06-14 23:05:22.919 30408 30408 E aiTennis3D: filesrc location=/storage/emulated/0/aiTennis3D/20150910_120000/videov.mp4 ! qtdemux name=q q.video_0 ! h264parse name=forsei ! video/x-h264,stream-format=byte-stream ! decodebin name=forhwgl ! queue ! identity name=forhalffps ! glimagesink force-aspect-ratio=false 
06-14 23:05:22.919 30408 30408 D GStreamer+aiTennis3D: 0:00:30.893464259 0xf8697460 gstreamer/aigstreamer.c:759:gst_native_init Created CustomData at 0xf8880a68
06-14 23:05:22.919 30408 30408 D GStreamer+aiTennis3D: 0:00:30.893501446 0xf8697460 gstreamer/aigstreamer.c:761:gst_native_init Created GlobalRef for app object at 0x10063a
06-14 23:05:22.920 30408 30448 D GStreamer+aiTennis3D: 0:00:30.893714832 0xf889c200 gstreamer/aigstreamer.c:605:app_function Version: GStreamer 1.9.0 (GIT)
06-14 23:05:22.920 30408 30448 D GStreamer+aiTennis3D: 0:00:30.893754988 0xf889c200 gstreamer/aigstreamer.c:607:app_function Creating for id 0 pipeline in CustomData at 0xf8880a68
06-14 23:05:22.920 30408 30448 D GStreamer+aiTennis3D: 0:00:30.893819415 0xf889c200 gstreamer/aigstreamer.c:614:app_function PIPELINE[0] filesrc location=/storage/emulated/0/aiTennis3D/20150910_120000/videov.mp4 ! qtdemux name=q q.video_0 ! h264parse name=forsei ! video/x-h264,stream-format=byte-stream ! decodebin name=forhwgl ! queue ! identity name=forhalffps ! glimagesink force-aspect-ratio=false 
06-14 23:05:22.935 30408 30448 D GStreamer+glfilter: 0:00:30.908938634 0xf889c200 gstglfilter.c:662:gst_gl_filter_transform_caps:<glcolorbalance0> returning caps: video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D
06-14 23:05:22.935 30408 30448 D GStreamer+glimagesink: 0:00:30.909184311 0xf889c200 gstglsinkbin.c:245:gst_gl_sink_bin_init:<GstGLSinkBin@0xf88e6070> setting target sink pad <gluploadelement0:sink>
06-14 23:05:22.942 30408 30448 D GStreamer+glfilter: 0:00:30.915734936 0xf889c200 gstglfilter.c:662:gst_gl_filter_transform_caps:<glcolorbalance0> returning caps: video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D
06-14 23:05:22.942 30408 30448 D GStreamer+glimagesink: 0:00:30.915998686 0xf889c200 gstglimagesink.c:1385:gst_glimage_sink_get_caps:<sink> returning caps: video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string){ 2D, external-oes }; video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string){ 2D, external-oes }; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string){ 2D, external-oes }
06-14 23:05:22.944 30408 30448 D GStreamer+glimagesink: 0:00:30.918062071 0xf889c200 gstglimagesink.c:1385:gst_glimage_sink_get_caps:<sink> returning caps: video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string){ 2D, external-oes }; video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string){ 2D, external-oes }; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string){ 2D, external-oes }
06-14 23:05:22.944 30408 30448 D GStreamer+glfilter: 0:00:30.918329779 0xf889c200 gstglfilter.c:662:gst_gl_filter_transform_caps:<glcolorbalance0> returning caps: video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D
06-14 23:05:22.947 30408 30448 D GStreamer+glimagesink: 0:00:30.920779467 0xf889c200 gstglimagesink.c:1385:gst_glimage_sink_get_caps:<sink> returning caps: video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string){ 2D, external-oes }; video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string){ 2D, external-oes }; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string){ 2D, external-oes }
06-14 23:05:22.947 30408 30448 D GStreamer+glfilter: 0:00:30.921013998 0xf889c200 gstglfilter.c:662:gst_gl_filter_transform_caps:<glcolorbalance0> returning caps: video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D
06-14 23:05:22.950 30408 30448 D GStreamer+glimagesink: 0:00:30.923881550 0xf889c200 gstglsinkbin.c:374:gst_gl_sink_bin_change_state changing state: NULL => READY
06-14 23:05:22.950 30408 30448 D GStreamer+glimagesink: 0:00:30.923951498 0xf889c200 gstglimagesink.c:1218:gst_glimage_sink_change_state changing state: NULL => READY
06-14 23:05:22.950 30408 30448 I GStreamer+gldisplay: 0:00:30.924125300 0xf889c200 gstgldisplay.c:192:gst_gl_display_new creating a display, user choice:(NULL) (platform: (NULL))
06-14 23:05:22.966 30408 30448 D GStreamer+glimagesink: 0:00:30.939940977 0xf889c200 gstglimagesink.c:980:_ensure_gl_setup:<sink> No current context, creating one for <gldisplayegl0>
06-14 23:05:22.966 30408 30448 D GStreamer+gldisplay: 0:00:30.939997592 0xf889c200 gstgldisplay.c:463:_get_gl_context_for_thread_unlocked:<gldisplayegl0> No GL context for thread 0x0
06-14 23:05:22.966 30408 30448 D GStreamer+gldisplay: 0:00:30.940022488 0xf889c200 gstgldisplay.c:488:gst_gl_display_get_gl_context_for_thread:<gldisplayegl0> returning context (NULL) for thread 0x0
06-14 23:05:22.966 30408 30448 I GStreamer+glcontext: 0:00:30.940124363 0xf889c200 gstglcontext.c:326:gst_gl_context_new creating a context for display <gldisplayegl0>, user choice:(null)
06-14 23:05:22.966 30408 30448 D GStreamer+glcontext: 0:00:30.940209311 0xf889c200 gstglcontext.c:360:gst_gl_context_new:<glcontextegl0> Done creating context for display <gldisplayegl0> (user_choice:(null))
06-14 23:05:22.966 30408 30448 D GStreamer+gldisplay: 0:00:30.940242592 0xf889c200 gstgldisplay.c:411:gst_gl_display_create_context:<gldisplayegl0> creating context <glcontextegl0> from other context (NULL)
06-14 23:05:22.966 30408 30448 D GStreamer+glcontext: 0:00:30.940278217 0xf889c200 gstglcontext.c:938:gst_gl_context_create:<glcontextegl0>  other_context:(NULL)
06-14 23:05:22.966 30408 30448 I GStreamer+glwindow: 0:00:30.940317904 0xf889c200 gstglwindow.c:280:gst_gl_window_new creating a window, user choice:(null)
06-14 23:05:22.966 30408 30448 D GStreamer+glwindow: 0:00:30.940337748 0xf889c200 gstglwindow_android_egl.c:76:gst_gl_window_android_egl_new creating Android EGL window
06-14 23:05:22.967 30408 30448 D GStreamer+glcontext: 0:00:30.940799259 0xf889c200 gstglcontext.c:843:gst_gl_context_set_window:<glcontextegl0> window:<glwindowandroidegl0>
06-14 23:05:22.967 30408 30453 D GStreamer+glcontext: 0:00:30.940903061 0xf88f8a90 gstglcontext.c:1096:gst_gl_context_create_thread:<glcontextegl0> Creating thread
06-14 23:05:22.967 30408 30453 I GStreamer+glcontext: 0:00:30.940946342 0xf88f8a90 gstglcontext.c:1153:gst_gl_context_create_thread:<glcontextegl0> Attempting to create opengl context. user chosen api(s) (any), compiled api support (gles2) display api (opengl opengl3 gles2)
06-14 23:05:22.967 30408 30453 D GStreamer+glcontext: 0:00:30.940972488 0xf88f8a90 gstglcontext_egl.c:321:gst_gl_context_egl_create_context:<glcontextegl0> Creating EGL context
06-14 23:05:22.978 30408 30453 I GStreamer+glcontext: 0:00:30.951907800 0xf88f8a90 gstglcontext_egl.c:367:gst_gl_context_egl_create_context egl initialized, version: 1.4
06-14 23:05:22.978 30408 30453 I GStreamer+glcontext: 0:00:30.951977019 0xf88f8a90 gstglcontext_egl.c:479:gst_gl_context_egl_create_context Bound OpenGL|ES
06-14 23:05:22.978 30408 30453 I GStreamer+glcontext: 0:00:30.952053998 0xf88f8a90 gstglcontext_egl.c:226:gst_gl_context_egl_choose_config config set: 13300523, 1
06-14 23:05:22.978 30408 30453 D GStreamer+glcontext: 0:00:30.952083269 0xf88f8a90 gstglcontext_egl.c:270:_create_context_with_flags:<glcontextegl0> attempting to create OpenGL ES context version 2.0 flags 0 profile 0
06-14 23:05:22.979 30408 30453 I GStreamer+glcontext: 0:00:30.953218477 0xf88f8a90 gstglcontext_egl.c:518:gst_gl_context_egl_create_context gl context created: 4171268184
06-14 23:05:22.979 30408 30453 D GStreamer+glcontext: 0:00:30.953265404 0xf88f8a90 gstglcontext_egl.c:585:gst_gl_context_egl_create_context No surface/handle !
06-14 23:05:22.980 30408 30453 I GStreamer+glcontext: 0:00:30.954295248 0xf88f8a90 gstglcontext.c:1164:gst_gl_context_create_thread:<glcontextegl0> created context
06-14 23:05:22.980 30408 30453 D GStreamer+glcontext: 0:00:30.954331342 0xf88f8a90 gstglcontext.c:699:gst_gl_context_activate:<glcontextegl0> activate:1
06-14 23:05:23.047 30408 30453 I GStreamer+glcontext: 0:00:31.021619207 0xf88f8a90 gstglcontext.c:1180:gst_gl_context_create_thread:<glcontextegl0> available GL APIs: gles2
06-14 23:05:23.048 30408 30453 D GStreamer+glcontext: 0:00:31.021667071 0xf88f8a90 gstglcontext.c:1199:gst_gl_context_create_thread:<glcontextegl0> Filling info
06-14 23:05:23.048 30408 30453 I GStreamer+glcontext: 0:00:31.021725248 0xf88f8a90 gstglcontext.c:993:_create_context_info:<glcontextegl0> GL_VERSION: OpenGL ES 3.2 NVIDIA 355.00
06-14 23:05:23.048 30408 30453 I GStreamer+glcontext: 0:00:31.021754102 0xf88f8a90 gstglcontext.c:996:_create_context_info:<glcontextegl0> GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 3.20
06-14 23:05:23.048 30408 30453 I GStreamer+glcontext: 0:00:31.021774988 0xf88f8a90 gstglcontext.c:998:_create_context_info:<glcontextegl0> GL_VENDOR: NVIDIA Corporation
06-14 23:05:23.048 30408 30453 I GStreamer+glcontext: 0:00:31.021796602 0xf88f8a90 gstglcontext.c:1000:_create_context_info:<glcontextegl0> GL_RENDERER: NVIDIA Tegra
06-14 23:05:23.048 30408 30453 D GStreamer+glcontext: 0:00:31.022183477 0xf88f8a90 gstglcontext.c:1335:gst_gl_context_fill_info:<glcontextegl0> GL_EXTENSIONS: GL_EXT_debug_marker GL_NV_internalformat_sample_query GL_EXT_base_instance GL_EXT_blend_func_extended GL_EXT_blend_minmax GL_EXT_buffer_storage GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_EXT_copy_image GL_EXT_debug_label GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers_indexed GL_EXT_draw_elements_base_vertex GL_EXT_frag_depth GL_EXT_geometry_point_size GL_EXT_geometry_shader GL_EXT_gpu_shader5 GL_EXT_map_buffer_range GL_EXT_multi_draw_indirect GL_EXT_multisample_compatibility GL_EXT_occlusion_query_boolean GL_EXT_post_depth_coverage GL_EXT_primitive_bounding_box GL_EXT_raster_multisample GL_EXT_render_snorm GL_EXT_robustness GL_EXT_separate_shader_objects GL_EXT_shader_implicit_conversions GL_EXT_shader_integer_mix GL_EXT_shader_io_blocks GL_EXT_shader_texture_lod GL_EXT_shadow_samplers GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_tessellation_point_size GL_EXT_
06-14 23:05:23.048 30408 30453 D GStreamer+glfeature: 0:00:31.022329363 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check core, 0x18003, 1.0 vs 0x10000, 3.2
06-14 23:05:23.048 30408 30453 D GStreamer+glfeature: 0:00:31.022609884 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check texture_3d, 0x3, 255.255 vs 0x10000, 3.2
06-14 23:05:23.049 30408 30453 D GStreamer+glfeature: 0:00:31.022698842 0xf88f8a90 gstglfeature.c:247:_gst_gl_feature_check failed to find feature texture_3d
06-14 23:05:23.049 30408 30453 D GStreamer+glfeature: 0:00:31.022719884 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check only_in_both_gles_and_gl_1_3, 0x18003, 1.0 vs 0x10000, 3.2
06-14 23:05:23.049 30408 30453 D GStreamer+glfeature: 0:00:31.022758321 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check only_in_both_gles_and_gl_1_5, 0x18003, 1.0 vs 0x10000, 3.2
06-14 23:05:23.049 30408 30453 D GStreamer+glfeature: 0:00:31.022833113 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check vbos, 0x18003, 1.0 vs 0x10000, 3.2
06-14 23:05:23.049 30408 30453 D GStreamer+glfeature: 0:00:31.022882123 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check multitexture_part0, 0x18003, 1.0 vs 0x10000, 3.2
06-14 23:05:23.049 30408 30453 D GStreamer+glfeature: 0:00:31.022916759 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check map_vbos, 0x3, 255.255 vs 0x10000, 3.2
06-14 23:05:23.049 30408 30453 D GStreamer+glfeature: 0:00:31.023160613 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check unmap_buffer, 0x10003, 3.0 vs 0x10000, 3.2
06-14 23:05:23.049 30408 30453 D GStreamer+glfeature: 0:00:31.023194832 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check gl3, 0x10003, 3.0 vs 0x10000, 3.2
06-14 23:05:23.049 30408 30453 D GStreamer+glfeature: 0:00:31.023225561 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check blending, 0x10003, 2.0 vs 0x10000, 3.2
06-14 23:05:23.049 30408 30453 D GStreamer+glfeature: 0:00:31.023269727 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check blend_func_separate, 0x10003, 2.0 vs 0x10000, 3.2
06-14 23:05:23.049 30408 30453 D GStreamer+glfeature: 0:00:31.023299363 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check blend_equation_separate, 0x10003, 2.0 vs 0x10000, 3.2
06-14 23:05:23.049 30408 30453 D GStreamer+glfeature: 0:00:31.023326238 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check two_point_zero_api, 0x10003, 2.0 vs 0x10000, 3.2
06-14 23:05:23.049 30408 30453 D GStreamer+glfeature: 0:00:31.023358946 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check EGL_image, 0x0, 255.255 vs 0x10000, 3.2
06-14 23:05:23.049 30408 30453 D GStreamer+glfeature: 0:00:31.023412436 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check offscreen, 0x10003, 2.0 vs 0x10000, 3.2
06-14 23:05:23.049 30408 30453 D GStreamer+glfeature: 0:00:31.023591342 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check offscreen_blit, 0x0, 255.255 vs 0x10000, 3.2
06-14 23:05:23.050 30408 30453 D GStreamer+glfeature: 0:00:31.023679519 0xf88f8a90 gstglfeature.c:247:_gst_gl_feature_check failed to find feature offscreen_blit
06-14 23:05:23.050 30408 30453 D GStreamer+glfeature: 0:00:31.023698686 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check framebuffer_discard, 0x0, 255.255 vs 0x10000, 3.2
06-14 23:05:23.050 30408 30453 D GStreamer+glfeature: 0:00:31.023764988 0xf88f8a90 gstglfeature.c:247:_gst_gl_feature_check failed to find feature framebuffer_discard
06-14 23:05:23.050 30408 30453 D GStreamer+glfeature: 0:00:31.023784102 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check read_buffer, 0x10003, 3.0 vs 0x10000, 3.2
06-14 23:05:23.050 30408 30453 D GStreamer+glfeature: 0:00:31.023814519 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check draw_buffers, 0x10003, 3.0 vs 0x10000, 3.2
06-14 23:05:23.050 30408 30453 D GStreamer+glfeature: 0:00:31.023844779 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check multitexture_part1, 0x8001, 1.0 vs 0x10000, 3.2
06-14 23:05:23.050 30408 30453 D GStreamer+glfeature: 0:00:31.023972019 0xf88f8a90 gstglfeature.c:247:_gst_gl_feature_check failed to find feature multitexture_part1
06-14 23:05:23.050 30408 30453 D GStreamer+glfeature: 0:00:31.023998373 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check fixed_function_core, 0x8001, 1.0 vs 0x10000, 3.2
06-14 23:05:23.050 30408 30453 D GStreamer+glfeature: 0:00:31.024059207 0xf88f8a90 gstglfeature.c:247:_gst_gl_feature_check failed to find feature fixed_function_core
06-14 23:05:23.050 30408 30453 D GStreamer+glfeature: 0:00:31.024082227 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check fixed_function_gl_only, 0x1, 0.0 vs 0x10000, 3.2
06-14 23:05:23.050 30408 30453 D GStreamer+glfeature: 0:00:31.024105040 0xf88f8a90 gstglfeature.c:247:_gst_gl_feature_check failed to find feature fixed_function_gl_only
06-14 23:05:23.050 30408 30453 D GStreamer+glfeature: 0:00:31.024121342 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check only_in_both_gles, 0x18000, 1.0 vs 0x10000, 3.2
06-14 23:05:23.050 30408 30453 D GStreamer+glfeature: 0:00:31.024153790 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check only_in_gles1, 0x8000, 1.0 vs 0x10000, 3.2
06-14 23:05:23.050 30408 30453 D GStreamer+glfeature: 0:00:31.024200040 0xf88f8a90 gstglfeature.c:247:_gst_gl_feature_check failed to find feature only_in_gles1
06-14 23:05:23.050 30408 30453 D GStreamer+glfeature: 0:00:31.024217123 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check gles2_only_api, 0x10000, 2.0 vs 0x10000, 3.2
06-14 23:05:23.050 30408 30453 D GStreamer+glfeature: 0:00:31.024255352 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check IMG_multisampled_render_to_texture, 0x0, 255.255 vs 0x10000, 3.2
06-14 23:05:23.050 30408 30453 D GStreamer+glfeature: 0:00:31.024278894 0xf88f8a90 gstglfeature.c:247:_gst_gl_feature_check failed to find feature IMG_multisampled_render_to_texture
06-14 23:05:23.050 30408 30453 D GStreamer+glfeature: 0:00:31.024297071 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check only_in_big_gl, 0x3, 255.255 vs 0x10000, 3.2
06-14 23:05:23.050 30408 30453 D GStreamer+glfeature: 0:00:31.024320352 0xf88f8a90 gstglfeature.c:247:_gst_gl_feature_check failed to find feature only_in_big_gl
06-14 23:05:23.050 30408 30453 D GStreamer+glfeature: 0:00:31.024337071 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check only_in_big_gl_compat, 0x1, 255.255 vs 0x10000, 3.2
06-14 23:05:23.050 30408 30453 D GStreamer+glfeature: 0:00:31.024423894 0xf88f8a90 gstglfeature.c:247:_gst_gl_feature_check failed to find feature only_in_big_gl_compat
06-14 23:05:23.050 30408 30453 D GStreamer+glfeature: 0:00:31.024444311 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check shaders_glsl_2_only, 0x10003, 2.0 vs 0x10000, 3.2
06-14 23:05:23.050 30408 30453 D GStreamer+glfeature: 0:00:31.024530040 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check shader_objects_or_gl2, 0x10003, 2.0 vs 0x10000, 3.2
06-14 23:05:23.051 30408 30453 D GStreamer+glfeature: 0:00:31.024679102 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check vertex_shaders, 0x10003, 2.0 vs 0x10000, 3.2
06-14 23:05:23.051 30408 30453 D GStreamer+glfeature: 0:00:31.024758009 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check shader_objects, 0x0, 255.255 vs 0x10000, 3.2
06-14 23:05:23.051 30408 30453 D GStreamer+glfeature: 0:00:31.024870769 0xf88f8a90 gstglfeature.c:247:_gst_gl_feature_check failed to find feature shader_objects
06-14 23:05:23.051 30408 30453 D GStreamer+glfeature: 0:00:31.024891029 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check arbfp, 0x0, 255.255 vs 0x10000, 3.2
06-14 23:05:23.051 30408 30453 D GStreamer+glfeature: 0:00:31.024953529 0xf88f8a90 gstglfeature.c:247:_gst_gl_feature_check failed to find feature arbfp
06-14 23:05:23.051 30408 30453 D GStreamer+glfeature: 0:00:31.024973842 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check shaders_2_1, 0x10003, 3.0 vs 0x10000, 3.2
06-14 23:05:23.051 30408 30453 D GStreamer+glfeature: 0:00:31.025016654 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check bind_frag_data, 0x3, 255.255 vs 0x10000, 3.2
06-14 23:05:23.051 30408 30453 D GStreamer+glfeature: 0:00:31.025039779 0xf88f8a90 gstglfeature.c:247:_gst_gl_feature_check failed to find feature bind_frag_data
06-14 23:05:23.051 30408 30453 D GStreamer+glfeature: 0:00:31.025055665 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check debug, 0x2, 255.255 vs 0x10000, 3.2
06-14 23:05:23.051 30408 30453 D GStreamer+glfeature: 0:00:31.025354779 0xf88f8a90 gstglfeature.c:247:_gst_gl_feature_check failed to find feature debug
06-14 23:05:23.051 30408 30453 D GStreamer+glfeature: 0:00:31.025381602 0xf88f8a90 gstglfeature.c:255:_gst_gl_feature_check failed to find function glDebugMessageControl
06-14 23:05:23.051 30408 30453 D GStreamer+glfeature: 0:00:31.025419259 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check khr_debug, 0x2, 255.255 vs 0x10000, 3.2
06-14 23:05:23.052 30408 30453 D GStreamer+glfeature: 0:00:31.026008373 0xf88f8a90 gstglfeature.c:247:_gst_gl_feature_check failed to find feature khr_debug
06-14 23:05:23.052 30408 30453 D GStreamer+glfeature: 0:00:31.026052540 0xf88f8a90 gstglfeature.c:255:_gst_gl_feature_check failed to find function glPushDebugGroup
06-14 23:05:23.052 30408 30453 D GStreamer+glfeature: 0:00:31.026172592 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check ext_debug_marker, 0x0, 255.255 vs 0x10000, 3.2
06-14 23:05:23.053 30408 30453 D GStreamer+glfeature: 0:00:31.026624936 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check gremedy_string_marker, 0x0, 255.255 vs 0x10000, 3.2
06-14 23:05:23.053 30408 30453 D GStreamer+glfeature: 0:00:31.026730352 0xf88f8a90 gstglfeature.c:247:_gst_gl_feature_check failed to find feature gremedy_string_marker
06-14 23:05:23.053 30408 30453 D GStreamer+glfeature: 0:00:31.026752696 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check vao, 0x10002, 3.0 vs 0x10000, 3.2
06-14 23:05:23.053 30408 30453 D GStreamer+glfeature: 0:00:31.026797800 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check sync, 0x10002, 3.0 vs 0x10000, 3.2
06-14 23:05:23.053 30408 30453 D GStreamer+glfeature: 0:00:31.026845196 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check buffer_copy_sub_data, 0x10002, 3.0 vs 0x10000, 3.2
06-14 23:05:23.053 30408 30453 D GStreamer+glfeature: 0:00:31.026874988 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check get_buffer_sub_data, 0x2, 255.255 vs 0x10000, 3.2
06-14 23:05:23.053 30408 30453 D GStreamer+glfeature: 0:00:31.026898582 0xf88f8a90 gstglfeature.c:247:_gst_gl_feature_check failed to find feature get_buffer_sub_data
06-14 23:05:23.053 30408 30453 D GStreamer+glfeature: 0:00:31.026916134 0xf88f8a90 gstglfeature.c:183:_gst_gl_feature_check timer_query, 0x2, 3.0 vs 0x10000, 3.2
06-14 23:05:23.054 30408 30453 I GStreamer+glcontext: 0:00:31.027556290 0xf88f8a90 gstgldebug.c:336:_gst_gl_debug_enable:<glcontextegl0> No debugging support available
06-14 23:05:23.054 30408 30453 I GStreamer+glcontext: 0:00:31.027768998 0xf88f8a90 gstglcontext.c:1053:_unlock_create_thread:<glcontextegl0> gl thread running
06-14 23:05:23.054 30408 30448 I GStreamer+glcontext: 0:00:31.027841602 0xf889c200 gstglcontext.c:959:gst_gl_context_create:<glcontextegl0> gl thread created
06-14 23:05:23.054 30408 30448 D GStreamer+glimagesink: 0:00:31.027893998 0xf889c200 gstglimagesink.c:999:_ensure_gl_setup:<sink> created context <glcontextegl0> from other context (NULL)
06-14 23:05:23.054 30408 30448 D GStreamer+glimagesink: 0:00:31.027945040 0xf889c200 gstglimagesink.c:1003:_ensure_gl_setup:<sink> got window <glwindowandroidegl0>
06-14 23:05:23.054 30408 30448 D GStreamer+glimagesink: 0:00:31.028047071 0xf889c200 gstglimagesink.c:1010:_ensure_gl_setup:<sink> window_id : 0 , new_window_id : 0
06-14 23:05:23.054 30408 30448 D GStreamer+gldisplay: 0:00:31.028091915 0xf889c200 gstgldisplay.c:463:_get_gl_context_for_thread_unlocked:<gldisplayegl0> No GL context for thread 0xf88f8a90
06-14 23:05:23.054 30408 30448 D GStreamer+gldisplay: 0:00:31.028116186 0xf889c200 gstgldisplay.c:576:gst_gl_display_add_context:<gldisplayegl0> Adding GL context <glcontextegl0>
06-14 23:05:23.054 30408 30448 D GStreamer+gldisplay: 0:00:31.028141602 0xf889c200 gstgldisplay.c:584:gst_gl_display_add_context:<gldisplayegl0> successfully inserted context <glcontextegl0>
06-14 23:05:23.054 30408 30448 D GStreamer+glbasefilter: 0:00:31.028195300 0xf889c200 gstglbasefilter.c:479:gst_gl_base_filter_change_state:<glcolorbalance0> changing state: NULL => READY
06-14 23:05:23.054 30408 30448 D GStreamer+glbasefilter: 0:00:31.028324832 0xf889c200 gstglbasefilter.c:479:gst_gl_base_filter_change_state:<glcolorconvertelement0> changing state: NULL => READY
06-14 23:05:23.054 30408 30448 D GStreamer+glbasefilter: 0:00:31.028425925 0xf889c200 gstglbasefilter.c:479:gst_gl_base_filter_change_state:<gluploadelement0> changing state: NULL => READY
06-14 23:05:23.055 30408 30448 D GStreamer+aiTennis3D: 0:00:31.029462175 0xf889c200 gstreamer/aigstreamer.c:726:app_function Entering main loop id=0... (CustomData:0xf8880a68)
06-14 23:05:23.055 30408 30448 D GStreamer+aiTennis3D: 0:00:31.029522540 0xf889c200 gstreamer/aigstreamer.c:154:attach_current_thread Attaching thread 0xf889c200
06-14 23:05:23.056 30408 30448 I System.out: Gst setMessage (0) State changed (0) to READY
06-14 23:05:23.058 30408 30408 D GStreamer+aiTennis3D: 0:00:31.032592540 0xf8697460 gstreamer/aigstreamer.c:995:gst_native_surface_init Received surface 0xff92aff0 (native window 0xf89dbc08) for id 0
06-14 23:05:23.058 30408 30408 D GStreamer+aiTennis3D: 0:00:31.032652644 0xf8697460 gstreamer/aigstreamer.c:154:attach_current_thread Attaching thread 0xf8697460
06-14 23:05:23.059 30408 30408 D GStreamer+aiTennis3D: 0:00:31.032673894 0xf8697460 gstreamer/aigstreamer.c:583:check_initialization_complete Initialization complete for 0, notifying application. native_window:0xf89dbc08 main_loop:0xf8989580
06-14 23:05:23.059 30408 30408 D GStreamer+glimagesink: 0:00:31.032713998 0xf8697460 gstglimagesink.c:1858:gst_glimage_sink_set_window_handle set_xwindow_id 4171086856
06-14 23:05:23.059 30408 30408 I System.out: Gst initialized for 0
06-14 23:05:23.191 30408 30408 I System.out: mcamMat: [650.9169282136818, 0, 640;
06-14 23:05:23.191 30408 30408 I System.out:   0, 366.140772120196, 360;
06-14 23:05:23.191 30408 30408 I System.out:   0, 0, 1]
06-14 23:05:23.191 30408 30408 I System.out: mdistCoefs: [-0.1381177228460291;
06-14 23:05:23.191 30408 30408 I System.out:   0;
06-14 23:05:23.191 30408 30408 I System.out:   0.03823928083754603;
06-14 23:05:23.191 30408 30408 I System.out:   0.004887372075165315;
06-14 23:05:23.191 30408 30408 I System.out:   0]
06-14 23:05:23.208 30408 30408 I System.out: mcamMat: [661.7587320389375, 0, 640;
06-14 23:05:23.208 30408 30408 I System.out:   0, 372.2392867719024, 360;
06-14 23:05:23.208 30408 30408 I System.out:   0, 0, 1]
06-14 23:05:23.208 30408 30408 I System.out: mdistCoefs: [-0.1547865730057469;
06-14 23:05:23.208 30408 30408 I System.out:   0;
06-14 23:05:23.208 30408 30408 I System.out:   0.004069529630917325;
06-14 23:05:23.208 30408 30408 I System.out:   -0.001908463094893385;
06-14 23:05:23.208 30408 30408 I System.out:   0]
06-14 23:05:23.214 30408 30408 D GStreamer+aiTennis3D: 0:00:31.187658790 0xf8697460 gstreamer/aigstreamer.c:810:gst_native_play Setting state to PLAY
06-14 23:05:23.214 30408 30408 D GStreamer+glimagesink: 0:00:31.187772123 0xf8697460 gstglsinkbin.c:374:gst_gl_sink_bin_change_state changing state: READY => PAUSED
06-14 23:05:23.214 30408 30408 D GStreamer+glimagesink: 0:00:31.187832540 0xf8697460 gstglimagesink.c:1218:gst_glimage_sink_change_state changing state: READY => PAUSED
06-14 23:05:23.214 30408 30408 D GStreamer+glbasefilter: 0:00:31.187889571 0xf8697460 gstglbasefilter.c:479:gst_gl_base_filter_change_state:<glcolorbalance0> changing state: READY => PAUSED
06-14 23:05:23.214 30408 30408 D GStreamer+glbasefilter: 0:00:31.187957436 0xf8697460 gstglbasefilter.c:479:gst_gl_base_filter_change_state:<glcolorconvertelement0> changing state: READY => PAUSED
06-14 23:05:23.214 30408 30408 D GStreamer+glbasefilter: 0:00:31.188010404 0xf8697460 gstglbasefilter.c:479:gst_gl_base_filter_change_state:<gluploadelement0> changing state: READY => PAUSED
06-14 23:05:23.215 30408 30408 W GStreamer+basesrc: 0:00:31.189058061 0xf8697460 gstbasesrc.c:3488:gst_base_src_start_complete:<filesrc0> pad not activated yet
06-14 23:05:23.216 30408 30459 W GStreamer+qtdemux: 0:00:31.189667748 0xf8744cf0 qtdemux_types.c:222:qtdemux_type_get unknown QuickTime node type iods
06-14 23:05:23.216 30408 30459 W GStreamer+qtdemux: 0:00:31.190066967 0xf8744cf0 qtdemux.c:2891:qtdemux_parse_trex:<q> failed to find fragment defaults for stream 1
06-14 23:05:23.216 30408 30459 W GStreamer+basesrc: 0:00:31.190583009 0xf8744cf0 gstbasesrc.c:2395:gst_base_src_update_length:<filesrc0> processing at or past EOS
06-14 23:05:23.235 30408 30461 I OMXClient: Using client-side OMX mux.
06-14 23:05:23.237 30408 30459 V GStreamer+videodecoder: 0:00:31.210682540 0xf8744cf0 gstvideodecoder.c:1057:gst_video_decoder_drain_out:<amcvideodec-omxnvidiah264decode0> Sub-class should implement drain()
06-14 23:05:23.239 30408 30460 I MediaCodec: [OMX.Nvidia.h264.decode] setting surface generation to 31137793
06-14 23:05:23.241   993  1905 E OMXNodeInstance: getConfig(11b:Nvidia.h264.decode, ConfigCommonOutputCrop(0x700000f)) ERROR: BadParameter(0x80001005)
06-14 23:05:23.243 30408 30461 D SurfaceUtils: set up nativeWindow 0xf8adadf0 for 1280x1440, color 0x106, rotation 0, usage 0x2b00
06-14 23:05:23.244   993 30462 D NvOsDebugPrintf: NvMMLiteOpen : Block : BlockType = 261 
06-14 23:05:23.244   993 30462 D NvOsDebugPrintf: TVMR: NvMMLiteTVMRDecBlockOpen: 6595: NvMMLiteBlockOpen 
06-14 23:05:23.245 30408 30459 D GStreamer+glimagesink: 0:00:31.219265509 0xf8744cf0 gstglimagesink.c:1385:gst_glimage_sink_get_caps:<sink> returning caps: video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string){ 2D, external-oes }; video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string){ 2D, external-oes }; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string){ 2D, external-oes }
06-14 23:05:23.245 30408 30459 D GStreamer+glfilter: 0:00:31.219500977 0xf8744cf0 gstglfilter.c:662:gst_gl_filter_transform_caps:<glcolorbalance0> returning caps: video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D
06-14 23:05:23.248 30408 30459 D GStreamer+glimagesink: 0:00:31.221780248 0xf8744cf0 gstglimagesink.c:1385:gst_glimage_sink_get_caps:<sink> returning caps: video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string){ 2D, external-oes }; video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string){ 2D, external-oes }; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string){ 2D, external-oes }
06-14 23:05:23.248 30408 30459 D GStreamer+glfilter: 0:00:31.222191238 0xf8744cf0 gstglfilter.c:662:gst_gl_filter_transform_caps:<glcolorbalance0> returning caps: video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D
06-14 23:05:23.250 30408 30459 V GStreamer+videodecoder: 0:00:31.224276394 0xf8744cf0 gstvideodecoder.c:1057:gst_video_decoder_drain_out:<amcvideodec-omxnvidiah264decode0> Sub-class should implement drain()
06-14 23:05:23.253 30408 30459 D GStreamer+glfilter: 0:00:31.226649936 0xf8744cf0 gstglfilter.c:662:gst_gl_filter_transform_caps:<glcolorbalance0> returning caps: video/x-raw(memory:GLMemory), width=(int)1280, height=(int)1440, framerate=(fraction)105/4, pixel-aspect-ratio=(fraction)1/1, format=(string)RGBA, texture-target=(string)2D
06-14 23:05:23.253 30408 30459 D GStreamer+glimagesink: 0:00:31.226735456 0xf8744cf0 gstglimagesink.c:1375:gst_glimage_sink_get_caps:<sink> intersecting with filter caps video/x-raw(memory:GLMemory), width=(int)1280, height=(int)1440, framerate=(fraction)105/4, pixel-aspect-ratio=(fraction)1/1, format=(string)RGBA, texture-target=(string)2D
06-14 23:05:23.253 30408 30459 D GStreamer+glimagesink: 0:00:31.226807019 0xf8744cf0 gstglimagesink.c:1385:gst_glimage_sink_get_caps:<sink> returning caps: video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), width=(int)1280, height=(int)1440, framerate=(fraction)105/4, pixel-aspect-ratio=(fraction)1/1, format=(string)RGBA, texture-target=(string)2D; video/x-raw(memory:GLMemory), width=(int)1280, height=(int)1440, framerate=(fraction)105/4, pixel-aspect-ratio=(fraction)1/1, format=(string)RGBA, texture-target=(string)2D
06-14 23:05:23.253 30408 30459 D GStreamer+glfilter: 0:00:31.226916238 0xf8744cf0 gstglfilter.c:662:gst_gl_filter_transform_caps:<glcolorbalance0> returning caps: video/x-raw(memory:GLMemory), width=(int)1280, height=(int)1440, framerate=(fraction)105/4, pixel-aspect-ratio=(fraction)1/1, format=(string)RGBA, texture-target=(string)2D
06-14 23:05:23.258   993 30462 D NvOsDebugPrintf: NvMMLiteBlockCreate : Block : BlockType = 261 
06-14 23:05:23.258 30408 30459 D GStreamer+glfilter: 0:00:31.232056186 0xf8744cf0 gstglfilter.c:662:gst_gl_filter_transform_caps:<glcolorbalance0> returning caps: video/x-raw(memory:GLMemory), width=(int)1280, height=(int)1440, framerate=(fraction)105/4, pixel-aspect-ratio=(fraction)1/1, format=(string)RGBA, texture-target=(string)2D
06-14 23:05:23.258 30408 30459 D GStreamer+glimagesink: 0:00:31.232150404 0xf8744cf0 gstglimagesink.c:1375:gst_glimage_sink_get_caps:<sink> intersecting with filter caps video/x-raw(memory:GLMemory), width=(int)1280, height=(int)1440, framerate=(fraction)105/4, pixel-aspect-ratio=(fraction)1/1, format=(string)RGBA, texture-target=(string)2D
06-14 23:05:23.258 30408 30459 D GStreamer+glimagesink: 0:00:31.232233061 0xf8744cf0 gstglimagesink.c:1385:gst_glimage_sink_get_caps:<sink> returning caps: video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), width=(int)1280, height=(int)1440, framerate=(fraction)105/4, pixel-aspect-ratio=(fraction)1/1, format=(string)RGBA, texture-target=(string)2D; video/x-raw(memory:GLMemory), width=(int)1280, height=(int)1440, framerate=(fraction)105/4, pixel-aspect-ratio=(fraction)1/1, format=(string)RGBA, texture-target=(string)2D
06-14 23:05:23.258 30408 30459 D GStreamer+glfilter: 0:00:31.232350873 0xf8744cf0 gstglfilter.c:662:gst_gl_filter_transform_caps:<glcolorbalance0> returning caps: video/x-raw(memory:GLMemory), width=(int)1280, height=(int)1440, framerate=(fraction)105/4, pixel-aspect-ratio=(fraction)1/1, format=(string)RGBA, texture-target=(string)2D
06-14 23:05:23.266 30408 30459 D GStreamer+glfilter: 0:00:31.239979415 0xf8744cf0 gstglfilter.c:662:gst_gl_filter_transform_caps:<glcolorbalance0> returning caps: video/x-raw(memory:GLMemory), width=(int)1280, height=(int)1440, framerate=(fraction)105/4, pixel-aspect-ratio=(fraction)1/1, format=(string)RGBA, texture-target=(string)2D
06-14 23:05:23.266 30408 30459 D GStreamer+glimagesink: 0:00:31.240093061 0xf8744cf0 gstglimagesink.c:1375:gst_glimage_sink_get_caps:<sink> intersecting with filter caps video/x-raw(memory:GLMemory), width=(int)1280, height=(int)1440, framerate=(fraction)105/4, pixel-aspect-ratio=(fraction)1/1, format=(string)RGBA, texture-target=(string)2D
06-14 23:05:23.266 30408 30459 D GStreamer+glimagesink: 0:00:31.240173269 0xf8744cf0 gstglimagesink.c:1385:gst_glimage_sink_get_caps:<sink> returning caps: video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), width=(int)1280, height=(int)1440, framerate=(fraction)105/4, pixel-aspect-ratio=(fraction)1/1, format=(string)RGBA, texture-target=(string)2D; video/x-raw(memory:GLMemory), width=(int)1280, height=(int)1440, framerate=(fraction)105/4, pixel-aspect-ratio=(fraction)1/1, format=(string)RGBA, texture-target=(string)2D
06-14 23:05:23.266 30408 30459 D GStreamer+glfilter: 0:00:31.240293269 0xf8744cf0 gstglfilter.c:662:gst_gl_filter_transform_caps:<glcolorbalance0> returning caps: video/x-raw(memory:GLMemory), width=(int)1280, height=(int)1440, framerate=(fraction)105/4, pixel-aspect-ratio=(fraction)1/1, format=(string)RGBA, texture-target=(string)2D
06-14 23:05:23.272   993 30465 D NvOsDebugPrintf: TVMR: cbBeginSequence: 883: BeginSequence  1280x1440, bVPR = 0
06-14 23:05:23.272   993 30465 D NvOsDebugPrintf: TVMR: cbBeginSequence: 1229: DecodeBuffers = 5, pnvsi->eCodec = 4, codec = 0 
06-14 23:05:23.273   993 30465 D NvOsDebugPrintf: TVMR: cbBeginSequence: 1285: Display Resolution : (1280x1440) 
06-14 23:05:23.273   993 30465 D NvOsDebugPrintf: TVMR: cbBeginSequence: 1286: Display Aspect Ratio : (1280x1440) 
06-14 23:05:23.273   993 30465 D NvOsDebugPrintf: TVMR: cbBeginSequence: 1326: ColorFormat : 5 
06-14 23:05:23.273   993 30465 D NvOsDebugPrintf: TVMR: cbBeginSequence:1340 ColorSpace = NvColorSpace_YCbCr601
06-14 23:05:23.273   993 30465 D NvOsDebugPrintf: TVMR: cbBeginSequence: 1456: SurfaceLayout = 3
06-14 23:05:23.273   993 30465 D NvOsDebugPrintf: TVMR: cbBeginSequence: 1501: NumOfSurfaces = 9, InteraceStream = 0, InterlaceEnabled = 0, bSecure = 0, MVC = 0 Semiplanar = 1, bReinit = 1, BitDepthForSurface = 8 LumaBitDepth = 8, ChromaBitDepth = 8
06-14 23:05:23.273   993 30465 D NvOsDebugPrintf: Allocating new output: 1280x1440 (x 11), ThumbnailMode = 0
06-14 23:05:23.274 30408 30461 D SurfaceUtils: set up nativeWindow 0xf8adadf0 for 1280x1440, color 0x106, rotation 0, usage 0x2b00
06-14 23:05:23.274   993  1315 E OMXNodeInstance: setParameter(11b:Nvidia.h264.decode, ParamPortDefinition(0x2000001)) ERROR: UnsupportedSetting(0x80001019)
06-14 23:05:23.275 30408 30461 W ACodec  : [OMX.Nvidia.h264.decode] setting nBufferCountActual to 16 failed: -1010
06-14 23:05:23.275   993 11662 E OMXNodeInstance: setParameter(11b:Nvidia.h264.decode, ParamPortDefinition(0x2000001)) ERROR: UnsupportedSetting(0x80001019)
06-14 23:05:23.275 30408 30461 W ACodec  : [OMX.Nvidia.h264.decode] setting nBufferCountActual to 15 failed: -1010
06-14 23:05:23.275   993 13709 E OMXNodeInstance: setParameter(11b:Nvidia.h264.decode, ParamPortDefinition(0x2000001)) ERROR: UnsupportedSetting(0x80001019)
06-14 23:05:23.275 30408 30461 W ACodec  : [OMX.Nvidia.h264.decode] setting nBufferCountActual to 14 failed: -1010
06-14 23:05:23.279   993 30465 D NvOsDebugPrintf: TVMR: cctx->bAbortInputBuffer = 0, cctx->bEOSAbortOutputBuffer = 0 
06-14 23:05:23.280   993 30465 D NvOsDebugPrintf: TVMR: cctx->bAbortInputBuffer = 0, cctx->bEOSAbortOutputBuffer = 0 
06-14 23:05:23.281   993 30465 D NvOsDebugPrintf: TVMR: cctx->bAbortInputBuffer = 0, cctx->bEOSAbortOutputBuffer = 0 
06-14 23:05:23.282   993 30465 D NvOsDebugPrintf: TVMR: cctx->bAbortInputBuffer = 0, cctx->bEOSAbortOutputBuffer = 0 
06-14 23:05:23.283   993 30465 D NvOsDebugPrintf: TVMR: cctx->bAbortInputBuffer = 0, cctx->bEOSAbortOutputBuffer = 0 
06-14 23:05:23.286   993 30465 D NvOsDebugPrintf: TVMR: cctx->bAbortInputBuffer = 0, cctx->bEOSAbortOutputBuffer = 0 
06-14 23:05:23.290 30408 30458 D GStreamer+glimagesink: 0:00:31.264230404 0xf8744c30 gstglimagesink.c:1076:gst_glimage_sink_event:<sink> handling stream-start event
06-14 23:05:23.291 30408 30458 D GStreamer+glfilter: 0:00:31.265219311 0xf8744c30 gstglfilter.c:662:gst_gl_filter_transform_caps:<glcolorbalance0> returning caps: video/x-raw(memory:GLMemory), width=(int)1280, height=(int)1440, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, framerate=(fraction)105/4, format=(string)RGBA, texture-target=(string)2D
06-14 23:05:23.291 30408 30458 D GStreamer+glimagesink: 0:00:31.265299936 0xf8744c30 gstglimagesink.c:1375:gst_glimage_sink_get_caps:<sink> intersecting with filter caps video/x-raw(memory:GLMemory), width=(int)1280, height=(int)1440, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, framerate=(fraction)105/4, format=(string)RGBA, texture-target=(string)2D
06-14 23:05:23.291 30408 30458 D GStreamer+glimagesink: 0:00:31.265359258 0xf8744c30 gstglimagesink.c:1385:gst_glimage_sink_get_caps:<sink> returning caps: video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), width=(int)1280, height=(int)1440, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, framerate=(fraction)105/4, format=(string)RGBA, texture-target=(string)2D; video/x-raw(memory:GLMemory), width=(int)1280, height=(int)1440, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, framerate=(fraction)105/4, format=(string)RGBA, texture-target=(string)2D
06-14 23:05:23.291 30408 30458 D GStreamer+glfilter: 0:00:31.265455456 0xf8744c30 gstglfilter.c:662:gst_gl_filter_transform_caps:<glcolorbalance0> returning caps: video/x-raw(memory:GLMemory), width=(int)1280, height=(int)1440, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, framerate=(fraction)105/4, format=(string)RGBA, texture-target=(string)2D
06-14 23:05:23.291 30408 30458 D GStreamer+glfilter: 0:00:31.265626758 0xf8744c30 gstglfilter.c:662:gst_gl_filter_transform_caps:<glcolorbalance0> returning caps: video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)1280, height=(int)1440, framerate=(fraction)105/4, texture-target=(string)2D, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1
06-14 23:05:23.292 30408 30458 D GStreamer+glfilter: 0:00:31.265713998 0xf8744c30 gstglfilter.c:662:gst_gl_filter_transform_caps:<glcolorbalance0> returning caps: video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)1280, height=(int)1440, framerate=(fraction)105/4, texture-target=(string)2D, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1
06-14 23:05:23.292 30408 30458 D GStreamer+glfilter: 0:00:31.265764050 0xf8744c30 gstglfilter.c:662:gst_gl_filter_transform_caps:<glcolorbalance0> returning caps: video/x-raw(memory:GLMemory), width=(int)1280, height=(int)1440, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, framerate=(fraction)105/4, format=(string)RGBA, texture-target=(string)2D
06-14 23:05:23.292 30408 30458 D GStreamer+glfilter: 0:00:31.265823008 0xf8744c30 gstglfilter.c:254:gst_gl_filter_fixate_caps:<glcolorbalance0> trying to fixate othercaps video/x-raw(memory:GLMemory), width=(int)1280, height=(int)1440, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, framerate=(fraction)105/4, format=(string)RGBA, texture-target=(string)2D based on caps video/x-raw(memory:GLMemory), width=(int)1280, height=(int)1440, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, framerate=(fraction)105/4, format=(string)RGBA, texture-target=(string)2D
06-14 23:05:23.292 30408 30458 D GStreamer+glfilter: 0:00:31.265880300 0xf8744c30 gstglfilter.c:316:gst_gl_filter_fixate_caps:<glcolorbalance0> dimensions already set to 1280x1440, not fixating
06-14 23:05:23.292 30408 30458 D GStreamer+glfilter: 0:00:31.265903477 0xf8744c30 gstglfilter.c:567:gst_gl_filter_fixate_caps:<glcolorbalance0> fixated othercaps to video/x-raw(memory:GLMemory), width=(int)1280, height=(int)1440, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, framerate=(fraction)105/4, format=(string)RGBA, texture-target=(string)2D
06-14 23:05:23.292 30408 30458 D GStreamer+glimagesink: 0:00:31.265973738 0xf8744c30 gstglimagesink.c:1385:gst_glimage_sink_get_caps:<sink> returning caps: video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string){ 2D, external-oes }; video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string){ 2D, external-oes }; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string){ 2D, external-oes }
06-14 23:05:23.292 30408 30458 D GStreamer+glfilter: 0:00:31.266107956 0xf8744c30 gstglfilter.c:749:gst_gl_filter_set_caps:<glcolorbalance0> set_caps 1280x1440 in video/x-raw(memory:GLMemory), width=(int)1280, height=(int)1440, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, framerate=(fraction)105/4, format=(string)RGBA, texture-target=(string)2D out video/x-raw(memory:GLMemory), width=(int)1280, height=(int)1440, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, framerate=(fraction)105/4, format=(string)RGBA, texture-target=(string)2D
06-14 23:05:23.292 30408 30458 D GStreamer+glimagesink: 0:00:31.266209779 0xf8744c30 gstglimagesink.c:1385:gst_glimage_sink_get_caps:<sink> returning caps: video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string){ 2D, external-oes }; video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string){ 2D, external-oes }; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string){ 2D, external-oes }
06-14 23:05:23.292 30408 30458 D GStreamer+glimagesink: 0:00:31.266316967 0xf8744c30 gstglimagesink.c:1076:gst_glimage_sink_event:<sink> handling caps event
06-14 23:05:23.292 30408 30458 D GStreamer+glimagesink: 0:00:31.266338790 0xf8744c30 gstglimagesink.c:1572:gst_glimage_sink_set_caps:<sink> set caps with video/x-raw(memory:GLMemory), width=(int)1280, height=(int)1440, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, framerate=(fraction)105/4, format=(string)RGBA, texture-target=(string)2D
06-14 23:05:23.292 30408 30458 D GStreamer+glimagesink: 0:00:31.266385977 0xf8744c30 gstglimagesink.c:1430:configure_display_from_info keeping video height
06-14 23:05:23.292 30408 30458 D GStreamer+glimagesink: 0:00:31.266403946 0xf8744c30 gstglimagesink.c:1448:configure_display_from_info scaling to 1280x1440
06-14 23:05:23.292 30408 30458 D GStreamer+glbasefilter: 0:00:31.266483061 0xf8744c30 gstglbasefilter.c:217:_find_local_gl_context:<glcolorbalance0> found local context 0xf89f9040
06-14 23:05:23.292 30408 30458 D GStreamer+glimagesink: 0:00:31.266519623 0xf8744c30 gstglimagesink.c:1947:gst_glimage_sink_propose_allocation:<sink> create new pool
06-14 23:05:23.293 30408 30458 D GStreamer+glbasefilter: 0:00:31.266841290 0xf8744c30 gstglbasefilter.c:217:_find_local_gl_context:<glcolorconvertelement0> found local context 0xf89f9040
06-14 23:05:23.293 30408 30458 D GStreamer+glconvert: 0:00:31.267180196 0xf8744c30 gstglcolorconvert.c:480:gst_gl_color_convert_new:<glcolorconvert0> Created new colorconvert for context <glcontextegl0>
06-14 23:05:23.293 30408 30458 D GStreamer+glconvert: 0:00:31.267252436 0xf8744c30 gstglcolorconvert.c:711:_gst_gl_color_convert_set_caps_unlocked:<glcolorconvert0> Color converting video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)1280, height=(int)1440, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, colorimetry=(string)sRGB, framerate=(fraction)105/4, texture-target=(string)external-oes to video/x-raw(memory:GLMemory), width=(int)1280, height=(int)1440, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, framerate=(fraction)105/4, format=(string)RGBA, texture-target=(string)2D
06-14 23:05:23.293 30408 30458 D GStreamer+glbasefilter: 0:00:31.267415717 0xf8744c30 gstglbasefilter.c:217:_find_local_gl_context:<gluploadelement0> found local context 0xf89f9040
06-14 23:05:23.294   993 30465 D NvOsDebugPrintf: TVMR: cctx->bAbortInputBuffer = 0, cctx->bEOSAbortOutputBuffer = 0 
06-14 23:05:23.294   993 30465 D NvOsDebugPrintf: TVMR: cctx->bAbortInputBuffer = 0, cctx->bEOSAbortOutputBuffer = 0 
06-14 23:05:23.295   993 30465 D NvOsDebugPrintf: TVMR: cctx->bAbortInputBuffer = 0, cctx->bEOSAbortOutputBuffer = 0 
06-14 23:05:23.295 30408 30464 D GStreamer+glbasememory: 0:00:31.268900508 0xf8acb520 gstglbasememory.c:172:gst_gl_base_memory_init new GL buffer memory:0xf8ae3e88 size:7372800
06-14 23:05:23.295 30408 30464 D GStreamer+glbasetexture: 0:00:31.268939988 0xf8acb520 gstglmemory.c:325:gst_gl_memory_init new GL texture context:<glcontextegl0> memory:0xf8ae3e88 target:external-oes format:4 dimensions:1280x1440 stride:5120 size:7372800
06-14 23:05:23.296 30408 30458 D GStreamer+glimagesink: 0:00:31.269731654 0xf8744c30 gstglimagesink.c:1076:gst_glimage_sink_event:<sink> handling segment event
06-14 23:05:23.296 30408 30458 D GStreamer+glimagesink: 0:00:31.269811863 0xf8744c30 gstglimagesink.c:1076:gst_glimage_sink_event:<sink> handling tag event
06-14 23:05:23.296 30408 30458 D GStreamer+glimagesink: 0:00:31.269898529 0xf8744c30 gstglimagesink.c:1076:gst_glimage_sink_event:<sink> handling tag event
06-14 23:05:23.296 30408 30458 D GStreamer+glimagesink: 0:00:31.269961550 0xf8744c30 gstglimagesink.c:1076:gst_glimage_sink_event:<sink> handling tag event
06-14 23:05:23.296 30408 30458 D GStreamer+glimagesink: 0:00:31.270032748 0xf8744c30 gstglimagesink.c:1076:gst_glimage_sink_event:<sink> handling tag event
06-14 23:05:23.298 30408 30458 D GStreamer+aiTennis3D: 0:00:31.272251706 0xf8744c30 gstreamer/aigstreamer.c:154:attach_current_thread Attaching thread 0xf8744c30
06-14 23:05:23.299   993 30465 D NvOsDebugPrintf: TVMR: cctx->bAbortInputBuffer = 0, cctx->bEOSAbortOutputBuffer = 0 
06-14 23:05:23.301 30408 30453 I GStreamer+glconvert: 0:00:31.274649519 0xf88f8a90 gstglcolorconvert.c:1898:_init_convert Initializing color conversion from RGBA to RGBA
06-14 23:05:23.301 30408 30453 V GStreamer+glslstage: 0:00:31.274930352 0xf88f8a90 gstglslstage.c:462:_compile_shader:<glslstage0> compiling shader:
06-14 23:05:23.301 30408 30453 V GStreamer+glslstage: 0:00:31.274958946 0xf88f8a90 gstglslstage.c:464:_compile_shader:<glslstage0> #version 300 es
06-14 23:05:23.301 30408 30453 V GStreamer+glslstage: 
06-14 23:05:23.301 30408 30453 V GStreamer+glslstage: 0:00:31.274981238 0xf88f8a90 gstglslstage.c:464:_compile_shader:<glslstage0> in vec4 a_position;   
06-14 23:05:23.301 30408 30453 V GStreamer+glslstage: in vec2 a_texcoord;   
06-14 23:05:23.301 30408 30453 V GStreamer+glslstage: out vec2 v_texcoord;     
06-14 23:05:23.301 30408 30453 V GStreamer+glslstage: void main()                  
06-14 23:05:23.301 30408 30453 V GStreamer+glslstage: {                            
06-14 23:05:23.301 30408 30453 V GStreamer+glslstage:   gl_Position = a_position; 
06-14 23:05:23.301 30408 30453 V GStreamer+glslstage:   v_texcoord = a_texcoord;  
06-14 23:05:23.301 30408 30453 V GStreamer+glslstage: }                            
06-14 23:05:23.301 30408 30453 V GStreamer+glslstage: 
06-14 23:05:23.302 30408 30453 V GStreamer+glslstage: 0:00:31.276056186 0xf88f8a90 gstglslstage.c:462:_compile_shader:<glslstage1> compiling shader:
06-14 23:05:23.302 30408 30453 V GStreamer+glslstage: 0:00:31.276085769 0xf88f8a90 gstglslstage.c:464:_compile_shader:<glslstage1> #version 300 es
06-14 23:05:23.302 30408 30453 V GStreamer+glslstage: 
06-14 23:05:23.302 30408 30453 V GStreamer+glslstage: 0:00:31.276106394 0xf88f8a90 gstglslstage.c:464:_compile_shader:<glslstage1> #extension GL_OES_EGL_image_external : require 
06-14 23:05:23.302 30408 30453 V GStreamer+glslstage: #ifdef GL_ES
06-14 23:05:23.302 30408 30453 V GStreamer+glslstage: precision mediump float;
06-14 23:05:23.302 30408 30453 V GStreamer+glslstage: #endif
06-14 23:05:23.302 30408 30453 V GStreamer+glslstage: uniform vec2 tex_scale0;
06-14 23:05:23.302 30408 30453 V GStreamer+glslstage: uniform vec2 tex_scale1;
06-14 23:05:23.302 30408 30453 V GStreamer+glslstage: uniform vec2 tex_scale2;
06-14 23:05:23.302 30408 30453 V GStreamer+glslstage: uniform float width;
06-14 23:05:23.302 30408 30453 V GStreamer+glslstage: uniform float height;
06-14 23:05:23.302 30408 30453 V GStreamer+glslstage: uniform float poffset_x;
06-14 23:05:23.302 30408 30453 V GStreamer+glslstage: uniform float poffset_y;
06-14 23:05:23.302 30408 30453 V GStreamer+glslstage: uniform samplerExternalOES tex;
06-14 23:05:23.302 30408 30453 V GStreamer+glslstage: 
06-14 23:05:23.302 30408 30453 V GStreamer+glslstage: layout (location = 0) out vec4 fragColor;
06-14 23:05:23.302 30408 30453 V GStreamer+glslstage: 
06-14 23:05:23.302 30408 30453 V GStreamer+glslstage: in vec2 v_texcoord;
06-14 23:05:23.302 30408 30453 V GStreamer+glslstage: void main (void) {
06-14 23:05:23.302 30408 30453 V GStreamer+glslstage: vec2 texcoord;
06-14 23:05:23.302 30408 30453 V GStreamer+glslstage: texcoord = v_texcoord;
06-14 23:05:23.302 30408 30453 V GStreamer+glslstage: vec4 t = texture(tex, texcoord * tex_scale0);
06-14 23:05:23.302 30408 30453 V GStreamer+glslstage: 
06-14 23:05:23.302 30408 30453 V GStreamer+glslstage: fragColor = vec4(t.r, t.g, t.b, t.a);
06-14 23:05:23.302 30408 30453 V GStreamer+glslstage: 
06-14 23:05:23.302 30408 30453 V GStreamer+glslstage: }
06-14 23:05:23.303 30408 30453 E GStreamer+glslstage: 0:00:31.277104206 0xf88f8a90 gstglslstage.c:483:_compile_shader:<glslstage1> fragment shader compilation failed:0(21) : error C1115: unable to find compatible overloaded function "texture(struct samplerExternalOES, mediump vec2)"
06-14 23:05:23.303 30408 30453 E GStreamer+glslstage: 
06-14 23:05:23.303 30408 30453 E GStreamer+glconvert: 0:00:31.277159102 0xf88f8a90 gstglcolorconvert.c:1862:_create_shader:<glcolorconvert0> Failed to compile fragment shader fragment shader compilation failed:0(21) : error C1115: unable to find compatible overloaded function "texture(struct samplerExternalOES, mediump vec2)"
06-14 23:05:23.303 30408 30453 E GStreamer+glconvert: 
06-14 23:05:23.303 30408 30453 D GStreamer+glshader: 0:00:31.277206915 0xf88f8a90 gstglshader.c:112:_cleanup_shader shader deleted 2
06-14 23:05:23.303 30408 30458 W GStreamer+glconvertelement: 0:00:31.277248321 0xf8744c30 gstglcolorconvertelement.c:218:gst_gl_color_convert_element_prepare_output_buffer:<glcolorconvertelement0> error: Failed to convert video buffer
06-14 23:05:23.304 30408 30448 I System.out: Gst setMessage (0) Error received from element glcolorconvertelement0: Failed to convert video buffer
06-14 23:05:23.304 30408 30448 D GStreamer+glimagesink: 0:00:31.277846654 0xf889c200 gstglsinkbin.c:374:gst_gl_sink_bin_change_state changing state: READY => NULL
06-14 23:05:23.304 30408 30448 D GStreamer+glimagesink: 0:00:31.277898998 0xf889c200 gstglimagesink.c:1218:gst_glimage_sink_change_state changing state: PAUSED => READY
06-14 23:05:23.304 30408 30448 D GStreamer+glimagesink: 0:00:31.277982175 0xf889c200 gstglimagesink.c:1218:gst_glimage_sink_change_state changing state: READY => NULL
06-14 23:05:23.304 30408 30448 D GStreamer+glbasefilter: 0:00:31.278589415 0xf889c200 gstglbasefilter.c:479:gst_gl_base_filter_change_state:<glcolorbalance0> changing state: PAUSED => READY
06-14 23:05:23.305 30408 30448 D GStreamer+glbasefilter: 0:00:31.278702331 0xf889c200 gstglbasefilter.c:479:gst_gl_base_filter_change_state:<glcolorbalance0> changing state: READY => NULL
06-14 23:05:23.305 30408 30448 D GStreamer+glbasefilter: 0:00:31.278746758 0xf889c200 gstglbasefilter.c:479:gst_gl_base_filter_change_state:<glcolorconvertelement0> changing state: PAUSED => READY
06-14 23:05:23.305 30408 30458 W GStreamer+basetransform: 0:00:31.279032019 0xf8744c30 gstbasetransform.c:2207:default_generate_output:<glcolorconvertelement0> could not get buffer from pool: error
06-14 23:05:23.307 30408 30464 W GStreamer+amcvideodec: 0:00:31.281076342 0xf8acb520 gstamcvideodec.c:1594:gst_amc_video_dec_loop:<amcvideodec-omxnvidiah264decode0> error: Internal data stream error.
06-14 23:05:23.307 30408 30464 W GStreamer+amcvideodec: 0:00:31.281114102 0xf8acb520 gstamcvideodec.c:1594:gst_amc_video_dec_loop:<amcvideodec-omxnvidiah264decode0> error: stream stopped, reason error
06-14 23:05:23.307 30408 30448 D GStreamer+glbasefilter: 0:00:31.281141758 0xf889c200 gstglbasefilter.c:479:gst_gl_base_filter_change_state:<glcolorconvertelement0> changing state: READY => NULL
06-14 23:05:23.307 30408 30448 D GStreamer+glbasefilter: 0:00:31.281201342 0xf889c200 gstglbasefilter.c:479:gst_gl_base_filter_change_state:<gluploadelement0> changing state: PAUSED => READY
06-14 23:05:23.307 30408 30464 W GStreamer+queue: 0:00:31.281260925 0xf8acb520 gstqueue.c:992:gst_queue_handle_sink_event:<queue0> error: Internal data flow error.
06-14 23:05:23.307 30408 30448 D GStreamer+glbasefilter: 0:00:31.281265404 0xf889c200 gstglbasefilter.c:479:gst_gl_base_filter_change_state:<gluploadelement0> changing state: READY => NULL
06-14 23:05:23.307 30408 30464 W GStreamer+queue: 0:00:31.281292436 0xf8acb520 gstqueue.c:992:gst_queue_handle_sink_event:<queue0> error: streaming task paused, reason error (-5)
06-14 23:05:23.307 30408 30459 E GStreamer+amcvideodec: 0:00:31.281434311 0xf8744cf0 gstamcvideodec.c:2259:gst_amc_video_dec_handle_frame:<amcvideodec-omxnvidiah264decode0> Downstream returned error
06-14 23:05:23.307 30408 30459 W GStreamer+qtdemux: 0:00:31.281511238 0xf8744cf0 qtdemux.c:5766:gst_qtdemux_loop:<q> error: streaming stopped, reason error
06-14 23:05:23.308 30408 30459 E GStreamer+amcvideodec: 0:00:31.281712436 0xf8744cf0 gstamcvideodec.c:2259:gst_amc_video_dec_handle_frame:<amcvideodec-omxnvidiah264decode0> Downstream returned error
06-14 23:05:23.308   993 30462 D NvOsDebugPrintf: TVMR: NvMMLiteTVMRDecDoWork: 5529: NVMMLITE_TVMR: EOS detected
06-14 23:05:23.309   993 30465 D NvOsDebugPrintf: TVMR: cctx->bAbortInputBuffer = 1, cctx->bEOSAbortOutputBuffer = 0 
06-14 23:05:23.309   993 30465 D NvOsDebugPrintf: TVMR: TVMRBufferProcessing: 4120: Consume the extra signalling for EOS 
06-14 23:05:23.312   993 30467 D NvOsDebugPrintf: TVMR: TVMRFrameStatusReporting: 5148: Closing TVMR Frame Status Thread -------------
06-14 23:05:23.312   993 30468 D NvOsDebugPrintf: TVMR: TVMRVPRFloorSizeSettingThread: 4965: Closing TVMRVPRFloorSizeSettingThread -------------
06-14 23:05:23.312   993 30466 D NvOsDebugPrintf: TVMR: TVMRFrameDelivery: 4997: Closing TVMR Frame Delivery Thread -------------
06-14 23:05:23.316   993 30462 D NvOsDebugPrintf: TVMR: NvMMLiteTVMRDecBlockClose: 6755: Done 
06-14 23:05:23.319 30408 30448 I GStreamer+glcontext: 0:00:31.292675925 0xf889c200 gstglcontext.c:641:gst_gl_context_finalize:<glcontextegl0> send quit gl window loop
06-14 23:05:23.319 30408 30448 I GStreamer+glwindow: 0:00:31.292721967 0xf889c200 gstglwindow.c:593:gst_gl_window_quit quit sent to gl window loop
06-14 23:05:23.319 30408 30448 I GStreamer+glcontext: 0:00:31.292741394 0xf889c200 gstglcontext.c:644:gst_gl_context_finalize:<glcontextegl0> joining gl thread
06-14 23:05:23.319 30408 30453 I GStreamer+glcontext: 0:00:31.292769206 0xf88f8a90 gstglcontext.c:1224:gst_gl_context_create_thread:<glcontextegl0> loop exited
06-14 23:05:23.319 30408 30453 D GStreamer+glcontext: 0:00:31.292789831 0xf88f8a90 gstglcontext.c:699:gst_gl_context_activate:<glcontextegl0> activate:0
06-14 23:05:23.327 30408 30453 W art     : Native thread exiting without having called DetachCurrentThread (maybe it's going to use a pthread_key_create destructor?): Thread[22,tid=30453,Native,Thread*=0xf8b35e58,peer=0x12c5e0a0,"Thread-505"]
06-14 23:05:23.327 30408 30448 I GStreamer+glcontext: 0:00:31.301119102 0xf889c200 gstglcontext.c:646:gst_gl_context_finalize:<glcontextegl0> gl thread joined
06-14 23:05:23.327 30408 30448 I GStreamer+glwindow: 0:00:31.301167852 0xf889c200 gstglwindow.c:337:gst_gl_window_finalize quit navigation loop
06-14 23:05:23.327 30408 30452 I GStreamer+glwindow: 0:00:31.301222852 0xf8762af0 gstglwindow.c:951:gst_gl_window_navigation_thread navigation loop exited
06-14 23:05:23.327 30408 30452 I GStreamer+glwindow: 
06-14 23:05:23.327 30408 30448 D GStreamer+glcontext: 0:00:31.301354936 0xf889c200 gstglcontext.c:671:gst_gl_context_finalize:<glcontextegl0> End of finalize
06-14 23:05:23.328 30408 30448 D GStreamer+glimagesink: 0:00:31.301716290 0xf889c200 gstglsinkbin.c:374:gst_gl_sink_bin_change_state changing state: NULL => NULL
06-14 23:05:23.328 30408 30448 D GStreamer+glimagesink: 0:00:31.302321498 0xf889c200 gstglsinkbin.c:374:gst_gl_sink_bin_change_state changing state: NULL => NULL
06-14 23:05:23.817 30408 30464 W art     : Native thread exiting without having called DetachCurrentThread (maybe it's going to use a pthread_key_create destructor?): Thread[21,tid=30464,Native,Thread*=0xf8ae2400,peer=0x12c490a0,"Thread-504"]
06-14 23:05:23.828 30408 30459 W art     : Native thread exiting without having called DetachCurrentThread (maybe it's going to use a pthread_key_create destructor?): Thread[19,tid=30459,Native,Thread*=0xf8acd8c0,peer=0x12df2100,"Thread-502"]

