Two XCode iOS projects contained in this folder:
	
1. multivideo:
Illustrates issue where multiple gst pipelines sinking to autovideosink cannt be run/displayed simultaneously.
Only the pipeline created/run last is displayed.
Device log shows errors such as, "Couldn't init EGL surface from window".

2. multivideo_hack:
Shows work-around of setting current EAGLContext before each window handle is set for autovideosink, and putting pipelines into playing state synchronously.