const Lang = imports.lang;
const Clutter = imports.gi.Clutter;

const Badger = new Lang.Class({
  Name: 'Badger',
  Extends: Clutter.Actor,
});

const Mushroom = new Lang.Class({
  Name: 'Mushroom',
  Extends: Badger,
});

function main()
{
  Clutter.init(null, null);

  let stage = new Clutter.Stage();

  let bubble = new Mushroom();
  stage.add_child(bubble);
  stage.show_all();

  Clutter.main();
}

main();
