Index: vte-0.26.0/src/vte.c
===================================================================
--- vte-0.26.0.orig/src/vte.c	2010-11-30 19:59:13.000000000 -0800
+++ vte-0.26.0/src/vte.c	2010-11-30 20:03:17.856750024 -0800
@@ -3862,6 +3862,7 @@ vte_terminal_process_incoming(VteTermina
 	long wcount, start, delta;
 	gboolean leftovers, modified, bottom, again;
 	gboolean invalidated_text;
+	gboolean in_scroll_region;
 	GArray *unichars;
 	struct _vte_incoming_chunk *chunk, *next_chunk, *achunk = NULL;
 
@@ -3881,6 +3882,10 @@ vte_terminal_process_incoming(VteTermina
 	cursor = screen->cursor_current;
 	cursor_visible = terminal->pvt->cursor_visible;
 
+	in_scroll_region = screen->scrolling_restricted
+	    && (screen->cursor_current.row >= (screen->insert_delta + screen->scrolling_region.start))
+	    && (screen->cursor_current.row <= (screen->insert_delta + screen->scrolling_region.end));
+
 	/* We should only be called when there's data to process. */
 	g_assert(terminal->pvt->incoming ||
 		 (terminal->pvt->pending->len > 0));
@@ -3979,6 +3984,8 @@ skip_chunk:
 		 * points to the first character which isn't part of this
 		 * sequence. */
 		if ((match != NULL) && (match[0] != '\0')) {
+			gboolean new_in_scroll_region;
+
 			/* Call the right sequence handler for the requested
 			 * behavior. */
 			_vte_terminal_handle_sequence(terminal,
@@ -3989,12 +3996,18 @@ skip_chunk:
 			start = (next - wbuf);
 			modified = TRUE;
 
-			/* if we have moved during the sequence handler, restart the bbox */
+			new_in_scroll_region = screen->scrolling_restricted
+			    && (screen->cursor_current.row >= (screen->insert_delta + screen->scrolling_region.start))
+			    && (screen->cursor_current.row <= (screen->insert_delta + screen->scrolling_region.end));
+
+			/* if we have moved greatly during the sequence handler, or moved into a scroll_region
+                         * from outside it, restart the bbox */
 			if (invalidated_text &&
-					(screen->cursor_current.col > bbox_bottomright.x + VTE_CELL_BBOX_SLACK ||
-					 screen->cursor_current.col < bbox_topleft.x - VTE_CELL_BBOX_SLACK     ||
-					 screen->cursor_current.row > bbox_bottomright.y + VTE_CELL_BBOX_SLACK ||
-					 screen->cursor_current.row < bbox_topleft.y - VTE_CELL_BBOX_SLACK)) {
+					((new_in_scroll_region && !in_scroll_region) ||
+					 (screen->cursor_current.col > bbox_bottomright.x + VTE_CELL_BBOX_SLACK ||
+					  screen->cursor_current.col < bbox_topleft.x - VTE_CELL_BBOX_SLACK     ||
+					  screen->cursor_current.row > bbox_bottomright.y + VTE_CELL_BBOX_SLACK ||
+					  screen->cursor_current.row < bbox_topleft.y - VTE_CELL_BBOX_SLACK))) {
 				/* Clip off any part of the box which isn't already on-screen. */
 				bbox_topleft.x = MAX(bbox_topleft.x, 0);
 				bbox_topleft.y = MAX(bbox_topleft.y, delta);
@@ -4014,6 +4027,8 @@ skip_chunk:
 				bbox_bottomright.x = bbox_bottomright.y = -G_MAXINT;
 				bbox_topleft.x = bbox_topleft.y = G_MAXINT;
 			}
+
+			in_scroll_region = new_in_scroll_region;
 		} else
 		/* Second, we have a NULL match, and next points to the very
 		 * next character in the buffer.  Insert the character which
