 1
0:00:08.358035000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr OpenGL Profile = 12800
0:00:08.358042000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Virtual Screen Count = 2
0:00:08.358702000 [336m64943[00m 0x7fef3d931280 [36mINFO   [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:261:gst_gl_context_cocoa_create_context:<glcontextcocoa5>[00m GL context created: 0x7fef3da27c00
0:00:08.358721000 [336m64943[00m 0x7fef3d931280 [36mINFO   [00m [00m           glcontext gstglcontext.c:1215:gst_gl_context_create_thread:<glcontextcocoa5>[00m created context
0:00:08.358729000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa5>[00m activate:1
0:00:08.358737000 [336m64943[00m 0x7fef3d931280 [36mINFO   [00m [00m           glcontext gstglcontext.c:1231:gst_gl_context_create_thread:<glcontextcocoa5>[00m available GL APIs: opengl3
0:00:08.358745000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:1250:gst_gl_context_create_thread:<glcontextcocoa5>[00m Filling info
0:00:08.358766000 [336m64943[00m 0x7fef3d931280 [36mINFO   [00m [00m           glcontext gstglcontext.c:1044:_create_context_info:<glcontextcocoa5>[00m GL_VERSION: 4.1 NVIDIA-10.8.14 310.42.15f01
0:00:08.358774000 [336m64943[00m 0x7fef3d931280 [36mINFO   [00m [00m           glcontext gstglcontext.c:1047:_create_context_info:<glcontextcocoa5>[00m GL_SHADING_LANGUAGE_VERSION: 4.10
0:00:08.358790000 [336m64943[00m 0x7fef3d931280 [36mINFO   [00m [00m           glcontext gstglcontext.c:1049:_create_context_info:<glcontextcocoa5>[00m GL_VENDOR: NVIDIA Corporation
0:00:08.358798000 [336m64943[00m 0x7fef3d931280 [36mINFO   [00m [00m           glcontext gstglcontext.c:1051:_create_context_info:<glcontextcocoa5>[00m GL_RENDERER: NVIDIA GeForce GT 650M OpenGL Engine
0:00:08.358816000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa5>[00m activate:1
0:00:08.358829000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:1388:gst_gl_context_fill_info:<glcontextcocoa5>[00m GL_EXTENSIONS: GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier 
0:00:08.358891000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m core, 0x18003, 1.0 vs 0x2, 4.1
0:00:08.358980000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m texture_3d, 0x3, 1.2 vs 0x2, 4.1
0:00:08.358993000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_both_gles_and_gl_1_3, 0x18003, 1.3 vs 0x2, 4.1
0:00:08.359006000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_both_gles_and_gl_1_5, 0x18003, 1.5 vs 0x2, 4.1
0:00:08.359017000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m vbos, 0x18003, 1.5 vs 0x2, 4.1
0:00:08.359033000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m multitexture_part0, 0x18003, 1.3 vs 0x2, 4.1
0:00:08.359043000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m map_vbos, 0x3, 1.5 vs 0x2, 4.1
0:00:08.359053000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m unmap_buffer, 0x10003, 1.5 vs 0x2, 4.1
0:00:08.359063000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m gl3, 0x10003, 3.0 vs 0x2, 4.1
0:00:08.359075000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m blending, 0x10003, 1.2 vs 0x2, 4.1
0:00:08.359086000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m blend_func_separate, 0x10003, 1.4 vs 0x2, 4.1
0:00:08.359096000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m blend_equation_separate, 0x10003, 2.0 vs 0x2, 4.1
0:00:08.359107000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m two_point_zero_api, 0x10003, 2.0 vs 0x2, 4.1
0:00:08.359119000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m EGL_image, 0x0, 255.255 vs 0x2, 4.1
0:00:08.359133000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature EGL_image
0:00:08.359140000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m offscreen, 0x10003, 3.0 vs 0x2, 4.1
0:00:08.359166000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m offscreen_blit, 0x0, 255.255 vs 0x2, 4.1
0:00:08.359184000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature offscreen_blit
0:00:08.359190000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m framebuffer_discard, 0x0, 255.255 vs 0x2, 4.1
0:00:08.359202000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature framebuffer_discard
0:00:08.359208000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m read_buffer, 0x10003, 1.0 vs 0x2, 4.1
0:00:08.359218000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m draw_buffers, 0x10003, 2.1 vs 0x2, 4.1
0:00:08.359233000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m multitexture_part1, 0x8001, 1.3 vs 0x2, 4.1
0:00:08.359246000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature multitexture_part1
0:00:08.359252000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m fixed_function_core, 0x8001, 0.0 vs 0x2, 4.1
0:00:08.359260000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature fixed_function_core
0:00:08.359266000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m fixed_function_gl_only, 0x1, 0.0 vs 0x2, 4.1
0:00:08.359275000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature fixed_function_gl_only
0:00:08.359281000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_both_gles, 0x18000, 255.255 vs 0x2, 4.1
0:00:08.359289000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature only_in_both_gles
0:00:08.359295000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_gles1, 0x8000, 255.255 vs 0x2, 4.1
0:00:08.359303000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature only_in_gles1
0:00:08.359310000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m gles2_only_api, 0x10000, 255.255 vs 0x2, 4.1
0:00:08.359318000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature gles2_only_api
0:00:08.359324000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m IMG_multisampled_render_to_texture, 0x0, 255.255 vs 0x2, 4.1
0:00:08.359332000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature IMG_multisampled_render_to_texture
0:00:08.359339000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_big_gl, 0x3, 1.0 vs 0x2, 4.1
0:00:08.359353000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_big_gl_compat, 0x1, 1.0 vs 0x2, 4.1
0:00:08.359362000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature only_in_big_gl_compat
0:00:08.359368000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shaders_glsl_2_only, 0x10003, 2.0 vs 0x2, 4.1
0:00:08.359393000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shader_objects_or_gl2, 0x10003, 2.0 vs 0x2, 4.1
0:00:08.359432000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m vertex_shaders, 0x10003, 2.0 vs 0x2, 4.1
0:00:08.359460000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shader_objects, 0x0, 255.255 vs 0x2, 4.1
0:00:08.359474000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature shader_objects
0:00:08.359483000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m arbfp, 0x0, 255.255 vs 0x2, 4.1
0:00:08.359496000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature arbfp
0:00:08.359502000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shaders_2_1, 0x10003, 2.1 vs 0x2, 4.1
0:00:08.359518000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m bind_frag_data, 0x3, 3.0 vs 0x2, 4.1
0:00:08.359529000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m debug, 0x2, 4.3 vs 0x2, 4.1
0:00:08.359559000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature debug
0:00:08.359565000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m khr_debug, 0x2, 4.3 vs 0x2, 4.1
0:00:08.359581000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature khr_debug
0:00:08.359587000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m ext_debug_marker, 0x0, 255.255 vs 0x2, 4.1
0:00:08.359603000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m gremedy_string_marker, 0x0, 255.255 vs 0x2, 4.1
0:00:08.359616000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature gremedy_string_marker
0:00:08.359622000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m vao, 0x10002, 3.0 vs 0x2, 4.1
0:00:08.359636000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m sync, 0x10002, 3.2 vs 0x2, 4.1
0:00:08.359651000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m buffer_copy_sub_data, 0x10002, 3.1 vs 0x2, 4.1
0:00:08.359661000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m get_buffer_sub_data, 0x2, 1.5 vs 0x2, 4.1
0:00:08.359671000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m timer_query, 0x2, 3.3 vs 0x2, 4.1
0:00:08.359695000 [336m64943[00m 0x7fef3d931280 [36mINFO   [00m [00m           glcontext gstgldebug.c:335:_gst_gl_debug_enable:<glcontextcocoa5>[00m No debugging support available
0:00:08.359701000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:1264:gst_gl_context_create_thread:<glcontextcocoa5>[00m Unreffing other_context <glwrappedcontext10>
0:00:08.359747000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa5>[00m activate:1
0:00:08.359769000 [336m64943[00m 0x7fef3e7cc8d0 [36mINFO   [00m [00m           glcontext gstglcontext.c:1104:_unlock_create_thread:<glcontextcocoa5>[00m gl thread running
0:00:08.359807000 [336m64943[00m 0x7fef3d975a30 [36mINFO   [00m [00m           glcontext gstglcontext.c:1010:gst_gl_context_create:<glcontextcocoa5>[00m gl thread created
0:00:08.359821000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:472:_get_gl_context_for_thread_unlocked:<gldisplaycocoa0>[00m No GL context for thread 0x7fef3e7cc8d0
0:00:08.359832000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:585:gst_gl_display_add_context:<gldisplaycocoa0>[00m Adding GL context <glcontextcocoa5>
0:00:08.359848000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:593:gst_gl_display_add_context:<gldisplaycocoa0>[00m successfully inserted context <glcontextcocoa5>
0:00:08.359888000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa5>[00m activate:1
0:00:08.359939000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa5>[00m activate:1
0:00:08.360005000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m           glconvert gstglcolorconvert.c:489:gst_gl_color_convert_new:<glcolorconvert5>[00m Created new colorconvert for context <glcontextcocoa5>
0:00:08.360026000 [336m64943[00m 0x7fef3d975a30 [33;01mLOG    [00m [00m           glconvert gstglcolorconvert.c:632:_gst_gl_color_convert_set_caps_unlocked:<glcolorconvert5>[00m Setting caps in video/x-raw(memory:GLMemory), format=(string)NV12, width=(int)1280, height=(int)720, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, chroma-site=(string)mpeg2, colorimetry=(string)bt709, framerate=(fraction)25/1, texture-target=(string)2D out video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)1280, height=(int)720, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, framerate=(fraction)25/1, texture-target=(string)2D
0:00:08.360133000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa5>[00m activate:1
0:00:08.360163000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m           glconvert gstglcolorconvert.c:727:_gst_gl_color_convert_set_caps_unlocked:<glcolorconvert5>[00m Color converting video/x-raw(memory:GLMemory), format=(string)NV12, width=(int)1280, height=(int)720, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, chroma-site=(string)mpeg2, colorimetry=(string)bt709, framerate=(fraction)25/1, texture-target=(string)2D to video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)1280, height=(int)720, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, framerate=(fraction)25/1, texture-target=(string)2D
0:00:08.360250000 [336m64943[00m 0x7fef3d975a30 [33;01mLOG    [00m [00m        glbufferpool gstglbufferpool.c:305:gst_gl_buffer_pool_new:<glbufferpool5>[00m new GL buffer pool for context <glcontextcocoa5>
0:00:08.360284000 [336m64943[00m 0x7fef3d975a30 [33;01mLOG    [00m [00m        glbufferpool gstglbufferpool.c:108:gst_gl_buffer_pool_set_config:<glbufferpool5>[00m 1280x720, caps video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)1280, height=(int)720, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, framerate=(fraction)25/1, texture-target=(string)2D
0:00:08.360343000 [336m64943[00m 0x7fef3d975a30 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<convert>[00m context query of type gst.gl.local_context 1
0:00:08.360359000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:217:_find_local_gl_context:<upload>[00m found local context 0x7fef3dd5f9c0
0:00:08.360392000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa5>[00m activate:1
0:00:08.360424000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa5>[00m activate:1
0:00:08.360693000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m            glupload gstglupload.c:1436:_upload_find_method:<glupload10>[00m attempting upload with uploader GLMemory
0:00:08.360708000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m            glupload gstglupload.c:1436:_upload_find_method:<glupload10>[00m attempting upload with uploader UploadMeta
0:00:08.360733000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m            glupload gstglupload.c:1436:_upload_find_method:<glupload10>[00m attempting upload with uploader Raw Data
0:00:08.360979000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m            glwindow gstglwindow_cocoa.m:434:-[GstGLNSWindow initWithContentRect:styleMask:backing:defer:screen:gstWin:]:[00m initializing GstGLNSWindow

0:00:08.361346000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m            glwindow gstglwindow_cocoa.m:176:gst_gl_window_cocoa_create_window:[00m NSWindow id: 140665478903424
0:00:08.362480000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa5>[00m activate:1
0:00:08.362565000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef3bedeaf0 size:921600
0:00:08.362579000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m            glbuffer gstglbuffer.c:103:_gl_buffer_init:[00m new GL buffer memory:0x7fef3bedeaf0 size:921600
0:00:08.362588000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m            glmemory gstglmemorypbo.c:211:_gl_mem_create:[00m generated pbo 3
0:00:08.362606000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef3bdcdbf0 size:921600
0:00:08.362627000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m       glbasetexture gstglmemory.c:325:gst_gl_memory_init:[00m new GL texture context:<glcontextcocoa5> memory:0x7fef3bdcdbf0 target:2D format:5 dimensions:1280x720 stride:1280 size:921600
0:00:08.362675000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa5>[00m activate:1
0:00:08.362714000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef4213cc00 size:460800
0:00:08.362725000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m            glbuffer gstglbuffer.c:103:_gl_buffer_init:[00m new GL buffer memory:0x7fef4213cc00 size:460800
0:00:08.362733000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m            glmemory gstglmemorypbo.c:211:_gl_mem_create:[00m generated pbo 4
0:00:08.362749000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef3bdcdff0 size:460800
0:00:08.362762000 [336m64943[00m 0x7fef3d975a30 [37mDEBUG  [00m [00m       glbasetexture gstglmemory.c:325:gst_gl_memory_init:[00m new GL texture context:<glcontextcocoa5> memory:0x7fef3bdcdff0 target:2D format:6 dimensions:640x360 stride:1280 size:460800
0:00:08.362805000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa5>[00m activate:1
0:00:08.362816000 [336m64943[00m 0x7fef3e7cc8d0 [36mINFO   [00m [00m           glconvert gstglcolorconvert.c:1972:_init_convert:[00m Initializing color conversion from NV12 to RGBA
0:00:08.362865000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m                glsl gstglsl.c:606:_mangle_external_image_extension:[00m is oes? 0, profile == ES? 0, version >= 300? 1, have essl3? 0
0:00:08.363281000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m            glshader gstglshader.c:547:gst_gl_shader_attach_unlocked:<glshader5>[00m attaching shader 16 to program 18
0:00:08.363303000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m                glsl gstglsl.c:606:_mangle_external_image_extension:[00m is oes? 0, profile == ES? 0, version >= 300? 1, have essl3? 0
0:00:08.364094000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m            glshader gstglshader.c:547:gst_gl_shader_attach_unlocked:<glshader5>[00m attaching shader 19 to program 18
0:00:08.364525000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef3be60b10 size:0
0:00:08.364539000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00mglrenderbuffermemory gstglrenderbuffer.c:127:gst_gl_renderbuffer_init:[00m new GL renderbuffer context:<glcontextcocoa5> memory:0x7fef3be60b10 format:35056 dimensions:1280x720 
0:00:08.370646000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef421db7e0 size:3686400
0:00:08.370670000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m            glbuffer gstglbuffer.c:103:_gl_buffer_init:[00m new GL buffer memory:0x7fef421db7e0 size:3686400
0:00:08.370679000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m            glmemory gstglmemorypbo.c:211:_gl_mem_create:[00m generated pbo 7
0:00:08.370687000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m        glbasememory gstglbasememory.c:172:gst_gl_base_memory_init:[00m new GL buffer memory:0x7fef421db410 size:3686400
0:00:08.370695000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m       glbasetexture gstglmemory.c:325:gst_gl_memory_init:[00m new GL texture context:<glcontextcocoa5> memory:0x7fef421db410 target:2D format:4 dimensions:1280x720 stride:5120 size:3686400
0:00:08.370718000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:243:_map_data_gl:[00m mapping mem 0x7fef3bdcdbf0 flags 20001
0:00:08.370727000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:243:_map_data_gl:[00m mapping mem 0x7fef3bedeaf0 flags 20001
0:00:08.371417000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glwrappedcontext11>[00m activate:1
0:00:08.371442000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:1044:_create_context_info:<glwrappedcontext11>[00m GL_VERSION: 4.1 NVIDIA-10.8.14 310.42.15f01
0:00:08.371452000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:1047:_create_context_info:<glwrappedcontext11>[00m GL_SHADING_LANGUAGE_VERSION: 4.10
0:00:08.371460000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:1049:_create_context_info:<glwrappedcontext11>[00m GL_VENDOR: NVIDIA Corporation
0:00:08.371468000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:1051:_create_context_info:<glwrappedcontext11>[00m GL_RENDERER: NVIDIA GeForce GT 650M OpenGL Engine
0:00:08.371500000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:1388:gst_gl_context_fill_info:<glwrappedcontext11>[00m GL_EXTENSIONS: GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier 
0:00:08.371526000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m core, 0x18003, 1.0 vs 0x2, 4.1
0:00:08.371590000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m texture_3d, 0x3, 1.2 vs 0x2, 4.1
0:00:08.371591000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m            glmemory gstglmemorypbo.c:148:_upload_pbo_memory:[00m upload for texture id:1, with pbo 3 1280x720
0:00:08.371634000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m       glbasetexture gstglmemory.c:527:gst_gl_memory_texsubimage:[00m upload for texture id:1, 1280x720
0:00:08.371635000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_both_gles_and_gl_1_3, 0x18003, 1.3 vs 0x2, 4.1
0:00:08.371674000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_both_gles_and_gl_1_5, 0x18003, 1.5 vs 0x2, 4.1
0:00:08.371687000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m vbos, 0x18003, 1.5 vs 0x2, 4.1
0:00:08.371703000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m multitexture_part0, 0x18003, 1.3 vs 0x2, 4.1
0:00:08.371714000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m map_vbos, 0x3, 1.5 vs 0x2, 4.1
0:00:08.371725000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m unmap_buffer, 0x10003, 1.5 vs 0x2, 4.1
0:00:08.371735000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m gl3, 0x10003, 3.0 vs 0x2, 4.1
0:00:08.371747000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m blending, 0x10003, 1.2 vs 0x2, 4.1
0:00:08.371750000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:322:_unmap_data_gl:[00m unmapping mem 0x7fef3bedeaf0 flags 20001
0:00:08.371759000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m blend_func_separate, 0x10003, 1.4 vs 0x2, 4.1
0:00:08.371765000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:243:_map_data_gl:[00m mapping mem 0x7fef3bdcdff0 flags 20001
0:00:08.371770000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m blend_equation_separate, 0x10003, 2.0 vs 0x2, 4.1
0:00:08.371774000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:243:_map_data_gl:[00m mapping mem 0x7fef4213cc00 flags 20001
0:00:08.371803000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m two_point_zero_api, 0x10003, 2.0 vs 0x2, 4.1
0:00:08.371818000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m EGL_image, 0x0, 255.255 vs 0x2, 4.1
0:00:08.371834000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature EGL_image
0:00:08.371840000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m offscreen, 0x10003, 3.0 vs 0x2, 4.1
0:00:08.371869000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m offscreen_blit, 0x0, 255.255 vs 0x2, 4.1
0:00:08.371892000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature offscreen_blit
0:00:08.371899000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m framebuffer_discard, 0x0, 255.255 vs 0x2, 4.1
0:00:08.371912000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature framebuffer_discard
0:00:08.371918000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m read_buffer, 0x10003, 1.0 vs 0x2, 4.1
0:00:08.371929000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m draw_buffers, 0x10003, 2.1 vs 0x2, 4.1
0:00:08.371939000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m multitexture_part1, 0x8001, 1.3 vs 0x2, 4.1
0:00:08.371953000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature multitexture_part1
0:00:08.371959000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m fixed_function_core, 0x8001, 0.0 vs 0x2, 4.1
0:00:08.371967000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature fixed_function_core
0:00:08.371973000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m fixed_function_gl_only, 0x1, 0.0 vs 0x2, 4.1
0:00:08.371982000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature fixed_function_gl_only
0:00:08.371988000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_both_gles, 0x18000, 255.255 vs 0x2, 4.1
0:00:08.371996000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature only_in_both_gles
0:00:08.372003000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_gles1, 0x8000, 255.255 vs 0x2, 4.1
0:00:08.372011000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature only_in_gles1
0:00:08.372018000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m gles2_only_api, 0x10000, 255.255 vs 0x2, 4.1
0:00:08.372026000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature gles2_only_api
0:00:08.372032000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m IMG_multisampled_render_to_texture, 0x0, 255.255 vs 0x2, 4.1
0:00:08.372041000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature IMG_multisampled_render_to_texture
0:00:08.372047000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_big_gl, 0x3, 1.0 vs 0x2, 4.1
0:00:08.372062000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m only_in_big_gl_compat, 0x1, 1.0 vs 0x2, 4.1
0:00:08.372071000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature only_in_big_gl_compat
0:00:08.372077000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shaders_glsl_2_only, 0x10003, 2.0 vs 0x2, 4.1
0:00:08.372106000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shader_objects_or_gl2, 0x10003, 2.0 vs 0x2, 4.1
0:00:08.372148000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m vertex_shaders, 0x10003, 2.0 vs 0x2, 4.1
0:00:08.372177000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shader_objects, 0x0, 255.255 vs 0x2, 4.1
0:00:08.372191000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature shader_objects
0:00:08.372197000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m arbfp, 0x0, 255.255 vs 0x2, 4.1
0:00:08.372210000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature arbfp
0:00:08.372216000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m shaders_2_1, 0x10003, 2.1 vs 0x2, 4.1
0:00:08.372233000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m bind_frag_data, 0x3, 3.0 vs 0x2, 4.1
0:00:08.372239000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m            glmemory gstglmemorypbo.c:148:_upload_pbo_memory:[00m upload for texture id:2, with pbo 4 640x360
0:00:08.372244000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m debug, 0x2, 4.3 vs 0x2, 4.1
0:00:08.372272000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m       glbasetexture gstglmemory.c:527:gst_gl_memory_texsubimage:[00m upload for texture id:2, 640x360
0:00:08.372298000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature debug
0:00:08.372306000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m khr_debug, 0x2, 4.3 vs 0x2, 4.1
0:00:08.372316000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:322:_unmap_data_gl:[00m unmapping mem 0x7fef4213cc00 flags 20001
0:00:08.372322000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature khr_debug
0:00:08.372349000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:243:_map_data_gl:[00m mapping mem 0x7fef421db410 flags 20002
0:00:08.372350000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m ext_debug_marker, 0x0, 255.255 vs 0x2, 4.1
0:00:08.372379000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m           glconvert gstglcolorconvert.c:2244:_do_convert_one_view:<glcolorconvert5>[00m converting to textures:0x7fef421db410,0x0,0x0,0x0 dimensions:1280x720, from textures:0x7fef3bdcdbf0,0x7fef3bdcdff0,0x0,0x0 dimensions:1280x720
0:00:08.372389000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m gremedy_string_marker, 0x0, 255.255 vs 0x2, 4.1
0:00:08.372404000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:247:_gst_gl_feature_check:[00m failed to find feature gremedy_string_marker
0:00:08.372410000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m vao, 0x10002, 3.0 vs 0x2, 4.1
0:00:08.372425000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m sync, 0x10002, 3.2 vs 0x2, 4.1
0:00:08.372445000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m buffer_copy_sub_data, 0x10002, 3.1 vs 0x2, 4.1
0:00:08.372457000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m get_buffer_sub_data, 0x2, 1.5 vs 0x2, 4.1
0:00:08.372467000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glfeature gstglfeature.c:183:_gst_gl_feature_check:[00m timer_query, 0x2, 3.3 vs 0x2, 4.1
0:00:08.372491000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glwrappedcontext11>[00m activate:0
0:00:08.380322000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glwrappedcontext11>[00m activate:1
0:00:08.380344000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:322:_unmap_data_gl:[00m unmapping mem 0x7fef421db410 flags 20002
0:00:08.380362000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m            glwindow gstglwindow_cocoa.m:369:gst_gl_cocoa_resize_cb:<glwindowcocoa5>[00m Window resized: bounds 0.000000 0.000000 320.000000 240.000000 visibleRect 0.000000 0.000000 320.000000 240.000000
0:00:08.380369000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:322:_unmap_data_gl:[00m unmapping mem 0x7fef3bdcdff0 flags 20001
0:00:08.380409000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m        glbasememory gstglbasememory.c:322:_unmap_data_gl:[00m unmapping mem 0x7fef3bdcdbf0 flags 20001
0:00:08.380411000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glwrappedcontext11>[00m activate:0
0:00:08.380447000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m          glsyncmeta gstglsyncmeta.c:185:_set_sync_point:[00m setting sync point 0x7fef3c857428
0:00:08.380467000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m          glsyncmeta gstglsyncmeta.c:65:_default_set_sync_gl:[00m setting sync object 0x1
0:00:08.384532000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa5>[00m activate:1
0:00:08.387053000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m       glbasetexture gstglmemory.c:538:gst_gl_memory_texsubimage:[00m glTexSubImage took 0:00:00.000000000
0:00:08.387120000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa5>[00m activate:1
0:00:08.387574000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m       glbasetexture gstglmemory.c:538:gst_gl_memory_texsubimage:[00m glTexSubImage took 0:00:00.000000000
Pipeline state changed from : READY to PAUSED with pending VOID_PENDING
0:00:09.732923000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<convert>[00m changing state: PAUSED => READY
0:00:09.733010000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa5>[00m activate:1
0:00:09.733127000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa5>[00m activate:1
0:00:09.733976000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa5>[00m activate:1
0:00:09.734082000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa5>[00m activate:1
0:00:09.734110000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m            glshader gstglshader.c:468:gst_gl_shader_detach_unlocked:<glshader5>[00m detaching shader 19 from program 18
0:00:09.734151000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m            glshader gstglshader.c:468:gst_gl_shader_detach_unlocked:<glshader5>[00m detaching shader 16 from program 18
0:00:09.734206000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m            glshader gstglshader.c:112:_cleanup_shader:[00m shader deleted 18
0:00:09.734294000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<upload>[00m changing state: PAUSED => READY
0:00:09.735086000 [336m64943[00m 0x7fef3c0329e0 [37mDEBUG  [00m [00m            glupload gstglupload.c:1259:gst_gl_upload_new:<glupload11>[00m Created new GLUpload for context (NULL)
0:00:09.735466000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<convert>[00m changing state: READY => NULL
0:00:09.735517000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<upload>[00m changing state: READY => NULL
Pipeline state changed from : PAUSED to READY with pending NULL
0:00:09.757898000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:698:gst_gl_context_finalize:<glwrappedcontext10>[00m End of finalize
0:00:09.758060000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa5>[00m activate:1
0:00:09.758078000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m          glsyncmeta gstglsyncmeta.c:313:_free_gl_sync_meta:[00m free sync meta 0x7fef3c857428
0:00:09.758088000 [336m64943[00m 0x7fef3e7cc8d0 [33;01mLOG    [00m [00m          glsyncmeta gstglsyncmeta.c:118:_default_free_gl:[00m deleting sync object 0x1
0:00:09.758133000 [336m64943[00m 0x7fef3e7cc8d0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa5>[00m activate:1
0:00:09.758227000 [336m64943[00m 0x7fef3e706180 [33;01mLOG    [00m [00m        glbufferpool gstglbufferpool.c:346:gst_gl_buffer_pool_finalize:<glbufferpool5>[00m finalize GL buffer pool 0x7fef3c8ae7e0
0:00:09.758365000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:663:gst_gl_context_finalize:<glcontextcocoa5>[00m send quit gl window loop
0:00:09.758385000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m            glwindow gstglwindow.c:598:gst_gl_window_quit:[00m quit sent to gl window loop
0:00:09.758396000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:666:gst_gl_context_finalize:<glcontextcocoa5>[00m joining gl thread
0:00:09.758430000 [336m64943[00m 0x7fef3d931280 [36mINFO   [00m [00m           glcontext gstglcontext.c:1275:gst_gl_context_create_thread:<glcontextcocoa5>[00m loop exited
0:00:09.758453000 [336m64943[00m 0x7fef3d931280 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa5>[00m activate:0
0:00:09.758533000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           glcontext gstglcontext.c:669:gst_gl_context_finalize:<glcontextcocoa5>[00m gl thread joined
0:00:09.758552000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m            glwindow gstglwindow.c:315:gst_gl_window_finalize:[00m quit navigation loop
0:00:09.758589000 [336m64943[00m 0x7fef3d93b000 [36mINFO   [00m [00m            glwindow gstglwindow.c:961:gst_gl_window_navigation_thread:[00m navigation loop exited

0:00:09.758633000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:698:gst_gl_context_finalize:<glcontextcocoa5>[00m End of finalize
0:00:09.759090000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m            glupload gstglupload.c:1259:gst_gl_upload_new:<glupload12>[00m Created new GLUpload for context (NULL)
Pipeline state about to change from : NULL to READY
Pipeline state changed SUCCESSFULLY from : NULL to READY
Pipeline state changed from : NULL to READY with pending VOID_PENDING
0:00:09.761530000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<convert>[00m changing state: NULL => READY
0:00:09.761559000 [336m64943[00m 0x7fef3e706180 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<upload>[00m context query of type gst.gl.GLDisplay 0
0:00:09.761588000 [336m64943[00m 0x7fef3e706180 [36mINFO   [00m [00m           gldisplay gstgldisplay.c:193:gst_gl_display_new:[00m creating a display, user choice:(NULL) (platform: (NULL))
Need context gst.gl.GLDisplay from element convert
0:00:09.761661000 [336m64943[00m 0x7fef3e706180 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<upload>[00m context query of type gst.gl.app_context 0
Have context gst.gl.GLDisplay from element convert
0:00:09.761700000 [336m64943[00m 0x7fef3e706180 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<upload>[00m changing state: NULL => READY
Need context gst.gl.app_context from element convert
0:00:09.761720000 [336m64943[00m 0x7fef3e706180 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<convert>[00m context query of type gst.gl.GLDisplay 1
0:00:09.761741000 [336m64943[00m 0x7fef3e706180 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<convert>[00m context query of type gst.gl.app_context 1
Pipeline state about to change from : READY to PAUSED
Pipeline state change will happen ASYNC from : READY to PAUSED
Need context gst.gl.GLDisplay from element playsink
Have context gst.gl.GLDisplay from element playsink
0:00:09.812924000 [336m64943[00m 0x7fef3c0329e0 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<convert>[00m changing state: READY => PAUSED
0:00:09.812961000 [336m64943[00m 0x7fef3c0329e0 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:479:gst_gl_base_filter_change_state:<upload>[00m changing state: READY => PAUSED
0:00:09.848838000 [336m64943[00m 0x7fef3dce6140 [33;01mLOG    [00m [00m        glbasefilter gstglbasefilter.c:277:gst_gl_base_filter_query:<upload>[00m context query of type gst.gl.local_context 0
0:00:09.848931000 [336m64943[00m 0x7fef3dce6140 [37mDEBUG  [00m [00m        glbasefilter gstglbasefilter.c:217:_find_local_gl_context:<convert>[00m found local context 0x0
0:00:09.848945000 [336m64943[00m 0x7fef3dce6140 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:472:_get_gl_context_for_thread_unlocked:<gldisplaycocoa0>[00m No GL context for thread 0x0
0:00:09.848953000 [336m64943[00m 0x7fef3dce6140 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:497:gst_gl_display_get_gl_context_for_thread:<gldisplaycocoa0>[00m returning context (NULL) for thread 0x0
0:00:09.848964000 [336m64943[00m 0x7fef3dce6140 [36mINFO   [00m [00m           glcontext gstglcontext.c:328:gst_gl_context_new:[00m creating a context for display <gldisplaycocoa0>, user choice:(null)
0:00:09.848987000 [336m64943[00m 0x7fef3dce6140 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:362:gst_gl_context_new:<glcontextcocoa6>[00m Done creating context for display <gldisplaycocoa0> (user_choice:(null))
0:00:09.848997000 [336m64943[00m 0x7fef3dce6140 [37mDEBUG  [00m [00m           gldisplay gstgldisplay.c:419:gst_gl_display_create_context:<gldisplaycocoa0>[00m creating context <glcontextcocoa6> from other context <glwrappedcontext12>
0:00:09.849007000 [336m64943[00m 0x7fef3dce6140 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:989:gst_gl_context_create:<glcontextcocoa6>[00m  other_context:<glwrappedcontext12>
0:00:09.849015000 [336m64943[00m 0x7fef3dce6140 [36mINFO   [00m [00m            glwindow gstglwindow.c:258:gst_gl_window_new:[00m creating a window, user choice:(null)
0:00:09.849163000 [336m64943[00m 0x7fef3dce6140 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:894:gst_gl_context_set_window:<glcontextcocoa6>[00m window:<glwindowcocoa6>
0:00:09.849197000 [336m64943[00m 0x7fef3d9380a0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:1147:gst_gl_context_create_thread:<glcontextcocoa6>[00m Creating thread
0:00:09.849212000 [336m64943[00m 0x7fef3d9380a0 [36mINFO   [00m [00m           glcontext gstglcontext.c:1204:gst_gl_context_create_thread:<glcontextcocoa6>[00m Attempting to create opengl context. user chosen api(s) (any), compiled api support (opengl opengl3) display api (any)
0:00:09.849224000 [336m64943[00m 0x7fef3d9380a0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr All Renderers = 0
0:00:09.849233000 [336m64943[00m 0x7fef3d9380a0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Double Buffered = 1
0:00:09.849241000 [336m64943[00m 0x7fef3d9380a0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Aux Buffers = 0
0:00:09.849249000 [336m64943[00m 0x7fef3d9380a0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Color Size = 32
0:00:09.849256000 [336m64943[00m 0x7fef3d9380a0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Alpha Size = 8
0:00:09.849264000 [336m64943[00m 0x7fef3d9380a0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Depth Size = 24
0:00:09.849271000 [336m64943[00m 0x7fef3d9380a0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Stencil Size = 0
0:00:09.849278000 [336m64943[00m 0x7fef3d9380a0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Accum Size = 0
0:00:09.849287000 [336m64943[00m 0x7fef3d9380a0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Minimum Policy = 0
0:00:09.849294000 [336m64943[00m 0x7fef3d9380a0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Maximum Policy = 0
0:00:09.849301000 [336m64943[00m 0x7fef3d9380a0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Sample Buffers = 0
0:00:09.849308000 [336m64943[00m 0x7fef3d9380a0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Samples = 0
0:00:09.849316000 [336m64943[00m 0x7fef3d9380a0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Aux Depth Stencil = 0
0:00:09.849323000 [336m64943[00m 0x7fef3d9380a0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Color Float = 0
0:00:09.849330000 [336m64943[00m 0x7fef3d9380a0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Multisample = 0
0:00:09.849337000 [336m64943[00m 0x7fef3d9380a0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Supersample = 0
0:00:09.849349000 [336m64943[00m 0x7fef3d9380a0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Renderer ID = 16918311
0:00:09.849358000 [336m64943[00m 0x7fef3d9380a0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr No Recovery = 0
0:00:09.849365000 [336m64943[00m 0x7fef3d9380a0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Accelerated = 1
0:00:09.849372000 [336m64943[00m 0x7fef3d9380a0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Closest Policy = 0
0:00:09.849379000 [336m64943[00m 0x7fef3d9380a0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Backing Store = 0
0:00:09.849386000 [336m64943[00m 0x7fef3d9380a0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Display Mask = 4
0:00:09.849394000 [336m64943[00m 0x7fef3d9380a0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Allow Offline Renderers = 0
0:00:09.849401000 [336m64943[00m 0x7fef3d9380a0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Accelerated Compute = 1
0:00:09.849408000 [336m64943[00m 0x7fef3d9380a0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr OpenGL Profile = 12800
0:00:09.849415000 [336m64943[00m 0x7fef3d9380a0 [37mDEBUG  [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:153:gst_gl_context_cocoa_dump_pixel_format:[00m Pixel format 0x7fef3bf17110 attr Virtual Screen Count = 2
0:00:09.850104000 [336m64943[00m 0x7fef3d9380a0 [36mINFO   [00m [00m     glcontext_cocoa gstglcontext_cocoa.m:261:gst_gl_context_cocoa_create_context:<glcontextcocoa6>[00m GL context created: 0x7fef3c490c00
0:00:09.850135000 [336m64943[00m 0x7fef3d9380a0 [36mINFO   [00m [00m           glcontext gstglcontext.c:1215:gst_gl_context_create_thread:<glcontextcocoa6>[00m created context
0:00:09.850149000 [336m64943[00m 0x7fef3d9380a0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa6>[00m activate:1
0:00:09.850162000 [336m64943[00m 0x7fef3d9380a0 [36mINFO   [00m [00m           glcontext gstglcontext.c:1231:gst_gl_context_create_thread:<glcontextcocoa6>[00m available GL APIs: opengl3
0:00:09.850171000 [336m64943[00m 0x7fef3e76c840 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:726:gst_gl_context_activate:<glcontextcocoa6>[00m activate:1
0:00:09.850246000 [336m64943[00m 0x7fef3d9380a0 [37mDEBUG  [00m [00m           glcontext gstglcontext.c:1250:gst_gl_context_create_thread:<glcontextcocoa6>[00m Filling info

** (<unknown>:64943): CRITICAL **: gst_gl_context_fill_info: assertion 'context->priv->active_thread == g_thread_self ()' failed
**
ERROR:gstglcontext.c:1252:gst_gl_context_create_thread: assertion failed: (error == NULL || *error != NULL)
