diff --git a/gnome-sudoku/src/lib/main.py b/gnome-sudoku/src/lib/main.py
index a15663a..1fe9bb8 100644
--- a/gnome-sudoku/src/lib/main.py
+++ b/gnome-sudoku/src/lib/main.py
@@ -159,6 +159,7 @@ class UI (gconf_wrapper.GConfWrapper):
                                             )
         self.setup_gui()
         self.timer = ActiveTimer(self.w)
+        print 'create timer:', time.time()
         self.won = False
         # add the accelerator group to our toplevel window
         self.worker_connections=[]
@@ -187,6 +188,7 @@ class UI (gconf_wrapper.GConfWrapper):
         if not choice:
             return True
         self.timer.start_timing()
+        print 'start_timing:', time.time()
         if choice[0] == game_selector.NewOrSavedGameSelector.NEW_GAME:
             self.gsd.change_grid(choice[1],9)
             self.update_statusbar()
@@ -429,6 +431,7 @@ class UI (gconf_wrapper.GConfWrapper):
         # increase difficulty for next time.
         self.gconf['difficulty']=self.gconf['difficulty']+0.1
         self.timer.finish_timing()
+        print 'finish_timing:', time.time()
         self.sudoku_tracker.finish_game(self)
         sublabel = _("You completed the puzzle in %(totalTime)s (%(activeTime)s active)")%{'totalTime': self.timer.total_time_string(),
         'activeTime': self.timer.active_time_string()
diff --git a/gnome-sudoku/src/lib/saver.py b/gnome-sudoku/src/lib/saver.py
index c5e0dc6..2ff4bb2 100644
--- a/gnome-sudoku/src/lib/saver.py
+++ b/gnome-sudoku/src/lib/saver.py
@@ -60,6 +60,7 @@ def open_game (ui, jar):
     for attr in SAVE_ATTRIBUTES:
         super_setattr(ui,attr,jar.get(attr,None))
     for attr in SAVE_ATTRIBUTES:
+        print 'setting:', attr, jar[attr]
         if jar.get(attr,None) == None:
             super_setattr(ui,attr,0)
     if jar.has_key('notes') and jar['notes']:
diff --git a/gnome-sudoku/src/lib/timer.py b/gnome-sudoku/src/lib/timer.py
index cf80c88..7880afc 100644
--- a/gnome-sudoku/src/lib/timer.py
+++ b/gnome-sudoku/src/lib/timer.py
@@ -153,6 +153,7 @@ class ActiveTimer (gobject.GObject):
             self.timing_running = False
             self.tot_time += (end_time - self.timing_started_at)
             self.tot_time_complete += end_time - self.__absolute_start_time__
+            print 'tot_time_complete+',end_time - self.__absolute_start_time__
             self.emit('timing-stopped')
 
     def start_timing (self):
